1491 lines
51 KiB
XML
1491 lines
51 KiB
XML
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<imgdir name="info">
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</canvas>
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<canvas name="iconRaw" width="29" height="31">
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<vector name="origin" x="-2" y="31"/>
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</canvas>
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<string name="islot" value="Wp"/>
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<string name="vslot" value="Wp"/>
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<int name="reqJob" value="0"/>
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<int name="reqLevel" value="0"/>
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<int name="reqSTR" value="0"/>
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<int name="reqDEX" value="0"/>
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<int name="reqINT" value="0"/>
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<int name="reqLUK" value="0"/>
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<int name="cash" value="1"/>
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</imgdir>
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<imgdir name="31">
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<uol name="walk1" value="../30/walk1"/>
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<uol name="stand1" value="../30/stand1"/>
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<uol name="alert" value="../30/alert"/>
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<uol name="swingO1" value="../30/swingO1"/>
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<uol name="swingO2" value="../30/swingO2"/>
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<uol name="swingO3" value="../30/swingO3"/>
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<uol name="swingOF" value="../30/swingOF"/>
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<uol name="stabO1" value="../30/stabO1"/>
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<uol name="stabO2" value="../30/stabO2"/>
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<uol name="stabOF" value="../30/stabOF"/>
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<uol name="proneStab" value="../30/proneStab"/>
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<uol name="prone" value="../30/prone"/>
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<uol name="heal" value="../30/heal"/>
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<uol name="fly" value="../30/fly"/>
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<uol name="sit" value="../30/sit"/>
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</imgdir>
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<uol name="stand1" value="../30/stand1"/>
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<uol name="alert" value="../30/alert"/>
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<uol name="prone" value="../30/prone"/>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="46" height="66">
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</canvas>
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</canvas>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="2">
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</imgdir>
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|
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|
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|
|
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|
|
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|
|
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</canvas>
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<imgdir name="proneStab">
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|
<imgdir name="0">
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|
<canvas name="weapon" width="63" height="41">
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<vector name="origin" x="51" y="36"/>
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<imgdir name="map">
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</canvas>
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</imgdir>
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<imgdir name="prone">
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|
<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="heal">
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<imgdir name="0">
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</imgdir>
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<imgdir name="1">
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="46" height="67">
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</canvas>
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|
<imgdir name="0">
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|
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</imgdir>
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</imgdir>
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|
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|
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|
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|
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|
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|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="66">
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|
<vector name="origin" x="49" y="52"/>
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<imgdir name="map">
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<imgdir name="map">
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</canvas>
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|
|
</imgdir>
|
|
<imgdir name="swingT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="70">
|
|
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|
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|
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|
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|
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|
<imgdir name="map">
|
|
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|
|
</imgdir>
|
|
<imgdir name="swingT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="69">
|
|
<vector name="origin" x="24" y="34"/>
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|
<imgdir name="map">
|
|
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|
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</imgdir>
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|
</canvas>
|
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|
<imgdir name="map">
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</imgdir>
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</canvas>
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|
<imgdir name="2">
|
|
<canvas name="weapon" width="51" height="64">
|
|
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|
<imgdir name="map">
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</imgdir>
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</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingT3">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="50" y="47"/>
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<imgdir name="map">
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</imgdir>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="52" height="65">
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<imgdir name="map">
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</imgdir>
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</canvas>
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<imgdir name="map">
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</imgdir>
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|
</canvas>
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|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingTF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="23" y="33"/>
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<imgdir name="map">
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|
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|
</imgdir>
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</canvas>
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<imgdir name="map">
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</imgdir>
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</canvas>
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<canvas name="weapon" width="46" height="67">
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="59" height="62">
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<vector name="origin" x="36" y="57"/>
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<imgdir name="map">
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</imgdir>
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</canvas>
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</imgdir>
|
|
</imgdir>
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|
<imgdir name="stabO1">
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|
<imgdir name="0">
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|
<canvas name="weapon" width="46" height="62">
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<vector name="origin" x="58" y="48"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="44" y="40"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="56" y="30"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="48" y="39"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="58" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="52" height="65">
|
|
<vector name="origin" x="32" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="33" y="53"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="proneStab">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="63" height="41">
