sweetgum83/wz/Character.wz/Weapon/01702008.img.xml
2024-01-19 03:56:28 -05:00

403 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01702008.img">
<imgdir name="info">
<canvas name="icon" width="28" height="31">
<vector name="origin" x="-3" y="31"/>
</canvas>
<canvas name="iconRaw" width="28" height="31">
<vector name="origin" x="-3" y="31"/>
</canvas>
<string name="islot" value="WpSi"/>
<string name="vslot" value="WpSi"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="41">
<imgdir name="walk2">
<imgdir name="0">
<canvas name="weapon" width="37" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-14" y="6"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="38" height="27">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-15" y="7"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="38" height="27">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-14" y="9"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand2">
<imgdir name="0">
<canvas name="weapon" width="37" height="28">
<vector name="origin" x="25" y="7"/>
<imgdir name="map">
<vector name="hand" x="-13" y="7"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="36" height="28">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="10" y="4"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="28">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="9" y="3"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="36" height="28">
<vector name="origin" x="23" y="10"/>
<imgdir name="map">
<vector name="hand" x="10" y="2"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="51" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="24"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="50" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="10" y="46"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="41" y="-3"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT2">
<imgdir name="0">
<canvas name="weapon" width="51" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="34"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="54">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="16" y="47"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="26">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="2"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="44" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-16" y="16"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="53" height="24">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-13" y="-4"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="50" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="50"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingTF">
<imgdir name="0">
<canvas name="weapon" width="51" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="38" y="37"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="50" height="49">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="56"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="51" height="34">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="4" y="30"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="47" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="49" y="-2"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="31" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-19" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="54" y="13"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="51" height="34">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="51" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="53" y="12"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="31" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="4"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="35">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="-17" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="51" height="25">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="58" y="11"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="49" height="23">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="47" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="23">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="61" y="13"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="38" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-4" y="17"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="38" height="28">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="-5" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="ladder">
<imgdir name="0">
<canvas name="weapon" width="34" height="29">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="8"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="29">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="8"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="rope">
<imgdir name="0">
<canvas name="weapon" width="34" height="29">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="2" y="5"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="34" height="29">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="1" y="9"/>
</imgdir>
<string name="z" value="backWeaponOverShield"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="42">
<uol name="walk2" value="../41/walk2"/>
<uol name="stand2" value="../41/stand2"/>
<uol name="alert" value="../41/alert"/>
<uol name="swingT1" value="../41/swingT1"/>
<uol name="swingT2" value="../41/swingT2"/>
<uol name="swingT3" value="../41/swingT3"/>
<uol name="swingTF" value="../41/swingTF"/>
<uol name="stabO1" value="../41/stabO1"/>
<uol name="stabO2" value="../41/stabO2"/>
<uol name="stabOF" value="../41/stabOF"/>
<uol name="proneStab" value="../41/proneStab"/>
<uol name="prone" value="../41/prone"/>
<uol name="fly" value="../41/fly"/>
<uol name="jump" value="../41/jump"/>
<uol name="ladder" value="../41/ladder"/>
<uol name="rope" value="../41/rope"/>
</imgdir>
</imgdir>