641 lines
24 KiB
XML
641 lines
24 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8820003.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="180"/>
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<int name="maxHP" value="300000000"/>
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<int name="maxMP" value="50000"/>
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<int name="speed" value="0"/>
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<int name="PADamage" value="1440"/>
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<int name="PDDamage" value="1540"/>
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<int name="MADamage" value="770"/>
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<int name="MDDamage" value="1810"/>
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<int name="acc" value="240"/>
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<int name="eva" value="50"/>
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<int name="exp" value="3000000"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="100000"/>
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<int name="hpRecovery" value="100000"/>
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<int name="mpRecovery" value="1000"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="12"/>
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<int name="firstAttack" value="1"/>
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<int name="noFlip" value="1"/>
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<int name="boss" value="1"/>
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<imgdir name="revive">
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<int name="0" value="8820020"/>
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</imgdir>
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<int name="mobType" value="1"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="213" height="450">
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<vector name="origin" x="774" y="495"/>
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<vector name="rb" x="-622" y="-56"/>
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<vector name="head" x="-668" y="-507"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-900" y="-500"/>
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<vector name="rb" x="-200" y="20"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="116" height="117">
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<vector name="origin" x="66" y="106"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="120" height="122">
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<vector name="origin" x="60" y="110"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="59" y="112"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="65" y="107"/>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="16" y="44"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="5"/>
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<int name="disease" value="123"/>
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<int name="level" value="7"/>
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<int name="attackAfter" value="1320"/>
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<int name="knockback" value="1"/>
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<int name="deadlyAttack" value="1"/>
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</imgdir>
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<vector name="origin" x="774" y="495"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-668" y="-507"/>
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<vector name="rb" x="-622" y="-56"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="head" x="-668" y="-507"/>
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<int name="delay" value="120"/>
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</canvas>
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<vector name="origin" x="808" y="571"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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<int name="delay" value="120"/>
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</canvas>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-900" y="-500"/>
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<vector name="rb" x="1200" y="20"/>
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<imgdir name="hit">
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