536 lines
20 KiB
XML
536 lines
20 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8800010.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="140"/>
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<int name="maxHP" value="25300000"/>
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<int name="maxMP" value="18000"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="510"/>
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<int name="PDDamage" value="1050"/>
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<int name="MADamage" value="500"/>
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<int name="MDDamage" value="750"/>
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<int name="acc" value="200"/>
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<int name="eva" value="14"/>
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<int name="exp" value="1030400"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="50000"/>
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<int name="hpRecovery" value="30000"/>
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<int name="mpRecovery" value="1000"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="boss" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="mobType" value="6"/>
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<int name="mbookID" value="8800002"/>
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</imgdir>
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<imgdir name="regen">
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-1100" y="-150"/>
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<imgdir name="hit">
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<canvas name="0" width="83" height="91">
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<int name="delay" value="120"/>
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<vector name="origin" x="50" y="75"/>
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<int name="delay" value="200"/>
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<int name="a0" value="255"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="attackAfter" value="800"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="530"/>
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<int name="tremble" value="1"/>
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</imgdir>
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<uol name="0" value="../stand/0"/>
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</canvas>
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