2000 lines
66 KiB
XML
2000 lines
66 KiB
XML
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</canvas>
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<imgdir name="3">
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<canvas name="weapon" width="82" height="31">
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<vector name="origin" x="65" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
|
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</canvas>
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</imgdir>
|
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</imgdir>
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<imgdir name="stand1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="82" height="31">
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<vector name="origin" x="41" y="15"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
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</imgdir>
|
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</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
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<canvas name="weapon" width="59" height="71">
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<vector name="origin" x="55" y="55"/>
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="59" height="71">
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<vector name="origin" x="54" y="54"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
|
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<string name="z" value="weaponOverHand"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="59" height="71">
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<vector name="origin" x="55" y="53"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponOverHand"/>
|
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</canvas>
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</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="18" y="17"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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</imgdir>
|
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<string name="z" value="weaponBelowBody"/>
|
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</canvas>
|
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</imgdir>
|
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<imgdir name="1">
|
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<canvas name="weapon" width="76" height="44">
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<vector name="origin" x="14" y="16"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="67" height="66">
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
|
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</imgdir>
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|
<imgdir name="swingO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="71" height="59">
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|
<vector name="origin" x="18" y="50"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="44" height="76">
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<vector name="origin" x="14" y="71"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
|
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</canvas>
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</imgdir>
|
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<imgdir name="2">
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<canvas name="weapon" width="38" height="89">
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<vector name="origin" x="10" y="21"/>
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<imgdir name="map">
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<vector name="hand" x="0" y="0"/>
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</imgdir>
|
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
|
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</imgdir>
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<imgdir name="swingO3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="16" y="61"/>
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<imgdir name="map">
|
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<vector name="hand" x="0" y="0"/>
|
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</imgdir>
|
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<string name="z" value="weapon"/>
|
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</canvas>
|
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</imgdir>
|
|
<imgdir name="1">
|
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<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="60" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
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</imgdir>
|
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<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="15" y="17"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="22" y="38"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-7" y="-25"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="71" height="59">
|
|
<vector name="origin" x="35" y="29"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="3" y="37"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="82" height="31">
|
|
<vector name="origin" x="41" y="15"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="-29" y="16"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="89" height="38">
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|
<vector name="origin" x="23" y="30"/>
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<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
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</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
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|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="14"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
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<string name="z" value="weapon"/>
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|
</canvas>
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|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="60" y="16"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="62" y="13"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="60" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="15"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="78" height="29">
|
|
<vector name="origin" x="27" y="19"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="64" y="29"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="29">
|
|
<vector name="origin" x="62" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="59" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="67" height="67">
|
|
<vector name="origin" x="14" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="heal">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../alert/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../../swingO2/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../../swingO2/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="fly">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="67" height="67">
|
|
<vector name="origin" x="14" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="37">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<imgdir name="shoot1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="31" height="78">
|
|
<vector name="origin" x="28" y="47"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="37" height="77">
|
|
