sweetgum83/wz/Mob.wz/9303001.img.xml
2024-01-19 03:56:28 -05:00

573 lines
21 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9303001.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="10"/>
<int name="maxHP" value="1000"/>
<int name="maxMP" value="30"/>
<int name="speed" value="-60"/>
<int name="PADamage" value="20"/>
<int name="PDDamage" value="0"/>
<int name="MADamage" value="20"/>
<int name="MDDamage" value="0"/>
<int name="acc" value="12"/>
<int name="eva" value="2"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<int name="hpRecovery" value="10"/>
<int name="mpRecovery" value="1"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="181" height="177">
<vector name="origin" x="91" y="176"/>
<int name="delay" value="120"/>
<vector name="lt" x="-59" y="-123"/>
<vector name="rb" x="60" y="0"/>
<vector name="head" x="-6" y="-123"/>
</canvas>
<canvas name="1" width="180" height="177">
<vector name="origin" x="91" y="177"/>
<int name="delay" value="120"/>
<vector name="lt" x="-59" y="-122"/>
<vector name="rb" x="57" y="5"/>
<vector name="head" x="-6" y="-124"/>
</canvas>
<canvas name="2" width="176" height="178">
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<int name="delay" value="120"/>
<vector name="lt" x="-59" y="-118"/>
<vector name="rb" x="57" y="0"/>
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</canvas>
<canvas name="3" width="175" height="177">
<vector name="origin" x="91" y="177"/>
<int name="delay" value="120"/>
<vector name="lt" x="-56" y="-120"/>
<vector name="rb" x="59" y="-1"/>
<vector name="head" x="-1" y="-122"/>
</canvas>
<canvas name="4" width="176" height="176">
<vector name="origin" x="91" y="176"/>
<int name="delay" value="120"/>
<vector name="lt" x="-58" y="-130"/>
<vector name="rb" x="59" y="-1"/>
<vector name="head" x="-1" y="-124"/>
</canvas>
<canvas name="5" width="178" height="175">
<vector name="origin" x="91" y="175"/>
<int name="delay" value="120"/>
<vector name="lt" x="-57" y="-128"/>
<vector name="rb" x="61" y="-1"/>
<vector name="head" x="-1" y="-125"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="181" height="172">
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<vector name="lt" x="-55" y="-126"/>
<vector name="rb" x="57" y="-1"/>
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<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
<canvas name="3" width="175" height="175">
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</canvas>
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<vector name="rb" x="51" y="-1"/>
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</canvas>
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<vector name="rb" x="56" y="0"/>
<vector name="head" x="0" y="-119"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-288" y="-172"/>
<vector name="rb" x="255" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="99" height="107">
<vector name="origin" x="50" y="70"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="1" width="78" height="75">
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<int name="delay" value="90"/>
</canvas>
<canvas name="2" width="66" height="63">
<vector name="origin" x="36" y="51"/>
<int name="delay" value="90"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="1500"/>
<int name="jumpAttack" value="1"/>
<int name="PADamage" value="135"/>
</imgdir>
<canvas name="0" width="181" height="172">
<vector name="origin" x="91" y="172"/>
<int name="delay" value="150"/>
<vector name="lt" x="-60" y="-117"/>
<vector name="rb" x="59" y="0"/>
<vector name="head" x="1" y="-116"/>
</canvas>
<canvas name="1" width="184" height="180">
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<int name="delay" value="150"/>
<vector name="lt" x="-54" y="-114"/>
<vector name="rb" x="59" y="0"/>
<vector name="head" x="3" y="-116"/>
</canvas>
<canvas name="2" width="182" height="181">
<vector name="origin" x="97" y="175"/>
<int name="delay" value="150"/>
<vector name="lt" x="-59" y="-112"/>
<vector name="rb" x="59" y="8"/>
<vector name="head" x="0" y="-114"/>
</canvas>
<canvas name="3" width="181" height="182">
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</canvas>
<canvas name="4" width="183" height="183">
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</canvas>
<canvas name="5" width="187" height="206">
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</canvas>
<canvas name="6" width="189" height="204">
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</canvas>
<canvas name="7" width="182" height="203">
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</canvas>
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</canvas>
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</canvas>
<canvas name="10" width="176" height="173">
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</canvas>
<canvas name="11" width="175" height="174">
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<vector name="rb" x="61" y="1"/>
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</canvas>
<canvas name="12" width="176" height="176">
