sweetgum83/wz/Mob.wz/9400321.img.xml
2024-01-19 03:56:28 -05:00

456 lines
17 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400321.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="70"/>
<int name="maxHP" value="89000"/>
<int name="maxMP" value="200"/>
<int name="speed" value="-80"/>
<int name="PADamage" value="210"/>
<int name="PDDamage" value="200"/>
<int name="MADamage" value="220"/>
<int name="MDDamage" value="200"/>
<int name="acc" value="130"/>
<int name="eva" value="25"/>
<int name="exp" value="1500"/>
<int name="undead" value="0"/>
<int name="pushed" value="3000"/>
<int name="hpRecovery" value="100"/>
<int name="mpRecovery" value="5"/>
<float name="fs" value="10.0"/>
<int name="hpTagColor" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<int name="HPgaugeHide" value="1"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<string name="skill" value="120"/>
<int name="action" value="1"/>
<string name="level" value="2"/>
<int name="effectAfter" value="900"/>
</imgdir>
<imgdir name="1">
<string name="skill" value="114"/>
<int name="action" value="1"/>
<string name="level" value="16"/>
<int name="effectAfter" value="900"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="167" height="137">
<vector name="origin" x="105" y="131"/>
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<vector name="rb" x="61" y="0"/>
<vector name="head" x="-10" y="-94"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="1" width="165" height="138">
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<vector name="lt" x="-81" y="-134"/>
<vector name="rb" x="61" y="0"/>
<vector name="head" x="-10" y="-94"/>
<int name="delay" value="200"/>
</canvas>
<canvas name="2" width="171" height="140">
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<vector name="rb" x="61" y="0"/>
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</canvas>
<canvas name="3" width="179" height="137">
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<vector name="rb" x="61" y="0"/>
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<int name="delay" value="200"/>
</canvas>
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<int name="z" value="0"/>
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<vector name="rb" x="61" y="0"/>
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</canvas>
<canvas name="5" width="165" height="140">
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</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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<vector name="rb" x="61" y="0"/>
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<int name="delay" value="200"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-368" y="-224"/>
<vector name="rb" x="336" y="96"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="124" height="109">
<vector name="origin" x="59" y="106"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="96" height="98">
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</canvas>
<canvas name="2" width="94" height="92">
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</canvas>
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</canvas>
<canvas name="4" width="106" height="89">
<vector name="origin" x="57" y="93"/>
<int name="delay" value="120"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="2160"/>
<int name="magic" value="1"/>
</imgdir>
<canvas name="0" width="165" height="138">
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<vector name="lt" x="-82" y="-132"/>
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<int name="delay" value="180"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="13" width="232" height="186">
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</canvas>
</imgdir>
<imgdir name="skill1">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
</imgdir>
</imgdir>