278 lines
10 KiB
XML
278 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9400746.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="170"/>
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<int name="maxHP" value="2000000"/>
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<int name="maxMP" value="1000"/>
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<int name="speed" value="-60"/>
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<int name="PADamage" value="650"/>
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<int name="PDDamage" value="800"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="750"/>
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<int name="acc" value="200"/>
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<int name="eva" value="56"/>
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<int name="exp" value="30000"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="25000"/>
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<string name="elemAttr" value="I2F2L2S2"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="firstAttack" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="125" height="107">
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<vector name="origin" x="61" y="107"/>
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<vector name="lt" x="-61" y="-107"/>
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<vector name="rb" x="64" y="0"/>
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<vector name="head" x="-4" y="-100"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="128" height="110">
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<vector name="origin" x="64" y="110"/>
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<vector name="lt" x="-60" y="-110"/>
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<vector name="rb" x="64" y="0"/>
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<vector name="head" x="-4" y="-103"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="134" height="106">
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<vector name="origin" x="67" y="106"/>
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<vector name="lt" x="-67" y="-106"/>
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<vector name="rb" x="67" y="0"/>
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="128" height="107">
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<vector name="origin" x="64" y="107"/>
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<vector name="lt" x="-64" y="-107"/>
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<vector name="rb" x="64" y="0"/>
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<vector name="head" x="-4" y="-100"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="4" width="123" height="110">
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<vector name="origin" x="61" y="110"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="5" width="120" height="106">
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="200"/>
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</canvas>
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<uol name="6" value="0"/>
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<uol name="7" value="1"/>
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<uol name="8" value="2"/>
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<uol name="9" value="3"/>
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<uol name="10" value="4"/>
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<uol name="11" value="5"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="123" height="107">
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<vector name="origin" x="61" y="107"/>
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<vector name="lt" x="-61" y="-107"/>
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<vector name="rb" x="62" y="0"/>
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<vector name="head" x="-4" y="-100"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="120" height="106">
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<vector name="origin" x="59" y="106"/>
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<vector name="lt" x="-59" y="-106"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="120" height="105">
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<vector name="origin" x="59" y="105"/>
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<vector name="lt" x="-59" y="-105"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-5" y="-98"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="119" height="104">
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<vector name="origin" x="59" y="104"/>
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<vector name="lt" x="-59" y="-104"/>
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<vector name="rb" x="60" y="0"/>
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<vector name="head" x="-4" y="-97"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="4" width="120" height="105">
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<vector name="origin" x="59" y="105"/>
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<vector name="lt" x="-59" y="-105"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-4" y="-98"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="5" width="120" height="106">
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<vector name="origin" x="59" y="106"/>
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<vector name="lt" x="-59" y="-106"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-14" y="-29"/>
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<int name="r" value="180"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="66" height="81">
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<vector name="origin" x="31" y="153"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="1" width="66" height="81">
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<vector name="origin" x="31" y="133"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="2" width="99" height="134">
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<vector name="origin" x="55" y="115"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="3" width="102" height="119">
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<vector name="origin" x="52" y="101"/>
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<int name="delay" value="105"/>
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</canvas>
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<canvas name="4" width="99" height="101">
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<vector name="origin" x="52" y="80"/>
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<int name="delay" value="105"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="720"/>
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<int name="PADamage" value="560"/>
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</imgdir>
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<canvas name="0" width="123" height="107">
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<vector name="origin" x="61" y="107"/>
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<vector name="lt" x="-61" y="-107"/>
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<vector name="rb" x="62" y="0"/>
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<vector name="head" x="-4" y="-100"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="120" height="106">
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<vector name="origin" x="59" y="106"/>
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<vector name="lt" x="-59" y="-106"/>
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<vector name="rb" x="61" y="0"/>
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="120" height="105">
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<vector name="origin" x="59" y="105"/>
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<vector name="lt" x="-59" y="-105"/>
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<vector name="head" x="-4" y="-98"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="119" height="104">
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="143" height="111">
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-4" y="-99"/>
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<int name="delay" value="120"/>
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</canvas>
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<uol name="10" value="../stand/0"/>
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<uol name="11" value="../stand/1"/>
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<uol name="12" value="../stand/2"/>
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<uol name="13" value="../stand/3"/>
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<uol name="14" value="../stand/4"/>
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<uol name="15" value="../stand/5"/>
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<uol name="16" value="../stand/0"/>
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<uol name="17" value="../stand/1"/>
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<uol name="18" value="../stand/2"/>
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<uol name="19" value="../stand/3"/>
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<uol name="20" value="../stand/4"/>
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<uol name="21" value="../stand/5"/>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="159" height="113">
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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</imgdir>
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</imgdir>
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