sweetgum83/wz/Character.wz/Weapon/01332071.img.xml
2024-01-19 03:56:28 -05:00

450 lines
13 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01332071.img">
<imgdir name="info">
<canvas name="icon" width="32" height="31">
<vector name="origin" x="-4" y="31"/>
</canvas>
<canvas name="iconRaw" width="32" height="31">
<vector name="origin" x="-4" y="31"/>
</canvas>
<string name="islot" value="Wp"/>
<string name="vslot" value="Wp"/>
<int name="walk" value="1"/>
<int name="stand" value="1"/>
<short name="attack" value="1"/>
<string name="afterImage" value="swordOL"/>
<string name="sfx" value="swordL"/>
<int name="reqJob" value="8"/>
<int name="reqLevel" value="40"/>
<int name="reqSTR" value="60"/>
<int name="reqDEX" value="80"/>
<int name="reqINT" value="0"/>
<int name="reqLUK" value="0"/>
<int name="incPAD" value="60"/>
<int name="incSpeed" value="2"/>
<int name="tuc" value="7"/>
<int name="price" value="1"/>
<int name="attackSpeed" value="3"/>
<int name="cash" value="0"/>
<int name="incLUK" value="1"/>
<imgdir name="level">
<imgdir name="info">
<imgdir name="1">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="2">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="3">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="4">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="5">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="6">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="7">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="8">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="9">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="10">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="11">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="12">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="13">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="14">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="15">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="16">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="17">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="18">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="19">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="20">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="21">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="22">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="23">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="24">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="25">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="26">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="27">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="28">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="29">
<int name="exp" value="10000"/>
</imgdir>
<imgdir name="30">
<int name="exp" value="10000"/>
</imgdir>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="walk1">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="hand" x="11" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="23" y="21"/>
<imgdir name="map">
<vector name="hand" x="12" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="49" height="31">
<vector name="origin" x="-85" y="35"/>
<imgdir name="map">
<vector name="hand" x="119" y="-23"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stand1">
<imgdir name="0">
<canvas name="weapon" width="49" height="31">
<vector name="origin" x="-76" y="35"/>
<imgdir name="map">
<vector name="hand" x="108" y="-25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="alert">
<imgdir name="0">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="23" y="21"/>
<imgdir name="map">
<vector name="hand" x="15" y="-2"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="142" y="35"/>
<imgdir name="map">
<vector name="hand" x="-105" y="-17"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="46" height="42">
<vector name="origin" x="138" y="48"/>
<imgdir name="map">
<vector name="hand" x="-100" y="-31"/>
</imgdir>
<string name="z" value="weaponOverHand"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO1">
<imgdir name="1">
<canvas name="weapon" width="53" height="30">
<vector name="origin" x="26" y="15"/>
<imgdir name="map">
<vector name="navel" x="6" y="-9"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="37" height="42">
<vector name="origin" x="-111" y="76"/>
<imgdir name="map">
<vector name="navel" x="98" y="-36"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="navel" x="-12" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO2">
<imgdir name="0">
<canvas name="weapon" width="50" height="30">
<vector name="origin" x="25" y="15"/>
<imgdir name="map">
<vector name="navel" x="9" y="15"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="37" height="49">
<vector name="origin" x="18" y="24"/>
<imgdir name="map">
<vector name="navel" x="24" y="23"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="57" height="27">
<vector name="origin" x="-98" y="49"/>
<imgdir name="map">
<vector name="navel" x="103" y="-39"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingO3">
<imgdir name="0">
<canvas name="weapon" width="27" height="58">
<vector name="origin" x="13" y="29"/>
<imgdir name="map">
<vector name="navel" x="-21" y="16"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="navel" x="30" y="-1"/>
</imgdir>
<string name="z" value="weaponOverBody"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="swingOF">
<imgdir name="0">
<canvas name="weapon" width="47" height="30">
<vector name="origin" x="23" y="15"/>
<imgdir name="map">
<vector name="navel" x="-23" y="-2"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="3">
<canvas name="weapon" width="43" height="38">
<vector name="origin" x="21" y="19"/>
<imgdir name="map">
<vector name="navel" x="-32" y="17"/>
</imgdir>
<string name="z" value="weaponBelowBody"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="41" height="35">
<vector name="origin" x="20" y="17"/>
<imgdir name="map">
<vector name="navel" x="-12" y="25"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="41" height="49">
<vector name="origin" x="20" y="24"/>
<imgdir name="map">
<vector name="navel" x="-1" y="31"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO1">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="navel" x="-3" y="-6"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="-65" y="42"/>
<imgdir name="map">
<vector name="navel" x="126" y="-20"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabO2">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="navel" x="0" y="8"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="26" y="17"/>
<imgdir name="map">
<vector name="navel" x="33" y="4"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="stabOF">
<imgdir name="0">
<canvas name="weapon" width="49" height="37">
<vector name="origin" x="24" y="18"/>
<imgdir name="map">
<vector name="navel" x="6" y="-1"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="52" height="35">
<vector name="origin" x="26" y="17"/>
<imgdir name="map">
<vector name="navel" x="0" y="-3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
<imgdir name="2">
<canvas name="weapon" width="47" height="37">
<vector name="origin" x="23" y="18"/>
<imgdir name="map">
<vector name="navel" x="41" y="3"/>
</imgdir>
<string name="z" value="weapon"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="proneStab">
<imgdir name="0">
<canvas name="weapon" width="61" height="28">
<vector name="origin" x="30" y="14"/>
<imgdir name="map">
<vector name="navel" x="17" y="4"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<canvas name="weapon" width="61" height="28">
<vector name="origin" x="30" y="14"/>
<imgdir name="map">
<vector name="navel" x="33" y="4"/>
</imgdir>
<string name="z" value="weaponBelowArm"/>
</canvas>
</imgdir>
</imgdir>
<imgdir name="prone">
<imgdir name="0">
<uol name="weapon" value="../../proneStab/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="heal">
<imgdir name="0">
<uol name="weapon" value="../../alert/1/weapon"/>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../../swingO2/1/weapon"/>
</imgdir>
<imgdir name="2">
<uol name="weapon" value="../../swingO2/0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="fly">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="16" y="27"/>
<imgdir name="map">
<vector name="navel" x="-7" y="16"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
<imgdir name="1">
<uol name="weapon" value="../0/weapon"/>
</imgdir>
</imgdir>
<imgdir name="jump">
<imgdir name="0">
<canvas name="weapon" width="33" height="54">
<vector name="origin" x="16" y="27"/>
<imgdir name="map">
<vector name="navel" x="-8" y="15"/>
</imgdir>
<string name="z" value="weaponOverArm"/>
</canvas>
</imgdir>
</imgdir>
</imgdir>