sweetgum83/wz/Mob.wz/9400543.img.xml
2024-01-19 03:56:28 -05:00

376 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400543.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="41"/>
<int name="maxHP" value="1600"/>
<int name="maxMP" value="80"/>
<int name="speed" value="-10"/>
<int name="PADamage" value="130"/>
<int name="PDDamage" value="90"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="110"/>
<int name="acc" value="160"/>
<int name="eva" value="28"/>
<int name="exp" value="95"/>
<int name="undead" value="0"/>
<int name="pushed" value="500"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="chaseSpeed" value="5"/>
<string name="elemAttr" value="I1L2F3"/>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="168" height="162">
<vector name="origin" x="95" y="161"/>
<int name="z" value="0"/>
<int name="delay" value="500"/>
<vector name="lt" x="-88" y="-104"/>
<vector name="rb" x="48" y="1"/>
<vector name="head" x="-74" y="-64"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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<vector name="rb" x="48" y="1"/>
<vector name="head" x="-74" y="-64"/>
</canvas>
</imgdir>
<imgdir name="move">
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</canvas>
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</canvas>
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<vector name="rb" x="48" y="1"/>
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<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="168" height="162">
<vector name="origin" x="95" y="161"/>
<int name="z" value="0"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="159" height="144">
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</canvas>
<canvas name="2" width="151" height="139">
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</canvas>
<canvas name="5" width="187" height="128">
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</canvas>
<canvas name="6" width="151" height="128">
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</canvas>
<canvas name="10" width="151" height="125">
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<int name="z" value="0"/>
<int name="delay" value="500"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-222" y="-130"/>
<vector name="rb" x="30" y="-1"/>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="1" height="1">
<vector name="origin" x="0" y="0"/>
<int name="delay" value="650"/>
</canvas>
<canvas name="1" width="217" height="51">
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</canvas>
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</canvas>
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</canvas>
<canvas name="7" width="1" height="1">
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</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="72" height="71">
<vector name="origin" x="31" y="33"/>
<int name="delay" value="100"/>
</canvas>
<canvas name="1" width="56" height="57">
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</canvas>
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</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="650"/>
<int name="jumpAttack" value="1"/>
<int name="PADamage" value="300"/>
</imgdir>
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</canvas>
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</imgdir>
</imgdir>