1006 lines
37 KiB
XML
1006 lines
37 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8820002.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="maxHP" value="600000000"/>
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<int name="maxMP" value="50000"/>
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<int name="speed" value="0"/>
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<int name="level" value="180"/>
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<int name="PADamage" value="1650"/>
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<int name="PDDamage" value="1700"/>
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<int name="MADamage" value="1300"/>
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<int name="MDDamage" value="1980"/>
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<int name="acc" value="265"/>
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<int name="eva" value="54"/>
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<int name="exp" value="20000000"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="120000"/>
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<int name="hpRecovery" value="100000"/>
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<int name="mpRecovery" value="1000"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="12"/>
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<int name="firstAttack" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="boss" value="1"/>
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<string name="elemAttr" value="H1F2L2I2"/>
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<imgdir name="revive">
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<int name="0" value="8820019"/>
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</imgdir>
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<int name="mobType" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="133"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="114"/>
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<int name="action" value="2"/>
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<int name="level" value="25"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="2">
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<int name="skill" value="127"/>
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<int name="action" value="1"/>
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<int name="level" value="7"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="3">
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<int name="skill" value="127"/>
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<int name="action" value="1"/>
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<int name="level" value="10"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="4">
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<int name="skill" value="131"/>
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<int name="action" value="2"/>
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<int name="level" value="4"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="5">
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<int name="skill" value="140"/>
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<int name="action" value="2"/>
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<int name="level" value="9"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="6">
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<int name="skill" value="141"/>
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<int name="action" value="2"/>
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<int name="level" value="8"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="124" height="144">
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<vector name="rb" x="62" y="-271"/>
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<vector name="head" x="1" y="-425"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-44" y="-700"/>
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<vector name="rb" x="44" y="0"/>
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<int name="start" value="-7"/>
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<int name="areaCount" value="15"/>
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<int name="attackCount" value="7"/>
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</imgdir>
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<imgdir name="areaWarning">
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<canvas name="0" width="6" height="88">
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<vector name="origin" x="3" y="74"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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<canvas name="3" width="60" height="90">
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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<vector name="origin" x="79" y="823"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="19" width="170" height="828">
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<vector name="origin" x="81" y="825"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="4" height="4">
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<int name="attach" value="1"/>
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<int name="type" value="3"/>
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<int name="conMP" value="5"/>
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<int name="disease" value="121"/>
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