spicetools/games/scotto/io.h

64 lines
1.1 KiB
C++

#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::scotto {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
CoinMech,
Start,
Up,
Down,
Cup1,
Cup2,
FirstPad,
PadA,
PadB,
PadC,
PadD,
PadE,
PadF,
};
}
// all lights in correct order
namespace Lights {
enum {
FIRST_PAD_R,
FIRST_PAD_G,
FIRST_PAD_B,
PAD_A_R,
PAD_A_G,
PAD_A_B,
PAD_B_R,
PAD_B_G,
PAD_B_B,
PAD_C_R,
PAD_C_G,
PAD_C_B,
PAD_D_R,
PAD_D_G,
PAD_D_B,
PAD_E_R,
PAD_E_G,
PAD_E_B,
PAD_F_R,
PAD_F_G,
PAD_F_B,
CUP_R,
CUP_G,
CUP_B,
BUTTON,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Light> &get_lights();
}