<vector name="origin" x="37" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../1/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="shootF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="31" height="78">
|
|
<vector name="origin" x="30" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="41" height="77">
|
|
<vector name="origin" x="42" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../1/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="38">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO1" value="../30/swingO1"/>
|
|
<uol name="swingO2" value="../30/swingO2"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="stabO1" value="../30/stabO1"/>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabOF" value="../30/stabOF"/>
|
|
<uol name="shoot1" value="../37/shoot1"/>
|
|
<uol name="shootF" value="../37/shootF"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="heal" value="../30/heal"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="40">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="76" height="44">
|
|
<vector name="origin" x="63" y="31"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="82" height="31">
|
|
<vector name="origin" x="65" y="5"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="60" height="70">
|
|
<vector name="origin" x="30" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-13" y="26"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="22" y="38"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-9" y="28"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="60" height="70">
|
|
<vector name="origin" x="30" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-13" y="27"/>
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|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="71" height="59">
|
|
<vector name="origin" x="30" y="46"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
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<string name="z" value="weaponOverArm"/>
|
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</canvas>
|
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</imgdir>
|
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<imgdir name="1">
|
|
<canvas name="weapon" width="71" height="59">
|
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<vector name="origin" x="30" y="46"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
|
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</imgdir>
|
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<imgdir name="2">
|
|
<canvas name="weapon" width="71" height="59">
|
|
<vector name="origin" x="30" y="46"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="59" height="71">
|
|
<vector name="origin" x="55" y="55"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
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<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="71">
|
|
<vector name="origin" x="54" y="54"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
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<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="59" height="71">
|
|
<vector name="origin" x="55" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="82" height="41">
|
|
<vector name="origin" x="8" y="29"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="9" y="70"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="67" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="22" y="38"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-9" y="25"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="40" height="82">
|
|
<vector name="origin" x="28" y="67"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="68" y="8"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="12" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="76" height="44">
|
|
<vector name="origin" x="14" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="16" y="30"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingTF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="59" height="71">
|
|
<vector name="origin" x="29" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="23" y="16"/>
|
|
</imgdir>
|
|
<string name="z" value="backWeapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="40" height="82">
|
|
<vector name="origin" x="32" y="66"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="14" y="62"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="68" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="60" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="62" y="13"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="60" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="61" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="78" height="29">
|
|
<vector name="origin" x="27" y="19"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="64" y="29"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="29">
|
|
<vector name="origin" x="62" y="14"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="59" y="17"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="67" height="67">
|
|
<vector name="origin" x="14" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="fly">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="67" height="67">
|
|
<vector name="origin" x="14" y="50"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="41">
|
|
<uol name="walk1" value="../40/walk1"/>
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../40/alert"/>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../40/swingT3"/>
|
|
<uol name="stabO1" value="../40/stabO1"/>
|
|
<uol name="stabO2" value="../40/stabO2"/>
|
|
<uol name="stabOF" value="../40/stabOF"/>
|
|
<uol name="proneStab" value="../40/proneStab"/>
|
|
<uol name="prone" value="../40/prone"/>
|
|
<uol name="jump" value="../40/jump"/>
|
|
<uol name="fly" value="../40/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="42">
|
|
<uol name="walk1" value="../40/walk1"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../40/alert"/>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../40/swingT3"/>
|
|
<uol name="stabO1" value="../40/stabO1"/>
|
|
<uol name="stabO2" value="../40/stabO2"/>
|
|
<uol name="stabOF" value="../40/stabOF"/>
|
|
<uol name="proneStab" value="../40/proneStab"/>
|
|
<uol name="prone" value="../40/prone"/>
|
|
<uol name="jump" value="../40/jump"/>
|
|
<uol name="fly" value="../40/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
</imgdir>
|
|
<imgdir name="43">
|
|
<imgdir name="walk1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="86" height="29">
|
|
<vector name="origin" x="69" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="86" height="48">
|
|
<vector name="origin" x="73" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="86" height="29">
|
|
<vector name="origin" x="69" y="16"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="88" height="32">
|
|
<vector name="origin" x="71" y="5"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="29" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="73" height="70">
|
|
<vector name="origin" x="28" y="55"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="81" height="61">
|
|
<vector name="origin" x="30" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="32">
|
|
<vector name="origin" x="70" y="4"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weapon"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="30" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="30" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="30" y="51"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="alert">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="86" height="48">
|
|
<vector name="origin" x="76" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
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|
