sweetgum83/wz/Character.wz/Weapon/01702128.img.xml
2024-01-19 03:56:28 -05:00

279 lines
8.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702128.img">
<imgdir name="info">
<canvas name="icon" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<canvas name="iconRaw" width="34" height="34">
<vector name="origin" x="1" y="33"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="45">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="19" height="23">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="-9" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="34">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-7" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="19" height="22">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="19" height="31">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="37">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="19" height="31">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="4"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="2"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="0"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="31" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-21" y="29"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="30" height="21">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="28"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="22" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="24" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="30" height="21">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-10" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="19">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="21" height="30">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="46" height="89">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="36" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="89">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="36" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="89">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="36" y="47"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="53" height="86">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="43" y="49"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="89">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="41" y="51"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="39" height="89">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="39" y="51"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="31" height="19">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="25" y="9"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="19">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="41" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="30" height="21">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="10"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="30" height="21">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="9" y="8"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>