279 lines
8.9 KiB
XML
279 lines
8.9 KiB
XML
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<imgdir name="01702128.img">
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<canvas name="iconRaw" width="34" height="34">
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<vector name="origin" x="1" y="33"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<imgdir name="45">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="19" height="23">
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<vector name="origin" x="5" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-9" y="-3"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="21" height="34">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<imgdir name="map">
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<imgdir name="stand1">
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<imgdir name="map">
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<imgdir name="1">
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</canvas>
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<imgdir name="2">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-13" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="14" y="4"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="22" height="19">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="14" y="2"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="22" height="19">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="14" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="31" height="19">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-21" y="29"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="30" height="21">
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<imgdir name="map">
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<vector name="navel" x="11" y="28"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<canvas name="weapon" width="30" height="21">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-10" y="5"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-5" y="3"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="21" height="30">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="36" y="47"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="36" y="47"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="53" height="86">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="43" y="49"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="65" height="89">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="41" y="51"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="39" height="89">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="31" height="19">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="25" y="9"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="31" height="19">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="41" y="8"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="30" height="21">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="30" height="21">
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<vector name="origin" x="17" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="9" y="8"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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</imgdir>
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</imgdir>
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