1234 lines
46 KiB
XML
1234 lines
46 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300182.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="85"/>
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<int name="maxHP" value="113500"/>
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<int name="maxMP" value="500"/>
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<int name="speed" value="-30"/>
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<int name="PADamage" value="300"/>
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<int name="PDDamage" value="280"/>
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<int name="MADamage" value="250"/>
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<int name="MDDamage" value="220"/>
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<int name="acc" value="190"/>
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<int name="eva" value="18"/>
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<int name="exp" value="17980"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="10000"/>
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<int name="hpRecovery" value="200"/>
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<int name="mpRecovery" value="30"/>
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<int name="boss" value="1"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="firstAttack" value="1"/>
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<int name="noregen" value="1"/>
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<int name="rareItemDropLevel" value="2"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="131"/>
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<int name="action" value="1"/>
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<int name="level" value="5"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="122"/>
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<int name="action" value="2"/>
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<int name="level" value="5"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="2">
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<int name="skill" value="121"/>
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<int name="action" value="2"/>
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<int name="level" value="8"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="3">
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<int name="skill" value="120"/>
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<int name="action" value="2"/>
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<int name="level" value="3"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="4">
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<int name="skill" value="132"/>
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<int name="action" value="2"/>
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<int name="level" value="2"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="5">
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<int name="skill" value="200"/>
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<int name="action" value="3"/>
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<int name="level" value="95"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="6">
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<int name="skill" value="200"/>
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<int name="action" value="3"/>
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<int name="level" value="96"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="7">
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<int name="skill" value="200"/>
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<int name="action" value="3"/>
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<int name="level" value="97"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="8">
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<int name="skill" value="110"/>
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<int name="action" value="4"/>
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<int name="level" value="6"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="9">
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<int name="skill" value="114"/>
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<int name="action" value="4"/>
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<int name="level" value="22"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="revive">
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<int name="0" value="9300183"/>
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</imgdir>
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<int name="hpTagColor" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="141" height="144">
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<vector name="origin" x="62" y="144"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="144" height="147">
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<vector name="origin" x="62" y="147"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="151" height="149">
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<vector name="origin" x="64" y="149"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="159" height="144">
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<vector name="origin" x="69" y="144"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="154" height="147">
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<vector name="origin" x="65" y="147"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="147" height="149">
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<vector name="origin" x="62" y="149"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="148" height="147">
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<vector name="origin" x="69" y="147"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="1" width="149" height="148">
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<vector name="origin" x="69" y="148"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="2" width="150" height="147">
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<vector name="origin" x="69" y="147"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="3" width="152" height="146">
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<vector name="origin" x="69" y="146"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="4" width="151" height="145">
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<vector name="origin" x="69" y="145"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="5" width="150" height="146">
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<vector name="origin" x="69" y="146"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="180"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-500" y="-160"/>
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<vector name="rb" x="260" y="20"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="81" height="70">
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<vector name="origin" x="43" y="58"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="92" height="98">
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<vector name="origin" x="49" y="89"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="97" height="94">
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<vector name="origin" x="51" y="89"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="103" height="96">
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<vector name="origin" x="55" y="89"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="104" height="93">
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<vector name="origin" x="54" y="94"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="102" height="90">
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<vector name="origin" x="54" y="99"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="39" height="81">
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<vector name="origin" x="24" y="107"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="960"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="270"/>
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</imgdir>
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<canvas name="0" width="148" height="148">
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<vector name="origin" x="69" y="148"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="148" height="146">
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<vector name="origin" x="68" y="146"/>
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<vector name="lt" x="-69" y="-141"/>
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<vector name="rb" x="79" y="-1"/>
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<vector name="head" x="-5" y="-132"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="147" height="145">
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack2">
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<int name="attachfacing" value="1"/>
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