560 lines
20 KiB
XML
560 lines
20 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9001010.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="140"/>
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<int name="maxHP" value="9300000"/>
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<int name="maxMP" value="3000"/>
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<int name="speed" value="-10"/>
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<int name="PADamage" value="620"/>
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<int name="PDDamage" value="950"/>
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<int name="MADamage" value="660"/>
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<int name="MDDamage" value="990"/>
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<int name="acc" value="210"/>
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<int name="eva" value="22"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="15000"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="mobType" value="0"/>
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<int name="firstAttack" value="1"/>
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<int name="boss" value="1"/>
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<int name="hpTagColor" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="121"/>
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<int name="action" value="1"/>
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<int name="level" value="8"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="132"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="2">
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<int name="skill" value="133"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="3">
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<int name="skill" value="145"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="move">
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-299" y="-112"/>
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<vector name="rb" x="-22" y="-5"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="79" height="119">
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<vector name="origin" x="45" y="112"/>
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<int name="z" value="0"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="1" width="89" height="117">
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<vector name="origin" x="54" y="109"/>
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<int name="z" value="0"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="2" width="108" height="115">
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<vector name="origin" x="62" y="96"/>
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<int name="z" value="0"/>
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</canvas>
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<int name="z" value="0"/>
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<int name="z" value="0"/>
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</canvas>
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<int name="attachfacing" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="5"/>
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<int name="attackAfter" value="900"/>
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<int name="magic" value="1"/>
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<int name="knockback" value="1"/>
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<int name="delay" value="90"/>
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</canvas>
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</imgdir>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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</imgdir>
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</imgdir>
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