382 lines
11 KiB
XML
382 lines
11 KiB
XML
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<imgdir name="walk1">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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<canvas name="weapon" width="67" height="45">
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<imgdir name="map">
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<vector name="navel" x="11" y="12"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<canvas name="weapon" width="67" height="45">
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<imgdir name="map">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="map">
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<imgdir name="map">
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<imgdir name="map">
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="map">
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<string name="z" value="weaponOverArm"/>
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</canvas>
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<imgdir name="map">
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<string name="z" value="weaponOverArm"/>
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<imgdir name="map">
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<imgdir name="map">
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<vector name="navel" x="-23" y="46"/>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="2">
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<imgdir name="map">
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</canvas>
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<imgdir name="swingT3">
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<imgdir name="0">
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</canvas>
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<imgdir name="2">
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<imgdir name="map">
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="63">
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="1">
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="2">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="1">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="2">
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="69" height="31">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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<imgdir name="1">
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<imgdir name="map">
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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<imgdir name="fly">
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<imgdir name="0">
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<imgdir name="map">
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<imgdir name="map">
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<vector name="navel" x="10" y="26"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="info">
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<canvas name="icon" width="36" height="36">
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<vector name="origin" x="2" y="34"/>
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</canvas>
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<canvas name="iconRaw" width="36" height="36">
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<vector name="origin" x="2" y="34"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="walk" value="1"/>
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