sweetgum83/wz/Mob.wz/9303007.img.xml
2024-01-19 03:56:28 -05:00

331 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9303007.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="26"/>
<int name="maxHP" value="3000"/>
<int name="maxMP" value="100"/>
<int name="speed" value="-40"/>
<int name="PADamage" value="20"/>
<int name="PDDamage" value="0"/>
<int name="MADamage" value="20"/>
<int name="MDDamage" value="0"/>
<int name="acc" value="12"/>
<int name="eva" value="2"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="1"/>
<int name="hpRecovery" value="100"/>
<int name="mpRecovery" value="10"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="firstAttack" value="1"/>
</imgdir>
<imgdir name="move">
<canvas name="0" width="129" height="133">
<vector name="origin" x="69" y="133"/>
<vector name="lt" x="-69" y="-110"/>
<vector name="rb" x="60" y="-1"/>
<vector name="head" x="-31" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="130" height="140">
<vector name="origin" x="70" y="140"/>
<vector name="lt" x="-70" y="-122"/>
<vector name="rb" x="60" y="-1"/>
<vector name="head" x="-31" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="131" height="141">
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<vector name="rb" x="60" y="-1"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="137" height="143">
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<vector name="lt" x="-67" y="-110"/>
<vector name="rb" x="60" y="-1"/>
<vector name="head" x="-31" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="128" height="131">
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<vector name="lt" x="-68" y="-109"/>
<vector name="rb" x="60" y="-1"/>
<vector name="head" x="-31" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="128" height="126">
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<vector name="lt" x="-68" y="-108"/>
<vector name="rb" x="60" y="-1"/>
<vector name="head" x="-31" y="-100"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="132" height="128">
<vector name="origin" x="65" y="128"/>
<vector name="lt" x="-65" y="-112"/>
<vector name="rb" x="66" y="-1"/>
<vector name="head" x="-26" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="130" height="132">
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<vector name="rb" x="66" y="-1"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="128" height="137">
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<vector name="rb" x="66" y="-1"/>
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</canvas>
<canvas name="3" width="128" height="140">
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<vector name="rb" x="66" y="-1"/>
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</canvas>
<canvas name="4" width="130" height="141">
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<vector name="rb" x="66" y="-1"/>
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</canvas>
<canvas name="5" width="132" height="129">
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<vector name="rb" x="66" y="-1"/>
<vector name="head" x="-27" y="-101"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-320" y="-60"/>
<vector name="rb" x="-10" y="0"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="80" height="43">
<vector name="origin" x="42" y="33"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="88" height="50">
<vector name="origin" x="48" y="41"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="99" height="53">
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="103" height="54">
<vector name="origin" x="56" y="54"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="104" height="55">
<vector name="origin" x="56" y="55"/>
<int name="delay" value="120"/>
</canvas>
<int name="attach" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="attackAfter" value="1080"/>
<int name="jumpAttack" value="1"/>
</imgdir>
<canvas name="0" width="128" height="126">
<vector name="origin" x="63" y="126"/>
<vector name="lt" x="-63" y="-110"/>
<vector name="rb" x="66" y="-1"/>
<vector name="head" x="-26" y="-100"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="132" height="132">
<vector name="origin" x="65" y="131"/>
<vector name="lt" x="-63" y="-110"/>
<vector name="rb" x="66" y="-1"/>
<vector name="head" x="-26" y="-100"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="138" height="145">
<vector name="origin" x="67" y="141"/>
<vector name="lt" x="-63" y="-110"/>
<vector name="rb" x="66" y="-1"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="142" height="154">
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="144" height="154">
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</canvas>
<canvas name="5" width="144" height="143">
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</canvas>
<canvas name="6" width="144" height="141">
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<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="146" height="146">
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</canvas>
<canvas name="8" width="146" height="154">
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</canvas>
<canvas name="9" width="173" height="150">
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<int name="delay" value="120"/>
</canvas>
<canvas name="10" width="182" height="149">
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<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="184" height="134">
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<int name="delay" value="120"/>
</canvas>
<canvas name="12" width="168" height="130">
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<int name="delay" value="120"/>
</canvas>
<canvas name="13" width="167" height="130">
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</canvas>
<canvas name="14" width="160" height="128">
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</canvas>
<canvas name="15" width="126" height="134">
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</canvas>
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</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="128" height="153">
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<vector name="rb" x="75" y="0"/>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
<canvas name="2" width="128" height="153">
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</canvas>
<canvas name="3" width="128" height="153">
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</canvas>
<canvas name="4" width="128" height="153">
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</canvas>
<canvas name="5" width="128" height="153">
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</canvas>
<canvas name="6" width="128" height="153">
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</canvas>
<canvas name="7" width="128" height="153">
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</canvas>
<canvas name="8" width="128" height="153">
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<int name="delay" value="300"/>
<int name="a0" value="255"/>
<int name="a1" value="0"/>
</canvas>
</imgdir>
</imgdir>