sweetgum83/wz/Character.wz/Weapon/01452058.img.xml
2024-01-19 03:56:28 -05:00

482 lines
14 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01452058.img">
<imgdir name="info">
<canvas name="icon" width="40" height="43">
<vector name="origin" x="6" y="34"/>
</canvas>
<canvas name="iconRaw" width="40" height="43">
<vector name="origin" x="6" y="34"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="reqJob" value="0"/>
<int name="reqLevel" value="0"/>
<int name="reqSTR" value="0"/>
<int name="reqDEX" value="0"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="cash" value="1"/>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="5" y="5"/>
<imgdir name="map">
<vector name="navel" x="11" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="27">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="8"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="10" y="5"/>
<imgdir name="map">
<vector name="navel" x="8" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="25" height="48">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="29"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="25" height="48">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="27"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="25" height="48">
<vector name="origin" x="12" y="5"/>
<imgdir name="map">
<vector name="navel" x="5" y="25"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT1">
<imgdir name="0">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-25" y="35"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="9" y="35"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="48" height="25">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="48" y="-9"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingT3">
<imgdir name="0">
<canvas name="weapon" width="47" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-12" y="10"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="47" height="27">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="-11" y="8"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="20" y="47"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shoot1">
<imgdir name="0">
<canvas name="weapon" width="23" height="48">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="36" height="44">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="30"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="49">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="18" y="32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="shootF">
<imgdir name="0">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="32"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="44">
<vector name="origin" x="11" y="5"/>
<imgdir name="map">
<vector name="navel" x="23" y="34"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="20" height="49">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="21" y="36"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="0">
<canvas name="weapon" width="88" height="37">
<vector name="origin" x="7" y="26"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="80" height="41">
<vector name="origin" x="9" y="20"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="71" height="66">
<vector name="origin" x="20" y="60"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="57" height="70">
<vector name="origin" x="4" y="60"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="66" height="77">
<vector name="origin" x="8" y="78"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="93" height="83">
<vector name="origin" x="71" y="21"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="60" height="68">
<vector name="origin" x="6" y="57"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="73" height="80">
<vector name="origin" x="53" y="72"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="118" height="64">
<vector name="origin" x="37" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="66" height="72">
<vector name="origin" x="33" y="36"/>
<imgdir name="map">
<vector name="hand" x="-25" y="-28"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="57" height="82">
<vector name="origin" x="28" y="41"/>
<imgdir name="map">
<vector name="hand" x="-11" y="53"/>
</imgdir>
<string name="z" value="backWeapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="89" height="82">
<vector name="origin" x="44" y="41"/>
<imgdir name="map">
<vector name="hand" x="-47" y="22"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="98" height="94">
<vector name="origin" x="33" y="30"/>
<imgdir name="map">
<vector name="hand" x="0" y="-1"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="87" height="49">
<vector name="origin" x="77" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="73">
<vector name="origin" x="76" y="52"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="87" height="46">
<vector name="origin" x="77" y="23"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="70">
<vector name="origin" x="77" y="47"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="87" height="46">
<vector name="origin" x="81" y="26"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="87" height="46">
<vector name="origin" x="43" y="28"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="87" height="48">
<vector name="origin" x="81" y="37"/>
<imgdir name="map">
<vector name="hand" x="0" y="0"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="49" y="14"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="20">
<vector name="origin" x="5" y="3"/>
<imgdir name="map">
<vector name="navel" x="64" y="14"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="17" y="6"/>
<imgdir name="map">
<vector name="navel" x="-2" y="22"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="27" height="47">
<vector name="origin" x="13" y="5"/>
<imgdir name="map">
<vector name="navel" x="3" y="24"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
</imgdir>