sweetgum83/wz/Mob.wz/8800010.img.xml
2024-01-19 03:56:28 -05:00

536 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="8800010.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="140"/>
<int name="maxHP" value="25300000"/>
<int name="maxMP" value="18000"/>
<int name="speed" value="0"/>
<int name="PADamage" value="510"/>
<int name="PDDamage" value="1050"/>
<int name="MADamage" value="500"/>
<int name="MDDamage" value="750"/>
<int name="acc" value="200"/>
<int name="eva" value="14"/>
<int name="exp" value="1030400"/>
<int name="undead" value="0"/>
<int name="pushed" value="50000"/>
<int name="hpRecovery" value="30000"/>
<int name="mpRecovery" value="1000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="noFlip" value="1"/>
<int name="boss" value="1"/>
<int name="firstAttack" value="1"/>
<int name="mobType" value="6"/>
<int name="mbookID" value="8800002"/>
</imgdir>
<imgdir name="regen">
<canvas name="0" width="127" height="124">
<vector name="origin" x="-207" y="141"/>
<int name="delay" value="120"/>
</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="7" width="312" height="211">
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</canvas>
<canvas name="8" width="313" height="196">
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<int name="delay" value="120"/>
</canvas>
</imgdir>
<imgdir name="stand">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="100"/>
</canvas>
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<int name="delay" value="100"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-1100" y="-150"/>
<vector name="rb" x="800" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="83" height="91">
<vector name="origin" x="38" y="65"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="110" height="113">
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<int name="delay" value="200"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="800"/>
<int name="jumpAttack" value="1"/>
<int name="PADamage" value="530"/>
<int name="tremble" value="1"/>
</imgdir>
<uol name="0" value="../stand/0"/>
<uol name="1" value="../stand/1"/>
<uol name="2" value="../stand/2"/>
<uol name="3" value="../stand/3"/>
<uol name="4" value="../stand/4"/>
<uol name="5" value="../stand/5"/>
<uol name="6" value="../stand/6"/>
<uol name="7" value="../stand/7"/>
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</canvas>
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</canvas>
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</canvas>
<uol name="23" value="../stand/0"/>
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<uol name="25" value="../stand/2"/>
<uol name="26" value="../stand/3"/>
<uol name="27" value="../stand/4"/>
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<uol name="45" value="../stand/6"/>
<uol name="46" value="../stand/7"/>
</imgdir>
<imgdir name="attack2">
<imgdir name="info">
<imgdir name="range">
<vector name="sp" x="214" y="-39"/>
<int name="r" value="-1000"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="161" height="180">
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</canvas>
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</canvas>
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</canvas>
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<int name="a1" value="0"/>
</canvas>
</imgdir>
<int name="type" value="1"/>
<int name="conMP" value="10"/>
<int name="attackAfter" value="800"/>
<int name="PADamage" value="500"/>
</imgdir>
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</imgdir>
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