sweetgum83/wz/Mob.wz/9300175.img.xml
2024-01-19 03:56:28 -05:00

361 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9300175.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="65"/>
<int name="maxHP" value="7500"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-50"/>
<int name="PADamage" value="150"/>
<int name="PDDamage" value="160"/>
<int name="MADamage" value="180"/>
<int name="MDDamage" value="240"/>
<int name="acc" value="135"/>
<int name="eva" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1200"/>
<int name="mpRecovery" value="5"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="hideHP" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="131"/>
<int name="action" value="1"/>
<int name="level" value="8"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<imgdir name="revive">
<int name="0" value="9300175"/>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="97" height="90">
<vector name="origin" x="47" y="90"/>
<vector name="lt" x="-47" y="-90"/>
<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="97" height="90">
<vector name="origin" x="47" y="91"/>
<vector name="lt" x="-47" y="-91"/>
<vector name="rb" x="49" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="97" height="93">
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<vector name="lt" x="-46" y="-92"/>
<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="97" height="90">
<vector name="origin" x="47" y="90"/>
<vector name="lt" x="-46" y="-89"/>
<vector name="rb" x="49" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="97" height="90">
<vector name="origin" x="47" y="91"/>
<vector name="lt" x="-46" y="-90"/>
<vector name="rb" x="48" y="-2"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="100" height="93">
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<vector name="lt" x="-46" y="-91"/>
<vector name="rb" x="52" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="97" height="91">
<vector name="origin" x="47" y="90"/>
<vector name="lt" x="-46" y="-89"/>
<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="97" height="90">
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<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="97" height="89">
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<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="97" height="90">
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<vector name="lt" x="-46" y="-88"/>
<vector name="rb" x="49" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="97" height="91">
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<vector name="lt" x="-46" y="-89"/>
<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="97" height="92">
<vector name="origin" x="47" y="91"/>
<vector name="lt" x="-46" y="-90"/>
<vector name="rb" x="49" y="0"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="-22" y="-12"/>
<int name="r" value="200"/>
</imgdir>
<imgdir name="ball">
<canvas name="0" width="20" height="17">
<vector name="origin" x="9" y="8"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="18" height="18">
<vector name="origin" x="9" y="9"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="17" height="20">
<vector name="origin" x="8" y="10"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="18" height="20">
<vector name="origin" x="9" y="10"/>
<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="84" height="83">
<vector name="origin" x="49" y="71"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="1" width="64" height="72">
<vector name="origin" x="43" y="64"/>
<int name="delay" value="110"/>
</canvas>
<canvas name="2" width="56" height="58">
<vector name="origin" x="38" y="59"/>
<int name="delay" value="110"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="2"/>
<int name="conMP" value="1"/>
<int name="attackAfter" value="850"/>
<int name="effectAfter" value="980"/>
<int name="PADamage" value="175"/>
</imgdir>
<canvas name="0" width="97" height="90">
<vector name="origin" x="47" y="90"/>
<vector name="lt" x="-46" y="-89"/>
<vector name="rb" x="49" y="-1"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="97" height="91">
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<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="97" height="92">
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="97" height="93">
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="97" height="94">
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<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="97" height="95">
<vector name="origin" x="47" y="95"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="97" height="95">
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<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="97" height="105">
<vector name="origin" x="47" y="105"/>
<vector name="lt" x="-46" y="-104"/>
<vector name="rb" x="48" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="98" height="106">
<vector name="origin" x="48" y="106"/>
<vector name="lt" x="-47" y="-105"/>
<vector name="rb" x="49" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="105" height="105">
<vector name="origin" x="55" y="105"/>
<vector name="lt" x="-54" y="-104"/>
<vector name="rb" x="49" y="-2"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="97" height="89">
<vector name="origin" x="47" y="89"/>
<vector name="lt" x="-46" y="-88"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="97" height="88">
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</canvas>
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<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="105" height="99">
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</canvas>
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</canvas>
<canvas name="2" width="109" height="105">
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</canvas>
<canvas name="3" width="111" height="108">
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</canvas>
<canvas name="4" width="111" height="109">
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</canvas>
<canvas name="5" width="111" height="109">
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</canvas>
<canvas name="6" width="97" height="105">
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</canvas>
<canvas name="7" width="97" height="106">
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<vector name="rb" x="49" y="-1"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="8" width="97" height="105">
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<vector name="rb" x="49" y="-1"/>
<vector name="head" x="-1" y="-90"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="9" width="97" height="90">
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<int name="delay" value="150"/>
</canvas>
<canvas name="10" width="97" height="88">
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<int name="delay" value="150"/>
</canvas>
<canvas name="11" width="97" height="88">
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<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="hit1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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<int name="delay" value="600"/>
</canvas>
</imgdir>
</imgdir>