sweetgum83/wz/Character.wz/Weapon/01702038.img.xml
2024-01-19 03:56:28 -05:00

396 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702038.img">
<imgdir name="info">
<canvas name="icon" width="38" height="35">
<vector name="origin" x="3" y="33"/>
</canvas>
<canvas name="iconRaw" width="38" height="36">
<vector name="origin" x="3" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="47">
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-12" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="31">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-12" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-11" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-12" y="11"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="33" height="31">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-8" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="33" height="31">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-8" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="33" height="31">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="-7" y="8"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="14" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="22" height="31">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="14"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="35" height="31">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-8" y="26"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="17" y="23"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="20"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-12" y="14"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-14" y="18"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="32" height="30">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="19" y="15"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="9"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-12" y="22"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="19" height="17">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-18" y="11"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="18"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="35" height="30">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="23"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="11"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="25" y="14"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="30" height="23">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-9" y="18"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="26" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-6" y="15"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-10" y="12"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="34" height="22">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="30" y="13"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="30" height="22">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="17" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="31" height="22">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="31" y="10"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="17"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="31" height="33">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="17"/>
</imgdir>
<string name="z" value="weaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="6" y="28"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="22"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="6" y="28"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="28" height="30">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="22"/>
</imgdir>
<string name="z" value="backWeaponOverGlove"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
</imgdir>