382 lines
11 KiB
XML
382 lines
11 KiB
XML
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<imgdir name="01452021.img">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="5" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="12" y="14"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="53" height="41">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="10" y="15"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="54" height="36">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="6" y="13"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="8" y="12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="54" height="37">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<canvas name="weapon" width="36" height="54">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="1" y="27"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="36" height="54">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="23"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="36" height="54">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="21"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-28" y="45"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="53" height="39">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="8" y="41"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="54" height="36">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="56" y="-12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<canvas name="weapon" width="53" height="41">
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<imgdir name="map">
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<vector name="navel" x="-19" y="8"/>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="map">
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<vector name="navel" x="-18" y="2"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="41" height="53">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="18" y="56"/>
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="38" height="49">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="26" y="29"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="46" height="43">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="26" y="26"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="37" height="54">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="26" y="32"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="52">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="31" y="34"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="46" height="43">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="32" y="30"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="2">
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<canvas name="weapon" width="37" height="54">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="30" y="36"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="54" y="24"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="37">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="80" y="24"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="52">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="1" y="31"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="42" height="52">
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<vector name="origin" x="17" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="-4" y="29"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="info">
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<canvas name="icon" width="33" height="32">
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<vector name="origin" x="0" y="32"/>
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</canvas>
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<canvas name="iconRaw" width="33" height="32">
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<vector name="origin" x="0" y="32"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="walk" value="1"/>
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<int name="stand" value="1"/>
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<short name="attack" value="3"/>
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<string name="afterImage" value="bow"/>
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<string name="sfx" value="bow"/>
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<int name="incSpeed" value="11"/>
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<int name="tuc" value="7"/>
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<int name="price" value="450000"/>
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<int name="attackSpeed" value="6"/>
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<int name="cash" value="0"/>
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<int name="knockback" value="65"/>
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<imgdir name="level">
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