#pragma once #include #include "cfg/api.h" namespace games::scotto { // all buttons in correct order namespace Buttons { enum { Service, Test, CoinMech, Start, Up, Down, Cup1, Cup2, FirstPad, PadA, PadB, PadC, PadD, PadE, PadF, }; } // all lights in correct order namespace Lights { enum { FIRST_PAD_R, FIRST_PAD_G, FIRST_PAD_B, PAD_A_R, PAD_A_G, PAD_A_B, PAD_B_R, PAD_B_G, PAD_B_B, PAD_C_R, PAD_C_G, PAD_C_B, PAD_D_R, PAD_D_G, PAD_D_B, PAD_E_R, PAD_E_G, PAD_E_B, PAD_F_R, PAD_F_G, PAD_F_B, CUP_R, CUP_G, CUP_B, BUTTON, }; } // getters std::vector