178 lines
6.3 KiB
XML
178 lines
6.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9400704.img">
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<imgdir name="info">
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<int name="bodyAttack" value="0"/>
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<int name="level" value="200"/>
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<int name="maxHP" value="9999"/>
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<int name="maxMP" value="0"/>
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<int name="speed" value="30"/>
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<int name="PADamage" value="1"/>
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<int name="PDDamage" value="999"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="999"/>
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<int name="acc" value="999"/>
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<int name="eva" value="999"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="9999"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="invincible" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="removeAfter" value="180"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="64" height="93">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="64" height="91">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="64" height="93">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="64" height="91">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="64" height="93">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="64" height="91">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="64" height="93">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="6" width="1" height="1">
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<vector name="origin" x="0" y="0"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="800"/>
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<int name="jumpAttack" value="0"/>
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<int name="PADamage" value="25"/>
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<int name="knockback" value="1"/>
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</imgdir>
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<canvas name="0" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="700"/>
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</canvas>
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<canvas name="1" width="64" height="93">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="64" height="92">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="64" height="91">
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<vector name="origin" x="32" y="92"/>
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<vector name="lt" x="-33" y="-88"/>
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<vector name="rb" x="30" y="0"/>
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<vector name="head" x="-4" y="-74"/>
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<int name="delay" value="100"/>
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</canvas>
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</imgdir>
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</imgdir>
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