573 lines
21 KiB
XML
573 lines
21 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9303001.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="10"/>
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<int name="maxHP" value="1000"/>
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<int name="maxMP" value="30"/>
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<int name="speed" value="-60"/>
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<int name="PADamage" value="20"/>
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<int name="PDDamage" value="0"/>
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<int name="MADamage" value="20"/>
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<int name="MDDamage" value="0"/>
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<int name="acc" value="12"/>
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<int name="eva" value="2"/>
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<int name="exp" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1"/>
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<int name="hpRecovery" value="10"/>
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<int name="mpRecovery" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="firstAttack" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="181" height="177">
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<vector name="origin" x="91" y="176"/>
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<int name="delay" value="120"/>
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<vector name="lt" x="-59" y="-123"/>
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<vector name="rb" x="60" y="0"/>
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</canvas>
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<canvas name="1" width="180" height="177">
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<vector name="origin" x="91" y="177"/>
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="181" height="172">
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<vector name="origin" x="91" y="172"/>
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<int name="delay" value="120"/>
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</canvas>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="175" height="175">
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<vector name="origin" x="91" y="175"/>
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<vector name="lt" x="-55" y="-122"/>
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<vector name="rb" x="60" y="2"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="176" height="174">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="178" height="173">
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<vector name="origin" x="91" y="173"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-288" y="-172"/>
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<vector name="rb" x="255" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="99" height="107">
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<vector name="origin" x="50" y="70"/>
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<int name="delay" value="90"/>
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</canvas>
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<int name="delay" value="90"/>
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</canvas>
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<vector name="origin" x="36" y="51"/>
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<int name="delay" value="90"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="1500"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="135"/>
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</imgdir>
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<canvas name="0" width="181" height="172">
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<vector name="origin" x="91" y="172"/>
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<int name="delay" value="150"/>
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</canvas>
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<int name="delay" value="150"/>
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<vector name="rb" x="59" y="0"/>
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<vector name="head" x="3" y="-116"/>
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</canvas>
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<canvas name="2" width="182" height="181">
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<int name="delay" value="150"/>
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<vector name="rb" x="59" y="8"/>
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<vector name="head" x="0" y="-114"/>
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</canvas>
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<canvas name="3" width="181" height="182">
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<vector name="origin" x="97" y="175"/>
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<int name="delay" value="150"/>
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</canvas>
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