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</imgdir>
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<imgdir name="swingPF">
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<imgdir name="0">
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|
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</canvas>
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|
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</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="32">
|
|
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<imgdir name="map">
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</canvas>
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</imgdir>
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</imgdir>
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|
<imgdir name="stabT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="88" height="32">
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<imgdir name="1">
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<imgdir name="map">
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<string name="z" value="weaponOverBody"/>
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</canvas>
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|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabTF">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../swingPF/0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../../swingPF/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="57" y="-16"/>
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<imgdir name="map">
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</imgdir>
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<uol name="weapon" value="../../stabT1/2/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="86" height="29">
|
|
<vector name="origin" x="66" y="14"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="84" height="32">
|
|
<vector name="origin" x="63" y="17"/>
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|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
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|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="21" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="fly">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="21" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="ladder">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="38" y="32"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="-5" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="38" y="32"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="-6" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="rope">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="38" y="32"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="-4" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="77" height="65">
|
|
<vector name="origin" x="38" y="32"/>
|
|
<imgdir name="map">
|
|
<vector name="navel" x="-5" y="9"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverHand"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="sit">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="31" height="82">
|
|
<vector name="origin" x="-13" y="59"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-5"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="44">
|
|
<uol name="walk1" value="../43/walk1"/>
|
|
<uol name="walk2" value="../43/walk2"/>
|
|
<uol name="stand1" value="../43/stand1"/>
|
|
<uol name="stand2" value="../43/stand2"/>
|
|
<uol name="alert" value="../43/alert"/>
|
|
<uol name="swingT2" value="../43/swingT2"/>
|
|
<uol name="swingP1" value="../43/swingP1"/>
|
|
<uol name="swingP2" value="../43/swingP2"/>
|
|
<uol name="swingPF" value="../43/swingPF"/>
|
|
<uol name="stabT1" value="../43/stabT1"/>
|
|
<uol name="stabT2" value="../43/stabT2"/>
|
|
<uol name="stabTF" value="../43/stabTF"/>
|
|
<uol name="proneStab" value="../43/proneStab"/>
|
|
<uol name="prone" value="../43/prone"/>
|
|
<uol name="fly" value="../43/fly"/>
|
|
<uol name="jump" value="../43/jump"/>
|
|
<uol name="sit" value="../43/sit"/>
|
|
<uol name="ladder" value="../43/ladder"/>
|
|
<uol name="rope" value="../43/rope"/>
|
|
</imgdir>
|
|
<imgdir name="45">
|
|
<uol name="walk1" value="../33/walk1"/>
|
|
<uol name="stand1" value="../33/stand1"/>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="82" height="41">
|
|
<vector name="origin" x="8" y="29"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="9" y="70"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="67" y="9"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="78" height="30">
|
|
<vector name="origin" x="12" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="76" height="44">
|
|
<vector name="origin" x="14" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="85" height="37">
|
|
<vector name="origin" x="16" y="30"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="shoot1" value="../37/shoot1"/>
|
|
<uol name="shootF" value="../37/shootF"/>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
<imgdir name="46">
|
|
<imgdir name="walk2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="60" height="70">
|
|
<vector name="origin" x="17" y="61"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="44" height="76">
|
|
<vector name="origin" x="13" y="66"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="60" height="70">
|
|
<vector name="origin" x="17" y="62"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stand2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="71" height="59">
|
|
<vector name="origin" x="30" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<uol name="weapon" value="../0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<imgdir name="shoot2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="29" height="78">
|
|
<vector name="origin" x="34" y="54"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="29" height="78">
|
|
<vector name="origin" x="33" y="54"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="30" height="77">
|
|
<vector name="origin" x="33" y="47"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-20" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="30" height="77">
|
|
<vector name="origin" x="26" y="45"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="4">
|
|
<canvas name="weapon" width="29" height="78">
|
|
<vector name="origin" x="28" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowArm"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="82" height="31">
|
|
<vector name="origin" x="65" y="4"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="82" height="31">
|
|
<vector name="origin" x="65" y="4"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="80" height="32">
|
|
<vector name="origin" x="59" y="15"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponOverBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
</imgdir>
|
|
<imgdir name="47">
|
|
<uol name="walk1" value="../33/walk1"/>
|
|
<uol name="stand1" value="../33/stand1"/>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<uol name="swingO1" value="../33/swingO1"/>
|
|
<uol name="swingO2" value="../33/swingO2"/>
|
|
<uol name="swingO3" value="../33/swingO3"/>
|
|
<uol name="swingOF" value="../33/swingOF"/>
|
|
<uol name="stabO1" value="../33/stabO1"/>
|
|
<uol name="stabO2" value="../33/stabO2"/>
|
|
<uol name="stabOF" value="../33/stabOF"/>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="heal" value="../33/heal"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
<uol name="rope" value="../30/rope"/>
|
|
<uol name="ladder" value="../30/ladder"/>
|
|
</imgdir>
|
|
</imgdir>
|