sweetgum83/wz/Mob.wz/9001000.img.xml
2024-01-19 03:56:28 -05:00

463 lines
16 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9001000.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="150000"/>
<int name="maxMP" value="345"/>
<int name="speed" value="0"/>
<int name="PADamage" value="330"/>
<int name="PDDamage" value="530"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="115"/>
<int name="acc" value="150"/>
<int name="eva" value="15"/>
<int name="exp" value="2400"/>
<int name="undead" value="0"/>
<int name="pushed" value="2000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="hpRecovery" value="100"/>
<int name="mpRecovery" value="20"/>
<int name="hideName" value="1"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="100"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="102"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="2">
<int name="skill" value="121"/>
<int name="action" value="2"/>
<int name="level" value="2"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="3">
<int name="skill" value="200"/>
<int name="action" value="2"/>
<int name="level" value="3"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
<int name="mobType" value="6"/>
<int name="HPgaugeHide" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<int name="hpTagColor" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="72" height="95">
<vector name="origin" x="29" y="95"/>
<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="160"/>
</canvas>
<canvas name="1" width="74" height="94">
<vector name="origin" x="31" y="94"/>
<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="160"/>
</canvas>
<canvas name="2" width="72" height="95">
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<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="160"/>
</canvas>
<canvas name="3" width="70" height="94">
<vector name="origin" x="27" y="94"/>
<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="160"/>
</canvas>
</imgdir>
<imgdir name="stand">
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<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
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<int name="delay" value="400"/>
</canvas>
<canvas name="1" width="71" height="98">
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<vector name="rb" x="27" y="0"/>
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<int name="delay" value="400"/>
</canvas>
<canvas name="2" width="72" height="98">
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<vector name="lt" x="-29" y="-95"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="400"/>
</canvas>
<int name="zigzag" value="1"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="73" height="92">
<vector name="origin" x="30" y="92"/>
<vector name="lt" x="-29" y="-93"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-10" y="-47"/>
<int name="delay" value="400"/>
</canvas>
<canvas name="1" width="73" height="93">
<vector name="origin" x="30" y="93"/>
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<int name="delay" value="400"/>
</canvas>
<canvas name="2" width="73" height="95">
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<vector name="rb" x="27" y="0"/>
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<int name="delay" value="400"/>
</canvas>
</imgdir>
<imgdir name="skill2">
<canvas name="0" width="82" height="91">
<vector name="origin" x="46" y="90"/>
<vector name="lt" x="-46" y="-90"/>
<vector name="rb" x="23" y="1"/>
<vector name="head" x="-17" y="-41"/>
<int name="delay" value="300"/>
</canvas>
<canvas name="1" width="90" height="91">
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<vector name="lt" x="-54" y="-91"/>
<vector name="rb" x="8" y="0"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="69" height="89">
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<vector name="lt" x="-56" y="-89"/>
<vector name="rb" x="5" y="0"/>
<vector name="head" x="-40" y="-39"/>
<int name="delay" value="350"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-110" y="-65"/>
<vector name="rb" x="0" y="0"/>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="37" height="51">
<vector name="origin" x="22" y="61"/>
<int name="delay" value="30"/>
</canvas>
<canvas name="1" width="47" height="50">
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<int name="delay" value="30"/>
</canvas>
<canvas name="2" width="56" height="44">
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</canvas>
<canvas name="3" width="63" height="63">
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</canvas>
<canvas name="4" width="62" height="67">
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</canvas>
<canvas name="5" width="63" height="64">
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<int name="delay" value="75"/>
</canvas>
<canvas name="6" width="67" height="64">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="10" width="68" height="67">
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</canvas>
<canvas name="11" width="73" height="75">
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</canvas>
<canvas name="12" width="66" height="67">
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</canvas>
<canvas name="13" width="62" height="64">
<vector name="origin" x="35" y="60"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="81" height="135">
<vector name="origin" x="53" y="68"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="132" height="236">
<vector name="origin" x="66" y="118"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="2" width="185" height="231">
<vector name="origin" x="92" y="115"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="3" width="185" height="185">
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<int name="delay" value="60"/>
</canvas>
<canvas name="4" width="173" height="128">
<vector name="origin" x="85" y="63"/>
<int name="delay" value="60"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="3"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="500"/>
<int name="PADamage" value="380"/>
</imgdir>
<canvas name="0" width="69" height="91">
<vector name="origin" x="31" y="89"/>
<vector name="lt" x="-31" y="-89"/>
<vector name="rb" x="27" y="0"/>
<vector name="head" x="-16" y="-41"/>
<int name="delay" value="350"/>
</canvas>
<canvas name="1" width="69" height="94">
<vector name="origin" x="32" y="94"/>
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<vector name="rb" x="27" y="0"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="73" height="88">
<vector name="origin" x="59" y="88"/>
<vector name="lt" x="-59" y="-88"/>
<vector name="rb" x="8" y="0"/>
<vector name="head" x="-44" y="-39"/>
<int name="delay" value="500"/>
</canvas>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-110" y="-65"/>
<vector name="rb" x="0" y="0"/>
</imgdir>
<imgdir name="effect">
<canvas name="0" width="45" height="64">
<vector name="origin" x="26" y="65"/>
<int name="delay" value="30"/>
</canvas>
<canvas name="1" width="59" height="62">
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</canvas>
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</canvas>
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</canvas>
<canvas name="5" width="78" height="80">
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</canvas>
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</canvas>
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</canvas>
<canvas name="8" width="90" height="91">
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</canvas>
<canvas name="9" width="80" height="81">
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</canvas>
<canvas name="10" width="84" height="83">
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</canvas>
<canvas name="11" width="91" height="93">
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</canvas>
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</canvas>
<canvas name="13" width="78" height="79">
<vector name="origin" x="43" y="63"/>
<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="81" height="135">
<vector name="origin" x="53" y="68"/>
<int name="delay" value="60"/>
</canvas>
<canvas name="1" width="132" height="236">
<vector name="origin" x="66" y="118"/>
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</canvas>
<canvas name="2" width="185" height="231">
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</canvas>
<canvas name="3" width="185" height="185">
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</canvas>
<canvas name="4" width="173" height="128">
<vector name="origin" x="85" y="63"/>
<int name="delay" value="60"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="5"/>
<int name="effectAfter" value="0"/>
<int name="attackAfter" value="500"/>
<int name="PADamage" value="410"/>
</imgdir>
<canvas name="0" width="75" height="95">
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</canvas>
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</canvas>
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</canvas>
</imgdir>
<imgdir name="jump">
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</canvas>
</imgdir>
<imgdir name="hit1">
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</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>