274 lines
12 KiB
C++
274 lines
12 KiB
C++
#include <winternl.h>
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#include "pipewire.h"
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#include "hooks/audio/audio.h"
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#include "hooks/audio/backends/wasapi/audio_client.h"
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#include "util/libutils.h"
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#include "launcher/launcher.h"
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#include "hooks/audio/util.h"
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#include "hooks/audio/backends/wasapi/util.h"
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/*
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... ShareMode : AUDCLNT_SHAREMODE_EXCLUSIVE <- backend to reimplement, THIS is the audio engine, GAME is client https://learn.microsoft.com/en-us/windows/win32/coreaudio/audclnt-streamflags-xxx-constants
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... StreamFlags : AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST <- first is the whole reason for relay_handle_ requirement, second flag not tested
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... hnsBufferDuration : 10000 <- wasapi people inventing new time units, 1ms (since 1unit==100ns, 10000*0.0001ms)
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... hnsPeriodicity : 10000 <- same as above (1ms)
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... nChannels : 2 <- channel_count
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... nSamplesPerSec : 44100 <- bitrate
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... nAvgBytesPerSec : 176400 <- raw buffer size per second (bitrate * stride)(bytes)
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... nBlockAlign : 4 <- stride (bytes)
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... wBitsPerSample : 16 <- sample size (bits)
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... wValidBitsPerSample : 16 <- same as above
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... dwChannelMask : SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT <- position config
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_INFO: Code pipeline
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INIT: on_is_format_supported()?->on_initialize()->on_set_event_handle()-:(LOOPx1):->on_start()
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LOOP: if relay_handle_: on_get_buffer_size()->on_get_buffer()->..->on_release_buffer()
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DEINIT: on_stop()
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_REV: POSSIBLE ALTERNATIVES:
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Check if the stream is driving. The stream needs to have the
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* PW_STREAM_FLAG_DRIVER set. When the stream is driving,
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* pw_stream_trigger_process() needs to be called when data is
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* available (output) or needed (input). Since 0.3.34
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bool pw_stream_is_driving(struct pw_stream *stream);
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* */
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/* Imports/Exports (refer to bmsound-wine.dll.spec) */
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typedef void (*BmswConfigInit_t)(const char *);
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typedef void (*BmswExperimentalForceProfile_t)(const char *);
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typedef int(*BmswClientFormatIsSupported_t)(DWORD, DWORD, DWORD, void *);
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typedef int(*BmswClientFormatPeriodFPC_t)(void *);
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typedef REFERENCE_TIME(*BmswClientFormatPeriodWRT_t)(void *);
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typedef void *(*BmswClientCreate_t)(const char *, void *, void *);
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typedef int(*BmswClientStart_t)(void *);
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typedef int(*BmswClientStop_t)(void *);
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typedef int(*BmswClientDestroy_t)(void *);
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typedef unsigned char *(*BmswClientGetBuffer_t)(void *, uint32_t);
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typedef int(*BmswClientReleaseBuffer_t)(void *, uint32_t);
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typedef void (*BmswClientUpdateCallback_t)(void *, void *, void *);
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static BmswConfigInit_t BmswConfigInit;
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[[maybe_unused]] static BmswExperimentalForceProfile_t BmswExperimentalForceProfile;
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static BmswClientFormatIsSupported_t BmswClientFormatIsSupported;
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static BmswClientFormatPeriodFPC_t BmswClientFormatPeriodFPC;
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static BmswClientFormatPeriodWRT_t BmswClientFormatPeriodWRT;
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static BmswClientCreate_t BmswClientCreate;
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static BmswClientStart_t BmswClientStart;
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static BmswClientStop_t BmswClientStop;
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static BmswClientDestroy_t BmswClientDestroy;
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static BmswClientGetBuffer_t BmswClientGetBuffer;
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static BmswClientReleaseBuffer_t BmswClientReleaseBuffer;
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[[maybe_unused]] static BmswClientUpdateCallback_t BmswClientUpdateCallback;
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static HMODULE bmsw_ = nullptr;
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/* Audio init (unless specified otherwise, run once at start) */
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// Reports to game whether each requested audio format is available for device (first success return will be used)
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HRESULT PipewireBackend::on_is_format_supported(AUDCLNT_SHAREMODE *ShareMode, const WAVEFORMATEX *pFormat, WAVEFORMATEX **ppClosestMatch) noexcept
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{
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// Format reporting and filtering
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log_info("audio::pipewire", "{}", __FUNCTION__);
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log_misc("audio::pipewire", "Checking backend support for {} channels, {} Hz, {}-bit",
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pFormat->nChannels,
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pFormat->nSamplesPerSec,
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pFormat->wBitsPerSample);
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// IIDX? will always request format that was last checked through this function
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if (*ShareMode != AUDCLNT_SHAREMODE_EXCLUSIVE) return AUDCLNT_E_UNSUPPORTED_FORMAT;
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// Request format support from real backend (only accepts 44.1 kHz, stereo, 16-bits per channel for now)
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return BmswClientFormatIsSupported(pFormat->nSamplesPerSec, pFormat->nChannels, pFormat->wBitsPerSample, nullptr) == 0 ? S_OK : AUDCLNT_E_UNSUPPORTED_FORMAT;
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}
