sweetgum83/wz/Character.wz/Weapon/01702175.img.xml
2024-01-19 03:56:28 -05:00

1333 lines
43 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702175.img">
<imgdir name="info">
<canvas name="icon" width="33" height="34">
<vector name="origin" x="1" y="35"/>
</canvas>
<canvas name="iconRaw" width="33" height="34">
<vector name="origin" x="1" y="35"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="30">
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="10"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="44" height="24">
<vector name="origin" x="22" y="12"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="23">
<vector name="origin" x="23" y="11"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="21">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-9" y="-4"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="57" height="24">
<vector name="origin" x="28" y="12"/>
<imgdir name="map">
<vector name="navel" x="-13" y="-4"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="24">
<vector name="origin" x="33" y="12"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-9"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="110" height="111">
<vector name="origin" x="55" y="55"/>
<imgdir name="map">
<vector name="navel" x="26" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="69" height="71">
<vector name="origin" x="34" y="35"/>
<imgdir name="map">
<vector name="navel" x="23" y="21"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="59">
<vector name="origin" x="50" y="29"/>
<imgdir name="map">
<vector name="navel" x="-15" y="28"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="129" height="90">
<vector name="origin" x="64" y="45"/>
<imgdir name="map">
<vector name="navel" x="39" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="108" height="65">
<vector name="origin" x="54" y="32"/>
<imgdir name="map">
<vector name="navel" x="9" y="36"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="67">
<vector name="origin" x="55" y="33"/>
<imgdir name="map">
<vector name="navel" x="-13" y="31"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="115" height="89">
<vector name="origin" x="57" y="44"/>
<imgdir name="map">
<vector name="navel" x="36" y="23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="94" height="63">
<vector name="origin" x="47" y="31"/>
<imgdir name="map">
<vector name="navel" x="22" y="-11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="73">
<vector name="origin" x="42" y="36"/>
<imgdir name="map">
<vector name="navel" x="-23" y="6"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="113" height="72">
<vector name="origin" x="56" y="36"/>
<imgdir name="map">
<vector name="navel" x="-18" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="144" height="100">
<vector name="origin" x="72" y="50"/>
<imgdir name="map">
<vector name="navel" x="48" y="12"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="47" height="17">
<vector name="origin" x="23" y="8"/>
<imgdir name="map">
<vector name="navel" x="-24" y="-8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="134" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="37" y="14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="47" height="34">
<vector name="origin" x="23" y="17"/>
<imgdir name="map">
<vector name="navel" x="-15" y="-3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="134" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="32" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="52" height="17">
<vector name="origin" x="26" y="8"/>
<imgdir name="map">
<vector name="navel" x="-16" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="20">
<vector name="origin" x="32" y="10"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="135" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="34" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="48" height="10">
<vector name="origin" x="24" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="67">
<vector name="origin" x="55" y="33"/>
<imgdir name="map">
<vector name="navel" x="36" y="9"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="39" height="19">
<vector name="origin" x="19" y="9"/>
<imgdir name="map">
<vector name="navel" x="-9" y="3"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="39" height="19">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="4" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="10"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="19">
<vector name="origin" x="12" y="9"/>
<imgdir name="map">
<vector name="hand" x="3" y="-5"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="23" height="18">
<vector name="origin" x="11" y="9"/>
<imgdir name="map">
<vector name="hand" x="-5" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="31">
<uol name="walk1" value="../30/walk1"/>
<uol name="stand1" value="../30/stand1"/>
<uol name="alert" value="../30/alert"/>
<uol name="swingO1" value="../30/swingO1"/>
<uol name="swingO2" value="../30/swingO2"/>
<uol name="swingO3" value="../30/swingO3"/>
<uol name="swingOF" value="../30/swingOF"/>
<uol name="stabO1" value="../30/stabO1"/>
<uol name="stabO2" value="../30/stabO2"/>
<uol name="stabOF" value="../30/stabOF"/>
<uol name="proneStab" value="../30/proneStab"/>
<uol name="prone" value="../30/prone"/>
<uol name="heal" value="../30/heal"/>
<uol name="fly" value="../30/fly"/>
<uol name="jump" value="../30/jump"/>
</imgdir>
<imgdir name="32">
