549 lines
20 KiB
XML
549 lines
20 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="7220002.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="77"/>
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<int name="maxHP" value="108000"/>
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<int name="maxMP" value="520"/>
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<int name="speed" value="-30"/>
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<int name="PADamage" value="320"/>
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<int name="PDDamage" value="520"/>
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<int name="MADamage" value="350"/>
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<int name="MDDamage" value="410"/>
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<int name="acc" value="160"/>
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<int name="eva" value="27"/>
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<int name="exp" value="2280"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="2500"/>
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<int name="hpRecovery" value="2700"/>
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<int name="mpRecovery" value="10"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="hpTagColor" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="rareItemDropLevel" value="2"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="114"/>
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<int name="action" value="1"/>
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<int name="level" value="15"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="110"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="2">
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<int name="skill" value="112"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="3">
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<int name="skill" value="113"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="4">
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<int name="skill" value="140"/>
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<int name="action" value="1"/>
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<int name="level" value="4"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="speak">
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<imgdir name="con">
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<imgdir name="0">
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<imgdir name="quest">
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<int name="questID" value="3840"/>
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<int name="state" value="2"/>
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</imgdir>
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</imgdir>
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</imgdir>
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<int name="chataBalloon" value="0"/>
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<imgdir name="0">
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<int name="hp" value="90000"/>
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<string name="0" value="Do you want to save Do? Your foolishness will bring you trouble. "/>
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</imgdir>
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</imgdir>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="179" height="203">
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<vector name="origin" x="74" y="210"/>
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<vector name="lt" x="-74" y="-211"/>
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<vector name="rb" x="104" y="-7"/>
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<vector name="head" x="-2" y="-209"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="175" height="204">
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<vector name="origin" x="74" y="211"/>
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<vector name="lt" x="-75" y="-211"/>
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<vector name="rb" x="101" y="-7"/>
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<vector name="head" x="-1" y="-211"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="176" height="204">
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<vector name="origin" x="73" y="212"/>
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<vector name="lt" x="-75" y="-214"/>
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<vector name="rb" x="103" y="-8"/>
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<vector name="head" x="-1" y="-212"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="180" height="205">
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<vector name="origin" x="74" y="211"/>
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<vector name="lt" x="-75" y="-212"/>
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<vector name="rb" x="106" y="-6"/>
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<vector name="head" x="-2" y="-212"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="179" height="204">
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<vector name="origin" x="76" y="210"/>
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<vector name="lt" x="-77" y="-211"/>
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<vector name="rb" x="102" y="-6"/>
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<vector name="head" x="-1" y="-209"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="178" height="202">
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<vector name="origin" x="75" y="209"/>
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<vector name="lt" x="-75" y="-208"/>
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<vector name="rb" x="103" y="-7"/>
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<vector name="head" x="-1" y="-210"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="179" height="203">
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<vector name="origin" x="74" y="210"/>
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<vector name="lt" x="-75" y="-211"/>
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<vector name="rb" x="105" y="-7"/>
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<vector name="head" x="-1" y="-210"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="175" height="205">
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<vector name="origin" x="74" y="211"/>
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<vector name="lt" x="-75" y="-213"/>
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<vector name="rb" x="101" y="-7"/>
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<vector name="head" x="-2" y="-211"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="176" height="207">
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<vector name="origin" x="73" y="212"/>
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<vector name="lt" x="-72" y="-212"/>
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<vector name="rb" x="103" y="-5"/>
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<vector name="head" x="-3" y="-211"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="180" height="207">
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<vector name="origin" x="74" y="211"/>
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<vector name="lt" x="-74" y="-211"/>
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<vector name="rb" x="105" y="-4"/>
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<vector name="head" x="-3" y="-211"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="179" height="205">
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<vector name="origin" x="76" y="210"/>
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<vector name="lt" x="-76" y="-210"/>
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<vector name="rb" x="103" y="-5"/>
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<vector name="head" x="-3" y="-209"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="178" height="202">
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<vector name="origin" x="75" y="209"/>
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<vector name="lt" x="-76" y="-210"/>
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<vector name="rb" x="103" y="-7"/>
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<vector name="head" x="-1" y="-208"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-299" y="-112"/>
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<vector name="rb" x="-22" y="-5"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="110" height="113">
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<vector name="origin" x="57" y="97"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="1" width="118" height="124">
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<vector name="origin" x="64" y="111"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="2" width="96" height="98">
