sweetgum83/wz/Character.wz/Weapon/01702036.img.xml
2024-01-19 03:56:28 -05:00

493 lines
16 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702036.img">
<imgdir name="info">
<canvas name="icon" width="34" height="33">
<vector name="origin" x="0" y="33"/>
</canvas>
<canvas name="iconRaw" width="34" height="33">
<vector name="origin" x="0" y="33"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="43">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="52" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="52" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="52" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="53" y="7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-3" y="47"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="83">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-3" y="50"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="85" height="71">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-2" y="46"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="52" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="52" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="100" height="47">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="51" y="6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="73" height="83">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-2" y="50"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-1" y="46"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="85" height="71">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="1" y="41"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="82" height="74">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="48" y="52"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="82" height="74">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="47" y="51"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="82" height="74">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="48" y="50"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="70"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="97">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="37" y="81"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="46">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="58" y="3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="97" height="43">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="54"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="96">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="89"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="46">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="80" y="-2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="76"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="96">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="87"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="46">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="63" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="100" height="34">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="59" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="57" y="5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="43">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="53"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="97" height="46">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="80" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="97" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="56" y="1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="59" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="100" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="81" y="12"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="97" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="63" y="2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="97" height="40">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="64" y="2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="97" height="45">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="69" y="26"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="77" height="79">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="35" y="12"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="100" height="29">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="85" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="100" height="29">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="100" y="12"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="85" height="71">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="13" y="49"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="85" height="71">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="49"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="44"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="44"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="44"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="79" height="77">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="45"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="44">
<uol name="walk1" value="../43/walk1"/>
<uol name="walk2" value="../43/walk2"/>
<uol name="stand1" value="../43/stand1"/>
<uol name="stand2" value="../43/stand2"/>
<uol name="alert" value="../43/alert"/>
<uol name="swingT2" value="../43/swingT2"/>
<uol name="swingP1" value="../43/swingP1"/>
<uol name="swingP2" value="../43/swingP2"/>
<uol name="swingPF" value="../43/swingPF"/>
<uol name="stabT1" value="../43/stabT1"/>
<uol name="stabT2" value="../43/stabT2"/>
<uol name="stabTF" value="../43/stabTF"/>
<uol name="proneStab" value="../43/proneStab"/>
<uol name="prone" value="../43/prone"/>
<uol name="fly" value="../43/fly"/>
<uol name="jump" value="../43/jump"/>
<uol name="ladder" value="../43/ladder"/>
<uol name="rope" value="../43/rope"/>
</imgdir>
</imgdir>