51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
#pragma once
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#include <filesystem>
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#include "overlay/window.h"
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namespace overlay::windows {
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struct CardEntry {
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std::string name = "unnamed";
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std::string id = "E004010000000000";
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std::string search_string = "";
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float color[3] {};
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};
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class CardManager : public Window {
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public:
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CardManager(SpiceOverlay *overlay);
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~CardManager() override;
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void build_content() override;
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private:
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std::filesystem::path config_path;
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bool config_dirty = false;
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std::vector<CardEntry> cards;
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char name_buffer[65] {};
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char card_buffer[17] {};
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float color_buffer[3] {};
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CardEntry *current_card = nullptr;
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std::string search_filter = "";
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std::string search_filter_in_lower_case = "";
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void config_load();
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void config_save();
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void generate_search_string(CardEntry *card);
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void generate_random_color();
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void build_card();
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void open_card_editor();
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void build_card_editor();
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void build_card_list();
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void build_footer();
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};
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}
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