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// Populate hnsPeriodicity, _INFO: runs before on_initialize, requires configured client stream data
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HRESULT PipewireBackend::on_get_device_period(REFERENCE_TIME *default_device_period, REFERENCE_TIME *minimum_device_period)
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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*default_device_period = wrt_;
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*minimum_device_period = wrt_;
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return S_OK;
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}
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// This expects to be run once on_is_format_supported() succeeds, initializes backend based on passed arguments (and updates them if needed)
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HRESULT PipewireBackend::on_initialize(AUDCLNT_SHAREMODE *ShareMode, DWORD *StreamFlags, REFERENCE_TIME *hnsBufferDuration, REFERENCE_TIME *hnsPeriodicity, const WAVEFORMATEX *pFormat, LPCGUID AudioSessionGuid) noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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// Initialize pipewire client (without starting the thread)
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client_ = BmswClientCreate(GAME_INSTANCE->title(), nullptr, nullptr);//(void *)callback_notify,this
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if (!client_)
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log_fatal("audio::pipewire", "Client could not be initialized");
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log_info("audio::pipewire", "Client initialized: '{}'", fmt::ptr(client_));
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// Adjust WASAPI configuration visible to game (passed arguments are populated and should match that of last on_is_format_supported call)
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*hnsBufferDuration = wrt_;
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*hnsPeriodicity = wrt_;
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//_TODO: Init info
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log_info("audio::asio", "Device Info:");
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log_info("audio::pipewire", "... hnsBufferDuration : {}", *hnsBufferDuration);
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log_info("audio::pipewire", "... hnsPeriodicity : {}", *hnsPeriodicity);
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return S_OK;
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}
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// This takes ownership over shared event handle exclusive to AUDCLNT_STREAMFLAGS_EVENTCALLBACK _INFO: first loop iteration runs directly after this, before on_start() call
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HRESULT PipewireBackend::on_set_event_handle(HANDLE *event_handle)
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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this->relay_handle_ = *event_handle; // take over WASAPI's owned handle pre-initialized by client
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//BmswClientUpdateCallback(client_, (void *) 0, this->relay_handle_);
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*event_handle = CreateEvent(nullptr, true, false, nullptr); // replace WASAPI's handle with always off handle
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return S_OK;
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ULONG ntbuf_size = sizeof(OBJECT_NAME_INFORMATION) + 1024;
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char ntbuf[ntbuf_size];
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OBJECT_NAME_INFORMATION *ntinfo = (OBJECT_NAME_INFORMATION *) ntbuf;
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NTSTATUS status = NtQueryObject(*event_handle, ObjectNameInformation, ntinfo, ntbuf_size, &ntbuf_size);
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if (NT_SUCCESS(status))
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{
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// possible to rename anonymous handle to access by name
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}
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}
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HRESULT PipewireBackend::on_start() noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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BmswClientStart(client_);
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return S_OK;
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}
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PipewireBackend::PipewireBackend() : relay_handle_(nullptr), format_(hooks::audio::FORMAT), client_(nullptr)
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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// Initialize bmsound-wine.dll once
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if (!bmsw_ && (bmsw_ = libutils::try_library(MODULE_PATH / "bmsound-wine.dll")))
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{
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BmswConfigInit = (BmswConfigInit_t) GetProcAddress(bmsw_, "BmswConfigInit");
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BmswExperimentalForceProfile = (BmswExperimentalForceProfile_t) GetProcAddress(bmsw_, "BmswExperimentalForceProfile");
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BmswClientFormatIsSupported = (BmswClientFormatIsSupported_t) GetProcAddress(bmsw_, "BmswClientFormatIsSupported");
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BmswClientFormatPeriodWRT = (BmswClientFormatPeriodWRT_t) GetProcAddress(bmsw_, "BmswClientFormatPeriodWRT");
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BmswClientFormatPeriodFPC = (BmswClientFormatPeriodFPC_t) GetProcAddress(bmsw_, "BmswClientFormatPeriodFPC");
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BmswClientCreate = (BmswClientCreate_t) GetProcAddress(bmsw_, "BmswClientCreate");
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BmswClientStart = (BmswClientStart_t) GetProcAddress(bmsw_, "BmswClientStart");
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BmswClientStop = (BmswClientStop_t) GetProcAddress(bmsw_, "BmswClientStop");
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BmswClientDestroy = (BmswClientDestroy_t) GetProcAddress(bmsw_, "BmswClientDestroy");
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BmswClientGetBuffer = (BmswClientGetBuffer_t) GetProcAddress(bmsw_, "BmswClientGetBuffer");
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BmswClientReleaseBuffer = (BmswClientReleaseBuffer_t) GetProcAddress(bmsw_, "BmswClientReleaseBuffer");
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BmswClientUpdateCallback = (BmswClientUpdateCallback_t) GetProcAddress(bmsw_, "BmswClientUpdateCallback");
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// Load config
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BmswConfigInit("prop/linux.json");
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//BmswExperimentalForceProfile("notif_spice");
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}
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if (bmsw_)
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{
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// Sync config
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wrt_ = BmswClientFormatPeriodWRT(nullptr); //_INFO: wrt affects reported latency (1:100ns)
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fpc_ = BmswClientFormatPeriodFPC(nullptr);
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return;
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}
