sweetgum83/wz/Mob.wz/9400547.img.xml
2024-01-19 03:56:28 -05:00

248 lines
8.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9400547.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="27"/>
<int name="maxHP" value="700"/>
<int name="maxMP" value="40"/>
<int name="speed" value="-20"/>
<int name="PADamage" value="105"/>
<int name="PDDamage" value="45"/>
<int name="MADamage" value="0"/>
<int name="MDDamage" value="75"/>
<int name="acc" value="75"/>
<int name="eva" value="10"/>
<int name="exp" value="55"/>
<int name="undead" value="0"/>
<int name="pushed" value="100"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<imgdir name="selfDestruction">
<int name="action" value="5"/>
<int name="hp" value="350"/>
<int name="removeAfter" value="90000"/>
</imgdir>
<string name="elemAttr" value="F2I3"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="200"/>
<int name="action" value="1"/>
<int name="level" value="73"/>
<int name="effectAfter" value="30"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="52" height="61">
<vector name="origin" x="22" y="61"/>
<vector name="lt" x="-22" y="-62"/>
<vector name="rb" x="30" y="-10"/>
<vector name="head" x="-8" y="-42"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="57" height="63">
<vector name="origin" x="22" y="65"/>
<vector name="lt" x="-22" y="-62"/>
<vector name="rb" x="30" y="-10"/>
<vector name="head" x="-8" y="-42"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="2" width="58" height="76">
<vector name="origin" x="22" y="76"/>
<vector name="lt" x="-22" y="-62"/>
<vector name="rb" x="30" y="-10"/>
<vector name="head" x="-8" y="-42"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="3" width="53" height="62">
<vector name="origin" x="22" y="64"/>
<vector name="lt" x="-22" y="-62"/>
<vector name="rb" x="30" y="-10"/>
<vector name="head" x="-8" y="-42"/>
<int name="delay" value="250"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="54" height="51">
<vector name="origin" x="24" y="51"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="28" y="0"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="54" height="50">
<vector name="origin" x="24" y="50"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="2" width="54" height="51">
<vector name="origin" x="24" y="51"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="3" width="54" height="53">
<vector name="origin" x="24" y="53"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-110" y="-120"/>
<vector name="rb" x="110" y="10"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="60" height="53">
<vector name="origin" x="30" y="26"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="62" height="52">
<vector name="origin" x="31" y="25"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="63" height="52">
<vector name="origin" x="31" y="26"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="3" width="64" height="51">
<vector name="origin" x="33" y="26"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="4" width="61" height="47">
<vector name="origin" x="32" y="29"/>
<int name="delay" value="70"/>
</canvas>
<canvas name="5" width="53" height="44">
<vector name="origin" x="31" y="32"/>
<int name="delay" value="70"/>
</canvas>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="0"/>
<int name="attackAfter" value="400"/>
</imgdir>
<canvas name="0" width="54" height="60">
<vector name="origin" x="22" y="60"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="54" height="76">
<vector name="origin" x="21" y="76"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="63" height="68">
<vector name="origin" x="21" y="78"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="62" height="61">
<vector name="origin" x="10" y="69"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="78" height="68">
<vector name="origin" x="9" y="74"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="99" height="81">
<vector name="origin" x="10" y="73"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="111" height="76">
<vector name="origin" x="12" y="79"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="79" height="74">
<vector name="origin" x="16" y="80"/>
<int name="z" value="0"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="54" height="51">
<vector name="origin" x="24" y="51"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="28" y="0"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="1" width="54" height="50">
<vector name="origin" x="24" y="50"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="2" width="54" height="51">
<vector name="origin" x="24" y="51"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
<canvas name="3" width="54" height="53">
<vector name="origin" x="24" y="53"/>
<vector name="lt" x="-25" y="-51"/>
<vector name="rb" x="18" y="-23"/>
<vector name="head" x="-9" y="-30"/>
<int name="delay" value="250"/>
</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="1" width="54" height="76">
<vector name="origin" x="21" y="76"/>
<int name="z" value="0"/>
<vector name="lt" x="-20" y="-80"/>
<vector name="rb" x="20" y="-12"/>
<vector name="head" x="-4" y="-39"/>
<int name="delay" value="500"/>
</canvas>
</imgdir>
<imgdir name="die1">
<canvas name="0" width="54" height="60">
<vector name="origin" x="22" y="60"/>
<vector name="head" x="-4" y="-39"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="54" height="76">
<vector name="origin" x="21" y="76"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="63" height="68">
<vector name="origin" x="21" y="78"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="62" height="61">
<vector name="origin" x="10" y="69"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="78" height="68">
<vector name="origin" x="9" y="74"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="99" height="81">
<vector name="origin" x="10" y="73"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="6" width="111" height="76">
<vector name="origin" x="12" y="79"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="7" width="79" height="74">
<vector name="origin" x="16" y="80"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
</imgdir>