sweetgum83/wz/Character.wz/Weapon/01702151.img.xml
2024-01-19 03:56:28 -05:00

808 lines
27 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702151.img">
<imgdir name="info">
<canvas name="icon" width="41" height="37">
<vector name="origin" x="5" y="37"/>
</canvas>
<canvas name="iconRaw" width="41" height="37">
<vector name="origin" x="5" y="37"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="40">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="103" height="137">
<vector name="origin" x="51" y="68"/>
<imgdir name="map">
<vector name="hand" x="9" y="-29"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="110" height="141">
<vector name="origin" x="55" y="70"/>
<imgdir name="map">
<vector name="hand" x="10" y="-19"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="101" height="124">
<vector name="origin" x="50" y="62"/>
<imgdir name="map">
<vector name="hand" x="11" y="-35"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-22" y="-15"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-22" y="-14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-22" y="-15"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="28" y="-13"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="28" y="-15"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="108" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="28" y="-17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="108" height="63">
<vector name="origin" x="54" y="31"/>
<imgdir name="map">
<vector name="navel" x="-28" y="34"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="138" height="115">
<vector name="origin" x="69" y="57"/>
<imgdir name="map">
<vector name="navel" x="22" y="49"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="156" height="145">
<vector name="origin" x="78" y="72"/>
<imgdir name="map">
<vector name="navel" x="0" y="-14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="100" height="83">
<vector name="origin" x="50" y="41"/>
<imgdir name="map">
<vector name="navel" x="-17" y="30"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="135" height="112">
<vector name="origin" x="67" y="56"/>
<imgdir name="map">
<vector name="navel" x="-10" y="32"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="135" height="156">
<vector name="origin" x="67" y="78"/>
<imgdir name="map">
<vector name="navel" x="20" y="12"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="108" height="65">
<vector name="origin" x="54" y="32"/>
<imgdir name="map">
<vector name="navel" x="-19" y="6"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="113" height="93">
<vector name="origin" x="56" y="46"/>
<imgdir name="map">
<vector name="navel" x="-19" y="9"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="160" height="154">
<vector name="origin" x="80" y="77"/>
<imgdir name="map">
<vector name="navel" x="18" y="12"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="35" height="112">
<vector name="origin" x="17" y="56"/>
<imgdir name="map">
<vector name="navel" x="-4" y="40"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="93" height="106">
<vector name="origin" x="46" y="53"/>
<imgdir name="map">
<vector name="navel" x="1" y="40"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="156" height="112">
<vector name="origin" x="78" y="56"/>
<imgdir name="map">
<vector name="navel" x="15" y="56"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="155" height="112">
<vector name="origin" x="77" y="56"/>
<imgdir name="map">
<vector name="navel" x="6" y="-30"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="112" height="137">
<vector name="origin" x="56" y="68"/>
<imgdir name="map">
<vector name="navel" x="-4" y="-33"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="137">
<vector name="origin" x="56" y="68"/>
<imgdir name="map">
<vector name="navel" x="35" y="-24"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="112" height="78">
<vector name="origin" x="56" y="39"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="137">
<vector name="origin" x="56" y="68"/>
<imgdir name="map">
<vector name="navel" x="34" y="-23"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="112" height="35">
<vector name="origin" x="56" y="17"/>
<imgdir name="map">
<vector name="navel" x="4" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="61">
<vector name="origin" x="56" y="30"/>
<imgdir name="map">
<vector name="navel" x="-2" y="-6"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="112" height="93">
<vector name="origin" x="56" y="46"/>
<imgdir name="map">
<vector name="navel" x="38" y="-4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="101" height="31">
<vector name="origin" x="50" y="15"/>
<imgdir name="map">
<vector name="navel" x="21" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="102" height="46">
<vector name="origin" x="51" y="23"/>
<imgdir name="map">
<vector name="navel" x="34" y="-5"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="97" height="62">
<vector name="origin" x="48" y="31"/>
<imgdir name="map">
<vector name="navel" x="-13" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="109" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-22" y="-10"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="sit">
<imgdir name="0">
<canvas name="weapon" width="131" height="112">
<vector name="origin" x="65" y="56"/>
<imgdir name="map">
<vector name="navel" x="17" y="29"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="41">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="109" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-24" y="-15"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="109" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-23" y="-16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="109" height="126">
<vector name="origin" x="54" y="63"/>
<imgdir name="map">
<vector name="navel" x="-25" y="-14"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="swingTF" value="../40/swingTF"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
<uol name="sit" value="../40/sit"/>
</imgdir>
<imgdir name="42">
<uol name="walk2" value="../41/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT1" value="../40/swingT1"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingT3" value="../40/swingT3"/>
<uol name="swingTF" value="../40/swingTF"/>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<uol name="stabOF" value="../40/stabOF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
<uol name="sit" value="../40/sit"/>
</imgdir>
<imgdir name="43">
<uol name="walk2" value="../41/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT2" value="../40/swingT2"/>
<imgdir name="swingP1">
<imgdir name="0">
<canvas name="weapon" width="108" height="63">
<vector name="origin" x="54" y="31"/>
<imgdir name="map">