<uol name="walk1" value="../30/walk1"/>
<uol name="stand1" value="../30/stand1"/>
<uol name="alert" value="../30/alert"/>
<uol name="swingO1" value="../30/swingO1"/>
<uol name="swingO2" value="../30/swingO2"/>
<uol name="swingO3" value="../30/swingO3"/>
<uol name="swingOF" value="../30/swingOF"/>
<uol name="stabO1" value="../30/stabO1"/>
<uol name="stabO2" value="../30/stabO2"/>
<uol name="stabOF" value="../30/stabOF"/>
<uol name="proneStab" value="../30/proneStab"/>
<uol name="prone" value="../30/prone"/>
<uol name="heal" value="../30/heal"/>
<uol name="fly" value="../30/fly"/>
<uol name="jump" value="../30/jump"/>
</imgdir>
<imgdir name="33">
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="10"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-7"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="44" height="24">
<vector name="origin" x="22" y="12"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="23">
<vector name="origin" x="23" y="11"/>
<imgdir name="map">
<vector name="hand" x="-10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="21">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-9" y="-4"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="57" height="24">
<vector name="origin" x="28" y="12"/>
<imgdir name="map">
<vector name="navel" x="-13" y="-4"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="24">
<vector name="origin" x="33" y="12"/>
<imgdir name="map">
<vector name="navel" x="-12" y="-9"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="110" height="111">
<vector name="origin" x="55" y="55"/>
<imgdir name="map">
<vector name="navel" x="26" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="69" height="71">
<vector name="origin" x="34" y="35"/>
<imgdir name="map">
<vector name="navel" x="23" y="21"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="101" height="59">
<vector name="origin" x="50" y="29"/>
<imgdir name="map">
<vector name="navel" x="-15" y="28"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="129" height="90">
<vector name="origin" x="64" y="45"/>
<imgdir name="map">
<vector name="navel" x="39" y="19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="108" height="65">
<vector name="origin" x="54" y="32"/>
<imgdir name="map">
<vector name="navel" x="9" y="36"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="67">
<vector name="origin" x="55" y="33"/>
<imgdir name="map">
<vector name="navel" x="-13" y="31"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="115" height="89">
<vector name="origin" x="57" y="44"/>
<imgdir name="map">
<vector name="navel" x="36" y="23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="94" height="63">
<vector name="origin" x="47" y="31"/>
<imgdir name="map">
<vector name="navel" x="22" y="-11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="84" height="73">
<vector name="origin" x="42" y="36"/>
<imgdir name="map">
<vector name="navel" x="-23" y="6"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="113" height="72">
<vector name="origin" x="56" y="36"/>
<imgdir name="map">
<vector name="navel" x="-18" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="144" height="100">
<vector name="origin" x="72" y="50"/>
<imgdir name="map">
<vector name="navel" x="48" y="12"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="47" height="17">
<vector name="origin" x="23" y="8"/>
<imgdir name="map">
<vector name="navel" x="-24" y="-8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="134" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="37" y="14"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="47" height="34">
<vector name="origin" x="23" y="17"/>
<imgdir name="map">
<vector name="navel" x="-15" y="-3"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="134" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="32" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="52" height="17">
<vector name="origin" x="26" y="8"/>
<imgdir name="map">
<vector name="navel" x="-16" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="65" height="20">
<vector name="origin" x="32" y="10"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="135" height="67">
<vector name="origin" x="67" y="33"/>
<imgdir name="map">
<vector name="navel" x="34" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="48" height="10">
<vector name="origin" x="24" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="67">
<vector name="origin" x="55" y="33"/>
<imgdir name="map">
<vector name="navel" x="36" y="9"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="39" height="19">
<vector name="origin" x="19" y="9"/>
<imgdir name="map">
<vector name="navel" x="-9" y="3"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="39" height="19">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="4" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="13" height="23">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="22">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-12" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="17" height="23">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-16" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="37">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="25" height="20">
<vector name="origin" x="12" y="10"/>
<imgdir name="map">
<vector name="hand" x="-1" y="-8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
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