218 lines
7.6 KiB
XML
218 lines
7.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="5140000.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="58"/>
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<int name="maxHP" value="5800"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="170"/>
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<int name="PDDamage" value="200"/>
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<int name="MADamage" value="205"/>
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<int name="MDDamage" value="220"/>
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<int name="acc" value="150"/>
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<int name="eva" value="25"/>
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<int name="exp" value="220"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1000"/>
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<int name="hpRecovery" value="50"/>
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<int name="mpRecovery" value="2"/>
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<string name="elemAttr" value="I2F3"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="mobType" value="0"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="109" height="57">
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<vector name="origin" x="54" y="57"/>
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<vector name="lt" x="-54" y="-57"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-25" y="-46"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="109" height="55">
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<vector name="origin" x="54" y="55"/>
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<vector name="lt" x="-54" y="-55"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-24" y="-45"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="106" height="56">
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<vector name="origin" x="53" y="57"/>
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<vector name="lt" x="-53" y="-57"/>
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<vector name="rb" x="44" y="-1"/>
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<vector name="head" x="-24" y="-47"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="102" height="56">
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<vector name="origin" x="50" y="56"/>
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<vector name="lt" x="-50" y="-56"/>
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<vector name="rb" x="44" y="0"/>
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<vector name="head" x="-21" y="-45"/>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="78" y="54"/>
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<int name="delay" value="180"/>
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</canvas>
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<vector name="origin" x="81" y="56"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="3" width="136" height="54">
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<vector name="origin" x="87" y="54"/>
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<vector name="lt" x="-50" y="-54"/>
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<vector name="rb" x="44" y="0"/>
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<vector name="head" x="-21" y="-45"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-161" y="-58"/>
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<vector name="rb" x="50" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="59" height="59">
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<vector name="origin" x="29" y="29"/>
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<int name="z" value="0"/>
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<int name="delay" value="20"/>
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</canvas>
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<canvas name="1" width="59" height="59">
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<vector name="origin" x="29" y="29"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="2" width="49" height="49">
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<vector name="origin" x="23" y="22"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="3" width="65" height="65">
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<vector name="origin" x="31" y="31"/>
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<int name="z" value="0"/>
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</canvas>
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<canvas name="4" width="88" height="87">
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<vector name="origin" x="43" y="42"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="109" height="57">
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<vector name="origin" x="79" y="57"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="102" height="58">
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<vector name="origin" x="107" y="58"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="107" height="56">
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<vector name="origin" x="161" y="56"/>
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<int name="delay" value="200"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="1"/>
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<int name="effectAfter" value="900"/>
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<int name="attackAfter" value="900"/>
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<int name="magic" value="1"/>
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<int name="jumpAttack" value="1"/>
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</imgdir>
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<canvas name="0" width="102" height="57">
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<vector name="origin" x="49" y="57"/>
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<vector name="lt" x="-49" y="-51"/>
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<vector name="rb" x="43" y="0"/>
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<vector name="head" x="-20" y="-41"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="102" height="57">
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<vector name="origin" x="49" y="57"/>
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<vector name="lt" x="-49" y="-51"/>
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<vector name="rb" x="43" y="0"/>
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<vector name="head" x="-20" y="-41"/>
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<int name="delay" value="150"/>
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</canvas>
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<uol name="3" value="0"/>
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<uol name="4" value="1"/>
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<canvas name="5" width="102" height="57">
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<vector name="origin" x="45" y="57"/>
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<vector name="lt" x="-45" y="-50"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-15" y="-42"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="6" width="103" height="57">
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<vector name="origin" x="52" y="57"/>
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<vector name="lt" x="-52" y="-50"/>
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<vector name="rb" x="41" y="0"/>
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<vector name="head" x="-22" y="-47"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="7" width="107" height="57">
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<vector name="origin" x="52" y="57"/>
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<vector name="lt" x="-52" y="-50"/>
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<vector name="rb" x="41" y="0"/>
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<vector name="head" x="-22" y="-47"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="8" width="111" height="57">
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<vector name="origin" x="52" y="57"/>
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<vector name="lt" x="-52" y="-50"/>
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<vector name="rb" x="41" y="0"/>
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<vector name="head" x="-22" y="-47"/>
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<int name="delay" value="300"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="109" height="55">
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<vector name="origin" x="54" y="55"/>
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<vector name="lt" x="-54" y="-55"/>
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<vector name="rb" x="48" y="0"/>
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<vector name="head" x="-24" y="-45"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="98" height="46">
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<vector name="origin" x="48" y="46"/>
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<vector name="lt" x="-48" y="-46"/>
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<vector name="rb" x="43" y="0"/>
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<vector name="head" x="-20" y="-40"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="106" height="44">
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<vector name="origin" x="47" y="44"/>
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<vector name="head" x="-20" y="-36"/>
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<int name="delay" value="140"/>
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</canvas>
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<canvas name="1" width="109" height="39">
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<vector name="origin" x="50" y="39"/>
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<vector name="head" x="-24" y="-32"/>
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<int name="delay" value="140"/>
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</canvas>
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<canvas name="2" width="109" height="34">
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<vector name="origin" x="52" y="34"/>
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<vector name="head" x="-25" y="-29"/>
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<int name="delay" value="140"/>
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</canvas>
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<canvas name="3" width="100" height="32">
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<vector name="origin" x="52" y="32"/>
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<vector name="head" x="-26" y="-27"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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<int name="a1" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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