<vector name="navel" x="-27" y="35"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="137" height="115">
<vector name="origin" x="68" y="57"/>
<imgdir name="map">
<vector name="navel" x="22" y="50"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="156" height="145">
<vector name="origin" x="78" y="72"/>
<imgdir name="map">
<vector name="navel" x="0" y="-13"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingP2">
<imgdir name="0">
<canvas name="weapon" width="100" height="83">
<vector name="origin" x="50" y="41"/>
<imgdir name="map">
<vector name="navel" x="-7" y="34"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="135" height="112">
<vector name="origin" x="67" y="56"/>
<imgdir name="map">
<vector name="navel" x="-7" y="32"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="133" height="156">
<vector name="origin" x="66" y="78"/>
<imgdir name="map">
<vector name="navel" x="21" y="12"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingPF">
<imgdir name="0">
<canvas name="weapon" width="112" height="35">
<vector name="origin" x="56" y="17"/>
<imgdir name="map">
<vector name="navel" x="11" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="109" height="59">
<vector name="origin" x="54" y="29"/>
<imgdir name="map">
<vector name="navel" x="11" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="153" height="90">
<vector name="origin" x="76" y="45"/>
<imgdir name="map">
<vector name="navel" x="-3" y="43"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="156" height="150">
<vector name="origin" x="78" y="75"/>
<imgdir name="map">
<vector name="navel" x="17" y="-18"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT1">
<imgdir name="0">
<canvas name="weapon" width="112" height="34">
<vector name="origin" x="56" y="17"/>
<imgdir name="map">
<vector name="navel" x="10" y="-3"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="90">
<vector name="origin" x="56" y="45"/>
<imgdir name="map">
<vector name="navel" x="16" y="-23"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="115" height="141">
<vector name="origin" x="57" y="70"/>
<imgdir name="map">
<vector name="navel" x="38" y="-17"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabT2">
<imgdir name="0">
<canvas name="weapon" width="108" height="64">
<vector name="origin" x="54" y="32"/>
<imgdir name="map">
<vector name="navel" x="-3" y="-6"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="109" height="95">
<vector name="origin" x="54" y="47"/>
<imgdir name="map">
<vector name="navel" x="10" y="-23"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="115" height="141">
<vector name="origin" x="57" y="70"/>
<imgdir name="map">
<vector name="navel" x="39" y="-17"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabTF">
<imgdir name="0">
<uol name="weapon" value="../../swingPF/0/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingPF/1/weapon"/>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="109" height="95">
<vector name="origin" x="54" y="47"/>
<imgdir name="map">
<vector name="navel" x="0" y="-21"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<uol name="weapon" value="../../stabT1/2/weapon"/>
</imgdir>
</imgdir>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
<uol name="sit" value="../40/sit"/>
</imgdir>
<imgdir name="44">
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="103" height="137">
<vector name="origin" x="51" y="68"/>
<imgdir name="map">
<vector name="hand" x="10" y="-31"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<uol name="walk1" value="../40/walk1"/>
<uol name="walk2" value="../41/walk2"/>
<uol name="stand2" value="../40/stand2"/>
<uol name="alert" value="../40/alert"/>
<uol name="swingT2" value="../40/swingT2"/>
<uol name="swingP1" value="../43/swingP1"/>
<uol name="swingP2" value="../43/swingP2"/>
<uol name="swingPF" value="../43/swingPF"/>
<uol name="stabT1" value="../43/stabT1"/>
<uol name="stabT2" value="../43/stabT2"/>
<uol name="stabTF" value="../43/stabTF"/>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
<uol name="sit" value="../40/sit"/>
</imgdir>
<imgdir name="38">
<uol name="walk1" value="../40/walk1"/>
<uol name="stand1" value="../44/stand1"/>
<uol name="alert" value="../40/alert"/>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="95" height="86">
<vector name="origin" x="47" y="43"/>
<imgdir name="map">
<vector name="navel" x="-5" y="15"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="112" height="126">
<vector name="origin" x="56" y="63"/>
<imgdir name="map">
<vector name="navel" x="-2" y="14"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="160" height="168">
<vector name="origin" x="80" y="84"/>
<imgdir name="map">
<vector name="navel" x="9" y="15"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="53" height="112">
<vector name="origin" x="26" y="56"/>
<imgdir name="map">
<vector name="navel" x="9" y="23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="88" height="112">
<vector name="origin" x="44" y="56"/>
<imgdir name="map">
<vector name="navel" x="7" y="19"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="151" height="139">
<vector name="origin" x="75" y="69"/>
<imgdir name="map">
<vector name="navel" x="5" y="2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="64" height="108">
<vector name="origin" x="32" y="54"/>
<imgdir name="map">
<vector name="navel" x="-28" y="21"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="145" height="95">
<vector name="origin" x="72" y="47"/>
<imgdir name="map">
<vector name="navel" x="11" y="-10"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="165" height="138">
<vector name="origin" x="82" y="69"/>
<imgdir name="map">
<vector name="navel" x="19" y="17"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<uol name="stabO1" value="../40/stabO1"/>
<uol name="stabO2" value="../40/stabO2"/>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="131" height="112">
<vector name="origin" x="65" y="56"/>
<imgdir name="map">
<vector name="hand" x="50" y="17"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="131" height="112">
<vector name="origin" x="65" y="56"/>
<imgdir name="map">
<vector name="hand" x="64" y="17"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="131" height="112">
<vector name="origin" x="65" y="56"/>
<imgdir name="map">
<vector name="hand" x="53" y="22"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="131" height="112">
<vector name="origin" x="65" y="56"/>
<imgdir name="map">
<vector name="hand" x="70" y="24"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../1/weapon"/>
</imgdir>
</imgdir>
<uol name="proneStab" value="../40/proneStab"/>
<uol name="prone" value="../40/prone"/>
<uol name="fly" value="../40/fly"/>
<uol name="jump" value="../40/jump"/>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>