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log_fatal("audio::pipewire", "Library not found: '{}'", (MODULE_PATH / "bmsound-wine.dll").string());
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}
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/* Audio callback loop (reacts to state of relay_handle_, most likely separate thread */
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// _REV: Synchronizing client and backend with nanotime may be necessary (bmsound-pw endpoint dependant)
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inline static void callback_notify(void *self)
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{
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//log_info("audio::pipewire", "{}", __FUNCTION__);
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auto *self_ = (PipewireBackend *) self;
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//std::this_thread::sleep_for(std::chrono::nanoseconds(10 * 1000 * 1000 - 227));
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if (!SetEvent(self_->relay_handle_)) // has to be called for game-side audio loop to continue
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{
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DWORD last_error = GetLastError();
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log_warning("audio::asio", "AsioBackend::buffer_switch: SetEvent failed: {} ({})",
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last_error,
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std::system_category().message(last_error));
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}
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}
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// Amount in frames of data we may handle at once (which should always end up being what gets send by client, unless overrun happens)
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HRESULT PipewireBackend::on_get_buffer_size(uint32_t *buffer_frames) noexcept
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{
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static int iterc = -1;
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if (iterc == -1)
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{
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log_info("audio::pipewire", "{}, frames: {} (INITIAL HIT)", __FUNCTION__, fpc_);
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iterc = 0;
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}
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*buffer_frames = fpc_;
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return S_OK;
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}
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// Wants a raw stream buffer to be assigned into *ppData, this stream will have x amount of sound frames stored into it by a client and assumes exclusive access until next on_release_buffer
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HRESULT PipewireBackend::on_get_buffer(uint32_t num_frames_requested, BYTE **ppData)
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{
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static int iterc = -1;
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if (iterc == -1)
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{
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log_info("audio::pipewire", "{}, frames: {} (INITIAL HIT)", __FUNCTION__, num_frames_requested);
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}
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iterc++;
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if (iterc > 999999)
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{
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log_info("audio::pipewire", "on_get_buffer, frames: {} (HIT {})", num_frames_requested, iterc);
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iterc = 0;
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}
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*ppData = BmswClientGetBuffer(client_, num_frames_requested);
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return S_OK;
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}
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// This releases access to buffer from last on_get_buffer and implies x amount of frames being valid data to be streamed
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HRESULT PipewireBackend::on_release_buffer(uint32_t num_frames_written, DWORD dwFlags)
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{
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static int iterc = -1;
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if (iterc == -1)
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{
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log_info("audio::pipewire", "{}, frames: {} (INITIAL HIT)", __FUNCTION__, num_frames_written);
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iterc = 0;
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}
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BmswClientReleaseBuffer(client_, num_frames_written);
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callback_notify(this);
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return S_OK;
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}
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/* Audio deinit (unless specified otherwise, run once at termination) */
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HRESULT PipewireBackend::on_stop() noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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BmswClientStop(client_);
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return S_OK;
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}
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PipewireBackend::~PipewireBackend()
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{
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log_info("audio::pipewire", "~PipewireBackend");
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if (client_) BmswClientDestroy(client_);
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}
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/* Unsorted (unknown callers, should be considered as unimplemented/untested) *///_BUG: does this need implementation?
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const WAVEFORMATEXTENSIBLE &PipewireBackend::format() const noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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return format_;
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}
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HRESULT PipewireBackend::on_get_stream_latency(REFERENCE_TIME *latency) noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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*latency = BmswClientFormatPeriodWRT(client_);
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return S_OK;
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}
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HRESULT PipewireBackend::on_get_current_padding(std::optional<uint32_t> &padding_frames) noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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padding_frames = 0;
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return S_OK;
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}
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HRESULT PipewireBackend::on_get_mix_format(WAVEFORMATEX **pp_device_format) noexcept
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{
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log_info("audio::pipewire", "{}", __FUNCTION__);
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return E_NOTIMPL;
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}
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