spicetools/overlay/windows/card_manager.h

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2024-08-28 15:10:34 +00:00
#pragma once
#include <filesystem>
#include "overlay/window.h"
namespace overlay::windows {
struct CardEntry {
std::string name = "unnamed";
std::string id = "E004010000000000";
std::string search_string = "";
float color[3] {};
};
class CardManager : public Window {
public:
CardManager(SpiceOverlay *overlay);
~CardManager() override;
void build_content() override;
private:
std::filesystem::path config_path;
bool config_dirty = false;
std::vector<CardEntry> cards;
char name_buffer[65] {};
char card_buffer[17] {};
float color_buffer[3] {};
CardEntry *current_card = nullptr;
std::string search_filter = "";
std::string search_filter_in_lower_case = "";
void config_load();
void config_save();
void generate_search_string(CardEntry *card);
void generate_random_color();
void build_card();
void open_card_editor();
void build_card_editor();
void build_card_list();
void build_footer();
};
}