100 lines
4.6 KiB
JavaScript
100 lines
4.6 KiB
JavaScript
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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Author : kevintjuh93
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*/
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var status = -1;
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function start(mode, type, selection) {
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status++;
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if (mode != 1) {
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if (type == 15 && mode == 0) {
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qm.sendNext("Oh, no need to decline my offer. It's no big deal. It's just a potion. Well, let me know if you change your mind.");
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qm.dispose();
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return;
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}
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//status -= 2;
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}
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if (status == 0) {
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qm.sendNext("Hm, what's a human doing on this island? Wait, it's #p1201000#. What are you doing here, #p1201000#? And who's that beside you? Is it someone you know, #p1201000#? What? The hero, you say?");
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} else if (status == 1) {
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qm.sendNextPrev(" #i4001170#");//gms like
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} else if (status == 2) {
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qm.sendNextPrev("Ah, this must be the hero you and your clan have been waiting for. Am I right, #p1201000#? Ah, I knew you weren't just accompanying an average passerby...");
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} else if (status == 3) {
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qm.sendAcceptDecline("Oh, but it seems our hero has become very weak since the Black Mage's curse. It's only makes sense, considering that the hero has been asleep for hundreds of years. #bHere, I'll give you a HP Recovery Potion.#k");//nexon probably forgot to remove the '.' before '#k', lol
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} else if (status == 4) {
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if (qm.getPlayer().getHp() >= 50) {
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qm.getPlayer().updateHp(25);
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}
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if (!qm.isQuestStarted(21010) && !qm.isQuestCompleted(21010)) {
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qm.gainItem(2000022, 1);
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qm.forceStartQuest();
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}
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qm.sendNext("Drink it first. Then we'll talk.", 9);
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} else if (status == 5) {
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qm.sendNextPrev("#b(How do I drink the potion? I don't remember..)", 3);
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} else if (status == 6) {
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qm.guideHint(14);
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qm.dispose();
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}
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}
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function end(mode, type, selection) {
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status++;
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if (mode != 1) {
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if (type == 1 && mode == 0) {
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qm.dispose();
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} else {
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qm.dispose();
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return;
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}
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}
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if (status == 0) {
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if (qm.c.getPlayer().getHp() < 50) {
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qm.sendNext("You have't drank the potion yet.");
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qm.dispose();
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} else {
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qm.sendNext("We've been digging and digging inside the Ice Cave in the hope of finding a hero, but I never thought I'd actually see the day... The prophecy was true! You were right, #p1201000#! Now that one of the legendary heroes has returned, we have no reason to fear the Black Mage!");
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}
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} else if (status == 1) {
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qm.sendOk("Oh, I've kept you too long. I'm sorry, I got a little carried away. I'm sure the other Penguins feel the same way. I know you're busy, but could you #bstop and talk to the other Penguins#k on your way to town? They would be so honored.\r\n\r\n#fUI/UIWindow.img/QuestIcon/4/0# \r\n#i2000022# 5 #t2000022#\r\n#i2000023# 5 #t2000023#\r\n\r\n#fUI/UIWindow.img/QuestIcon/8/0# 16 exp");
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} else if (status == 2) {
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if (qm.isQuestStarted(21010) && !qm.isQuestCompleted(21010)) {
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qm.gainExp(16);
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qm.gainItem(2000022, 3);
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qm.gainItem(2000023, 3);
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qm.forceCompleteQuest();
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}
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qm.sendNext("Oh, you've leveled up! You may have even received some skill points. In Maple World, you can acquire 3 skill points every time you level up. Press the #bK key #kto view the Skill window.", 9);
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} else if (status == 3) {
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qm.sendNextPrev("#b(Everyone's been so nice to me, but I just can't remember anything. Am I really a hero? I should check my skills and see. But how do I check them?)", 3);
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} else if (status == 4) {
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qm.guideHint(15);
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qm.dispose();
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}
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}
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