291 lines
10 KiB
XML
291 lines
10 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="8140001.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="80"/>
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<int name="maxHP" value="27000"/>
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<int name="maxMP" value="300"/>
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<int name="speed" value="-10"/>
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<int name="PADamage" value="350"/>
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<int name="PDDamage" value="650"/>
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<int name="MADamage" value="410"/>
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<int name="MDDamage" value="450"/>
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<int name="acc" value="140"/>
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<int name="eva" value="28"/>
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<int name="exp" value="850"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="2800"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<string name="elemAttr" value="S3"/>
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<int name="mobType" value="2"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="66" height="92">
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<vector name="origin" x="32" y="94"/>
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<vector name="lt" x="-32" y="-92"/>
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<vector name="rb" x="14" y="-29"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<vector name="origin" x="32" y="93"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="66" height="91">
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<vector name="origin" x="32" y="92"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="66" height="91">
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<vector name="origin" x="32" y="91"/>
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<int name="delay" value="130"/>
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</canvas>
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<int name="delay" value="130"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="64" height="92">
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<vector name="origin" x="30" y="96"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="1" width="64" height="92">
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<vector name="origin" x="30" y="95"/>
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<vector name="rb" x="16" y="-29"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="64" height="92">
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="64" height="94">
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<vector name="origin" x="30" y="95"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="4" width="64" height="94">
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<vector name="origin" x="30" y="96"/>
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<vector name="lt" x="-30" y="-94"/>
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<vector name="head" x="0" y="-91"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="5" width="64" height="94">
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<vector name="origin" x="30" y="97"/>
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<vector name="lt" x="-31" y="-96"/>
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<vector name="rb" x="15" y="-29"/>
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<vector name="head" x="0" y="-90"/>
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<int name="delay" value="130"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-32" y="-51"/>
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<int name="r" value="290"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="42" height="49">
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<vector name="origin" x="42" y="81"/>
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<int name="z" value="0"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="1" width="80" height="63">
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<vector name="origin" x="55" y="84"/>
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<int name="z" value="0"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="67" height="71">
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<vector name="origin" x="35" y="75"/>
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<int name="z" value="0"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="59" height="59">
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<vector name="origin" x="46" y="57"/>
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<int name="z" value="0"/>
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<int name="delay" value="130"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="disease" value="121"/>
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<int name="level" value="2"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="650"/>
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</imgdir>
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<canvas name="0" width="64" height="93">
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<vector name="origin" x="30" y="96"/>
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<vector name="rb" x="12" y="-28"/>
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<vector name="head" x="-3" y="-89"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="1" width="65" height="91">
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<vector name="origin" x="31" y="94"/>
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<vector name="rb" x="13" y="-29"/>
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<vector name="head" x="-3" y="-88"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="2" width="92" height="89">
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<vector name="origin" x="58" y="91"/>
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<vector name="lt" x="-32" y="-88"/>
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<vector name="rb" x="14" y="-29"/>
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<vector name="head" x="-5" y="-84"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="3" width="91" height="89">
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<vector name="origin" x="57" y="91"/>
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<vector name="lt" x="-32" y="-86"/>
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<int name="delay" value="250"/>
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</canvas>
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<int name="delay" value="150"/>
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</canvas>
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<uol name="12" value="../move/0"/>
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<uol name="13" value="../move/1"/>
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<uol name="14" value="../move/2"/>
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<uol name="15" value="../move/3"/>
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<uol name="16" value="../move/4"/>
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<uol name="17" value="../move/5"/>
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</imgdir>
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<imgdir name="hit1">
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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