382 lines
11 KiB
XML
382 lines
11 KiB
XML
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<imgdir name="01452012.img">
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<imgdir name="walk1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="27">
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<vector name="origin" x="5" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="8" y="4"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="53" height="32">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="7" y="8"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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<imgdir name="3">
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<canvas name="weapon" width="55" height="30">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="2" y="9"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="stand1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="27">
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<vector name="origin" x="10" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="5" y="0"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="27">
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<imgdir name="map">
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<vector name="navel" x="5" y="1"/>
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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<imgdir name="2">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="alert">
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<imgdir name="0">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="22"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="32" height="54">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="20"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="32" height="54">
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<vector name="origin" x="12" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-2" y="18"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="swingT1">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="27">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-28" y="41"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="52" height="35">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="11" y="39"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="2">
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<canvas name="weapon" width="52" height="37">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weapon"/>
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</canvas>
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</imgdir>
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<imgdir name="swingT3">
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<imgdir name="0">
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<imgdir name="map">
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<string name="z" value="weapon"/>
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<imgdir name="map">
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<vector name="navel" x="-18" y="-3"/>
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</imgdir>
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<string name="z" value="weaponOverBody"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="35" height="52">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowBody"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shoot1">
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<imgdir name="0">
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<canvas name="weapon" width="28" height="53">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="2">
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<canvas name="weapon" width="27" height="53">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="23" y="29"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="shootF">
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<imgdir name="0">
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<canvas name="weapon" width="33" height="52">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="43" height="47">
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<vector name="origin" x="11" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="29" y="30"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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<imgdir name="2">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="27" y="33"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="proneStab">
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<imgdir name="0">
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<canvas name="weapon" width="54" height="27">
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<vector name="origin" x="5" y="3"/>
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<imgdir name="map">
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<vector name="navel" x="56" y="21"/>
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<canvas name="weapon" width="54" height="27">
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<imgdir name="map">
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</imgdir>
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<string name="z" value="weaponBelowArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="prone">
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<imgdir name="0">
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<uol name="weapon" value="../../proneStab/0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="fly">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="52">
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<vector name="origin" x="13" y="5"/>
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<imgdir name="map">
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<vector name="navel" x="-3" y="27"/>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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<imgdir name="1">
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<uol name="weapon" value="../0/weapon"/>
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</imgdir>
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</imgdir>
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<imgdir name="jump">
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<imgdir name="0">
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<canvas name="weapon" width="35" height="52">
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<vector name="origin" x="17" y="6"/>
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<imgdir name="map">
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<vector name="navel" x="-8" y="25"/>
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</imgdir>
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<string name="z" value="weaponOverArm"/>
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</canvas>
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</imgdir>
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</imgdir>
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<imgdir name="info">
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<canvas name="icon" width="34" height="34">
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<vector name="origin" x="1" y="34"/>
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</canvas>
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<canvas name="iconRaw" width="34" height="34">
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<vector name="origin" x="1" y="34"/>
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</canvas>
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<string name="islot" value="WpSi"/>
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<string name="vslot" value="WpSi"/>
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<int name="walk" value="1"/>
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<int name="stand" value="1"/>
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<short name="attack" value="3"/>
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<int name="tuc" value="7"/>
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<int name="price" value="350000"/>
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<int name="attackSpeed" value="6"/>
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<imgdir name="level">
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