sweetgum83/wz/Character.wz/Weapon/01702161.img.xml
2024-01-19 03:56:28 -05:00

378 lines
12 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702161.img">
<imgdir name="info">
<canvas name="icon" width="28" height="27">
<vector name="origin" x="-4" y="31"/>
</canvas>
<canvas name="iconRaw" width="28" height="25">
<vector name="origin" x="-4" y="31"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="47">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="23" height="28">
<vector name="origin" x="2" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="27">
<vector name="origin" x="-5" y="14"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="25" height="27">
<vector name="origin" x="5" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="21" height="28">
<vector name="origin" x="1" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="-2" y="17"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="-3" y="18"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="29">
<vector name="origin" x="-1" y="19"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="25" height="26">
<vector name="origin" x="21" y="21"/>
<imgdir name="map">
<vector name="navel" x="5" y="0"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="20" y="15"/>
<imgdir name="map">
<vector name="navel" x="8" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="29" height="32">
<vector name="origin" x="10" y="32"/>
<imgdir name="map">
<vector name="navel" x="-19" y="19"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="28" height="22">
<vector name="origin" x="20" y="19"/>
<imgdir name="map">
<vector name="navel" x="17" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="20">
<vector name="origin" x="20" y="27"/>
<imgdir name="map">
<vector name="navel" x="21" y="1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="29">
<vector name="origin" x="4" y="13"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="30" height="22">
<vector name="origin" x="11" y="18"/>
<imgdir name="map">
<vector name="navel" x="-20" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="navel" x="20" y="3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="23" height="29">
<vector name="origin" x="20" y="15"/>
<imgdir name="map">
<vector name="navel" x="7" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="-28" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="29" height="32">
<vector name="origin" x="13" y="31"/>
<imgdir name="map">
<vector name="navel" x="-20" y="15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="0" y="13"/>
<imgdir name="map">
<vector name="navel" x="-14" y="-3"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="20">
<vector name="origin" x="20" y="21"/>
<imgdir name="map">
<vector name="navel" x="26" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="-1" y="9"/>
<imgdir name="map">
<vector name="navel" x="-11" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="27" y="7"/>
<imgdir name="map">
<vector name="navel" x="23" y="7"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="2" y="14"/>
<imgdir name="map">
<vector name="navel" x="-7" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="23" height="26">
<vector name="origin" x="-32" y="17"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="28" height="18">
<vector name="origin" x="32" y="20"/>
<imgdir name="map">
<vector name="navel" x="23" y="-6"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="26" height="24">
<vector name="origin" x="6" y="17"/>
<imgdir name="map">
<vector name="navel" x="9" y="2"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="27" height="24">
<vector name="origin" x="5" y="18"/>
<imgdir name="map">
<vector name="navel" x="24" y="1"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="-6" y="5"/>
<imgdir name="map">
<vector name="navel" x="-3" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="21" height="29">
<vector name="origin" x="-6" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="-2" y="19"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="9"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="-2" y="19"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="29">
<vector name="origin" x="11" y="14"/>
<imgdir name="map">
<vector name="navel" x="0" y="9"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>