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<vector name="origin" x="46" y="90"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="3" width="95" height="94">
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<vector name="origin" x="47" y="87"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="4" width="96" height="85">
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<vector name="origin" x="53" y="80"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="5" width="101" height="84">
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<vector name="origin" x="58" y="80"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="6" width="105" height="85">
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<vector name="origin" x="60" y="82"/>
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<int name="delay" value="90"/>
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</canvas>
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<canvas name="7" width="109" height="89">
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<vector name="origin" x="61" y="84"/>
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<int name="delay" value="90"/>
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</canvas>
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<int name="attachfacing" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="2"/>
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<int name="attackAfter" value="1680"/>
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<int name="magic" value="1"/>
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<int name="knockback" value="1"/>
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</imgdir>
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<canvas name="0" width="178" height="206">
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<vector name="origin" x="74" y="213"/>
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<vector name="lt" x="-75" y="-214"/>
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<vector name="rb" x="104" y="-7"/>
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<vector name="head" x="-2" y="-214"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="245" height="249">
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<vector name="origin" x="142" y="214"/>
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<vector name="lt" x="-75" y="-214"/>
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<vector name="rb" x="104" y="-10"/>
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<vector name="head" x="-1" y="-214"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="237" height="254">
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<vector name="origin" x="135" y="219"/>
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<vector name="lt" x="-78" y="-213"/>
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<vector name="rb" x="101" y="-10"/>
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<vector name="head" x="-2" y="-215"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="234" height="258">
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<vector name="origin" x="127" y="224"/>
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<vector name="rb" x="101" y="-12"/>
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<vector name="head" x="-1" y="-216"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="223" height="256">
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<vector name="origin" x="115" y="227"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="203" height="251">
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<vector name="origin" x="95" y="229"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="193" height="242">
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<vector name="origin" x="85" y="231"/>
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<int name="delay" value="120"/>
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</canvas>
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<uol name="18" value="../stand/0"/>
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<uol name="19" value="../stand/1"/>
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<uol name="20" value="../stand/2"/>
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<uol name="21" value="../stand/3"/>
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<uol name="22" value="../stand/4"/>
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<uol name="23" value="../stand/5"/>
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<imgdir name="speak">
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<int name="prob" value="70"/>
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<string name="0" value="Blame your weakness."/>
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<vector name="origin" x="111" y="242"/>
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<vector name="lt" x="-75" y="-215"/>
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<vector name="rb" x="101" y="-3"/>
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<vector name="head" x="3" y="-217"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="12" width="235" height="238">
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<vector name="origin" x="105" y="232"/>
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<vector name="lt" x="-76" y="-215"/>
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<vector name="rb" x="99" y="-8"/>
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<vector name="head" x="2" y="-216"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="13" width="195" height="232">
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<vector name="rb" x="100" y="-8"/>
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<vector name="head" x="1" y="-216"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="14" width="193" height="229">
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<vector name="origin" x="83" y="225"/>
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<vector name="lt" x="-73" y="-212"/>
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<vector name="rb" x="101" y="-7"/>
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<vector name="head" x="-1" y="-214"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="15" width="193" height="227">
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<vector name="origin" x="83" y="224"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="17" width="176" height="208">
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<vector name="head" x="-2" y="-212"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="189" height="205">
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<vector name="origin" x="71" y="215"/>
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<vector name="lt" x="-68" y="-215"/>
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<vector name="head" x="3" y="-215"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="189" height="205">
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<vector name="origin" x="71" y="215"/>
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<vector name="head" x="5" y="-215"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="190" height="205">
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="191" height="205">
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="194" height="205">
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</canvas>
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</canvas>
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<canvas name="5" width="200" height="205">
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<vector name="head" x="10" y="-210"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="6" width="171" height="147">
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<vector name="head" x="11" y="-170"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="7" width="175" height="158">
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<vector name="head" x="21" y="-163"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="8" width="161" height="165">
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<vector name="head" x="24" y="-150"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="9" width="79" height="67">
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="10" width="195" height="207">
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<vector name="origin" x="90" y="221"/>
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<vector name="head" x="32" y="-84"/>
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<int name="delay" value="450"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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|
</canvas>
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<imgdir name="speak">
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|
<int name="prob" value="100"/>
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|
<string name="0" value="No...no...not yet!"/>
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|
</imgdir>
|
|
</imgdir>
|
|
</imgdir>
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