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<vector name="lt" x="-61" y="-114"/>
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</canvas>
<canvas name="13" width="178" height="175">
<vector name="origin" x="91" y="172"/>
<int name="delay" value="150"/>
<vector name="lt" x="-64" y="-117"/>
<vector name="rb" x="61" y="0"/>
<vector name="head" x="-1" y="-118"/>
<imgdir name="hit">
<canvas name="0" width="134" height="97">
<vector name="origin" x="70" y="84"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="1" width="136" height="94">
<vector name="origin" x="73" y="81"/>
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</canvas>
<canvas name="2" width="121" height="91">
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<int name="delay" value="90"/>
</canvas>
<canvas name="3" width="103" height="79">
<vector name="origin" x="46" y="69"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="4" width="80" height="61">
<vector name="origin" x="36" y="58"/>
<int name="delay" value="90"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
</canvas>
<canvas name="14" width="181" height="172">
<vector name="origin" x="91" y="172"/>
<int name="delay" value="150"/>
<vector name="lt" x="-64" y="-113"/>
<vector name="rb" x="61" y="0"/>
<vector name="head" x="0" y="-118"/>
</canvas>
<canvas name="15" width="180" height="172">
<vector name="origin" x="91" y="172"/>
<int name="delay" value="150"/>
<vector name="lt" x="-63" y="-114"/>
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<vector name="head" x="0" y="-118"/>
</canvas>
<canvas name="16" width="176" height="172">
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<int name="delay" value="150"/>
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</canvas>
<canvas name="17" width="175" height="172">
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<vector name="lt" x="-64" y="-115"/>
<vector name="rb" x="53" y="-1"/>
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</canvas>
<uol name="18" value="../stand/0"/>
<uol name="19" value="../stand/1"/>
<uol name="20" value="../stand/2"/>
<uol name="21" value="../stand/3"/>
<uol name="22" value="../stand/4"/>
<uol name="23" value="../stand/5"/>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<int name="r" value="200"/>
<vector name="sp" x="6" y="-60"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="107" height="57">
<vector name="origin" x="9" y="31"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="1" width="106" height="57">
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<int name="delay" value="90"/>
</canvas>
<canvas name="2" width="106" height="56">
<vector name="origin" x="7" y="30"/>
<int name="delay" value="90"/>
</canvas>
<canvas name="3" width="103" height="56">
<vector name="origin" x="6" y="30"/>
<int name="delay" value="90"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="134" height="97">
<vector name="origin" x="83" y="101"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="136" height="94">
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<int name="delay" value="60"/>
</canvas>
<canvas name="2" width="121" height="91">
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<int name="delay" value="60"/>
</canvas>
<canvas name="3" width="103" height="79">
<vector name="origin" x="59" y="86"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="4" width="80" height="61">
<vector name="origin" x="49" y="75"/>
<int name="delay" value="60"/>
</canvas>
<int name="attachfacing" value="1"/>
</imgdir>
<int name="type" value="2"/>
<int name="attackAfter" value="1320"/>
<int name="bulletSpeed" value="140"/>
</imgdir>
<canvas name="0" width="189" height="187">
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<vector name="rb" x="60" y="0"/>
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</canvas>
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</canvas>
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</canvas>
<canvas name="6" width="191" height="182">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<uol name="18" value="../stand/0"/>
<uol name="19" value="../stand/1"/>
<uol name="20" value="../stand/2"/>
<uol name="21" value="../stand/3"/>
<uol name="22" value="../stand/4"/>
<uol name="23" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
<uol name="0" value="../attack2/0"/>
<uol name="1" value="../attack2/1"/>
<uol name="2" value="../attack2/2"/>
<uol name="3" value="../attack2/3"/>
<uol name="4" value="../attack2/4"/>
<uol name="5" value="../attack2/5"/>
<uol name="6" value="../attack2/6"/>
<uol name="7" value="../attack2/7"/>
<uol name="8" value="../attack2/8"/>
<uol name="9" value="../attack2/9"/>
<uol name="10" value="../attack2/10"/>
<uol name="11" value="../attack2/11"/>
<uol name="12" value="../attack2/12"/>
<uol name="13" value="../attack2/13"/>
<uol name="14" value="../attack2/14"/>
<uol name="15" value="../attack2/15"/>
<uol name="16" value="../attack2/16"/>
<uol name="17" value="../attack2/17"/>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
</imgdir>
</imgdir>