302 lines
11 KiB
XML
302 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300172.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="62"/>
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<int name="maxHP" value="6100"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="-50"/>
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<int name="PADamage" value="150"/>
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<int name="PDDamage" value="150"/>
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<int name="MADamage" value="170"/>
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<int name="MDDamage" value="130"/>
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<int name="acc" value="135"/>
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<int name="eva" value="0"/>
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<int name="exp" value="235"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1000"/>
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<int name="mpRecovery" value="5"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="83" height="120">
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<vector name="origin" x="40" y="120"/>
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<vector name="lt" x="-40" y="-120"/>
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<vector name="rb" x="43" y="0"/>
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<vector name="head" x="-9" y="-87"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="85" height="123">
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<vector name="origin" x="40" y="123"/>
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<vector name="lt" x="-40" y="-123"/>
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<vector name="rb" x="45" y="0"/>
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<vector name="head" x="-9" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="87" height="123">
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<vector name="origin" x="40" y="123"/>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="-9" y="-87"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="85" height="122">
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<vector name="origin" x="40" y="122"/>
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<int name="delay" value="150"/>
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</canvas>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="87" height="121">
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<vector name="origin" x="40" y="121"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-9" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="83" height="121">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="82" height="121">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="83" height="121">
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<vector name="head" x="-9" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="85" height="121">
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<vector name="origin" x="40" y="121"/>
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<vector name="head" x="-10" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="6" width="87" height="121">
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<vector name="origin" x="40" y="121"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="7" width="85" height="121">
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="8" width="83" height="121">
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<vector name="origin" x="40" y="121"/>
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<vector name="head" x="-9" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="9" width="82" height="121">
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<vector name="origin" x="40" y="121"/>
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<vector name="lt" x="-40" y="-121"/>
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<vector name="rb" x="42" y="0"/>
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<vector name="head" x="-8" y="-87"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="10" width="83" height="121">
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<vector name="origin" x="40" y="121"/>
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<vector name="head" x="-9" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="11" width="85" height="121">
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<vector name="origin" x="40" y="121"/>
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<vector name="head" x="-9" y="-88"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-40" y="-28"/>
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<int name="r" value="200"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="29" height="16">
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<vector name="origin" x="6" y="19"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="26" height="16">
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<vector name="origin" x="6" y="19"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="26" height="16">
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<vector name="origin" x="6" y="19"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="84" height="83">
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<vector name="origin" x="40" y="56"/>
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<int name="delay" value="110"/>
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<canvas name="1" width="64" height="72">
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<vector name="origin" x="27" y="43"/>
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<int name="delay" value="110"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="2"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="850"/>
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<int name="effectAfter" value="980"/>
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<int name="PADamage" value="165"/>
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</imgdir>
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<canvas name="0" width="85" height="121">
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</canvas>
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</canvas>
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</canvas>
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<uol name="11" value="../stand/0"/>
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<uol name="12" value="../stand/1"/>
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<uol name="13" value="../stand/2"/>
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<uol name="14" value="../stand/3"/>
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<uol name="15" value="../stand/4"/>
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</imgdir>
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<imgdir name="hit1">
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="87" height="121">
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<int name="z" value="0"/>
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