|
|
<vector name="origin" x="51" y="36"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="63" height="41">
|
|
<vector name="origin" x="35" y="37"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="prone">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../proneStab/0/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="jump">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="45" y="41"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
</imgdir>
|
|
<imgdir name="43">
|
|
<uol name="walk1" value="../40/walk1"/>
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../40/alert"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<imgdir name="swingP1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="70">
|
|
<vector name="origin" x="33" y="24"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-4" y="16"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="35" y="28"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-22" y="-3"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="60" height="61">
|
|
<vector name="origin" x="37" y="56"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-24" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingP2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="48" height="69">
|
|
<vector name="origin" x="23" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-23" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="27" y="47"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-25" y="-9"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="51" height="64">
|
|
<vector name="origin" x="57" y="55"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-47" y="-17"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="swingPF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="57" y="49"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-53" y="-8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="46" height="69">
|
|
<vector name="origin" x="57" y="49"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-36" y="-24"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="61" y="8"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-55" y="27"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="48" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-36" y="4"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="67" y="41"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="52" height="65">
|
|
<vector name="origin" x="65" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="64" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabT2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="58" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
<vector name="muzzle" x="-28" y="3"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="52" height="65">
|
|
<vector name="origin" x="64" y="46"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-64" y="-9"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="76" y="52"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-71" y="-13"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabTF">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../swingPF/0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../../swingPF/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="63" y="3"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<uol name="weapon" value="../../stabT1/2/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../40/proneStab"/>
|
|
<uol name="prone" value="../40/prone"/>
|
|
<uol name="jump" value="../40/jump"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
</imgdir>
|
|
<imgdir name="46">
|
|
<uol name="walk2" value="../40/walk2"/>
|
|
<uol name="stand2" value="../40/stand2"/>
|
|
<uol name="alert" value="../33/alert"/>
|
|
<uol name="stabT1" value="../43/stabT1"/>
|
|
<uol name="swingT1" value="../45/swingT1"/>
|
|
<imgdir name="shoot2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="66">
|
|
<vector name="origin" x="45" y="43"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-34" y="3"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="44" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-33" y="4"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="53" y="33"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-20" y="0"/>
|
|
<vector name="muzzle" x="-24" y="14"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="69" y="31"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="1"/>
|
|
<vector name="muzzle" x="-64" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="4">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="69" y="31"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-64" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../33/proneStab"/>
|
|
<uol name="prone" value="../33/prone"/>
|
|
<uol name="fly" value="../33/fly"/>
|
|
<uol name="jump" value="../33/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
</imgdir>
|
|
<imgdir name="48">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO2" value="../33/swingO2"/>
|
|
<imgdir name="swingOF">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="52" height="63">
|
|
<vector name="origin" x="26" y="31"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="41" y="8"/>
|
|
<vector name="muzzle" x="-11" y="17"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="43" height="70">
|
|
<vector name="origin" x="21" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="28" y="6"/>
|
|
<vector name="muzzle" x="-21" y="17"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="68">
|
|
<vector name="origin" x="23" y="34"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="13" y="3"/>
|
|
<vector name="muzzle" x="-11" y="13"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="80" y="35"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="-1"/>
|
|
<vector name="muzzle" x="-58" y="7"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingTF" value="../40/swingTF"/>
|
|
<uol name="swingP2" value="../43/swingP2"/>
|
|
<uol name="swingPF" value="../43/swingPF"/>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="66">
|
|
<vector name="origin" x="45" y="43"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="11" y="9"/>
|
|
<vector name="muzzle" x="-23" y="12"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="44" y="40"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-39" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="stabO2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="64" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="2" y="-14"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="48" y="39"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-43" y="0"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="stabOF" value="../40/stabOF"/>
|
|
<uol name="stabT2" value="../43/stabT2"/>
|
|
<imgdir name="stabTF">
|
|
<imgdir name="0">
|
|
<uol name="weapon" value="../../swingPF/0/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<uol name="weapon" value="../../swingPF/1/weapon"/>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="70">
|
|
<vector name="origin" x="33" y="24"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="18" y="-13"/>
|
|
<vector name="muzzle" x="14" y="3"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<uol name="weapon" value="../../stabT1/2/weapon"/>
|
|
</imgdir>
|
|
</imgdir>
|
|
<imgdir name="shoot2">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="66">
|
|
<vector name="origin" x="45" y="43"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-34" y="3"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="44" y="44"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-33" y="4"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="2">
|
|
<canvas name="weapon" width="46" height="62">
|
|
<vector name="origin" x="53" y="33"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-20" y="0"/>
|
|
<vector name="muzzle" x="-24" y="14"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="3">
|
|
<canvas name="weapon" width="46" height="66">
|
|
<vector name="origin" x="45" y="43"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="-3" y="-7"/>
|
|
<vector name="muzzle" x="-37" y="-4"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="4">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="69" y="31"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-64" y="8"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
</imgdir>
|
|
<imgdir name="49">
|
|
<uol name="walk1" value="../30/walk1"/>
|
|
<uol name="stand1" value="../30/stand1"/>
|
|
<uol name="alert" value="../30/alert"/>
|
|
<uol name="swingO3" value="../30/swingO3"/>
|
|
<uol name="swingOF" value="../30/swingOF"/>
|
|
<uol name="swingT1" value="../40/swingT1"/>
|
|
<uol name="swingT2" value="../40/swingT2"/>
|
|
<uol name="swingT3" value="../40/swingT3"/>
|
|
<uol name="swingP1" value="../43/swingP1"/>
|
|
<uol name="swingP2" value="../43/swingP2"/>
|
|
<uol name="swingPF" value="../43/swingPF"/>
|
|
<imgdir name="stabO1">
|
|
<imgdir name="0">
|
|
<canvas name="weapon" width="46" height="67">
|
|
<vector name="origin" x="26" y="48"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="32" y="5"/>
|
|
<vector name="muzzle" x="-23" y="-2"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
<imgdir name="1">
|
|
<canvas name="weapon" width="59" height="62">
|
|
<vector name="origin" x="44" y="40"/>
|
|
<imgdir name="map">
|
|
<vector name="hand" x="0" y="0"/>
|
|
<vector name="muzzle" x="-39" y="-1"/>
|
|
</imgdir>
|
|
<string name="z" value="weaponBelowBody"/>
|
|
</canvas>
|
|
</imgdir>
|
|
</imgdir>
|
|
<uol name="stabO2" value="../30/stabO2"/>
|
|
<uol name="stabT2" value="../43/stabT2"/>
|
|
<uol name="shoot2" value="../46/shoot2"/>
|
|
<uol name="proneStab" value="../30/proneStab"/>
|
|
<uol name="prone" value="../30/prone"/>
|
|
<uol name="fly" value="../30/fly"/>
|
|
<uol name="jump" value="../30/jump"/>
|
|
<uol name="sit" value="../30/sit"/>
|
|
</imgdir>
|
|
</imgdir>
|