1071 lines
40 KiB
XML
1071 lines
40 KiB
XML
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<imgdir name="9420547.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="80"/>
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<int name="maxHP" value="60000000"/>
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<int name="maxMP" value="3600"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="196"/>
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<int name="PDDamage" value="114"/>
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<int name="MADamage" value="112"/>
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<int name="MDDamage" value="204"/>
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<int name="acc" value="50"/>
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<int name="eva" value="4"/>
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<int name="exp" value="268800"/>
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<int name="pushed" value="10000"/>
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<int name="hpRecovery" value="2000"/>
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<int name="mpRecovery" value="100"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<int name="hpTagColor" value="4"/>
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<int name="hpTagBgcolor" value="5"/>
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<string name="elemAttr" value="I2L2F3"/>
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<imgdir name="revive">
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<int name="0" value="9420548"/>
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<imgdir name="skill">
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="12" width="126" height="154">
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<vector name="origin" x="55" y="154"/>
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<int name="delay" value="105"/>
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<vector name="head" x="-4" y="-118"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="16" width="128" height="153">
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<int name="delay" value="105"/>
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<vector name="head" x="-4" y="-118"/>
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|
<int name="delay" value="105"/>
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|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="attack4">
|
|
<imgdir name="info">
|
|
<imgdir name="range">
|
|
<vector name="lt" x="-145" y="-195"/>
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|
<vector name="rb" x="74" y="2"/>
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|
</imgdir>
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|
<imgdir name="hit">
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|
<canvas name="0" width="85" height="72">
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|
<vector name="origin" x="39" y="152"/>
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|
<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="100" height="112">
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|
<vector name="origin" x="49" y="99"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="114" height="107">
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|
<vector name="origin" x="57" y="95"/>
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|
<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="129" height="108">
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<vector name="origin" x="65" y="92"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="85" height="62">
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="85" height="62">
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="6" width="85" height="62">
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<int name="delay" value="100"/>
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</canvas>
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<int name="delay" value="100"/>
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</canvas>
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<int name="delay" value="100"/>
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</canvas>
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|
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<int name="delay" value="100"/>
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|
</canvas>
|
|
<int name="attach" value="1"/>
|
|
<int name="pos" value="1"/>
|
|
</imgdir>
|
|
<int name="type" value="0"/>
|
|
<int name="conMP" value="10"/>
|
|
<int name="attackAfter" value="480"/>
|
|
<int name="PADamage" value="200"/>
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|
</imgdir>
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|
<canvas name="0" width="126" height="156">
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<int name="delay" value="80"/>
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</canvas>
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<int name="delay" value="80"/>
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</canvas>
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<vector name="origin" x="55" y="153"/>
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<vector name="rb" x="73" y="0"/>
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<int name="delay" value="240"/>
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|
</canvas>
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<canvas name="3" width="127" height="155">
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<vector name="origin" x="55" y="155"/>
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|
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<int name="delay" value="80"/>
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|
</canvas>
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|
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|
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|
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|
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|
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|
</canvas>
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|
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|
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|
</canvas>
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|
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|
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|
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|
<int name="delay" value="80"/>
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|
</canvas>
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|
</imgdir>
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|
<imgdir name="hit1">
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|
<canvas name="0" width="154" height="169">
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|
<vector name="origin" x="44" y="174"/>
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|
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|
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|
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|
<int name="delay" value="600"/>
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|
</canvas>
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|
</imgdir>
|
|
</imgdir>
|