463 lines
14 KiB
JavaScript
463 lines
14 KiB
JavaScript
/*
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This file is part of the HeavenMS MapleStory Server
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Copyleft (L) 2016 - 2019 RonanLana
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @author: Ronan
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* @event: Magatia PQ (Zenumist)
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*/
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var isPq = true;
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var minPlayers = 4, maxPlayers = 4;
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var minLevel = 71, maxLevel = 85;
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var entryMap = 926100000;
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var exitMap = 926100700;
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var recruitMap = 261000011;
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var clearMap = 926100700;
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var minMapId = 926100000;
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var maxMapId = 926100600;
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var eventTime = 45; // 45 minutes
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const maxLobbies = 1;
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function init() {
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setEventRequirements();
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}
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function getMaxLobbies() {
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return maxLobbies;
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}
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function setEventRequirements() {
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var reqStr = "";
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reqStr += "\r\n Number of players: ";
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if (maxPlayers - minPlayers >= 1) {
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reqStr += minPlayers + " ~ " + maxPlayers;
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} else {
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reqStr += minPlayers;
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}
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reqStr += "\r\n Level range: ";
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if (maxLevel - minLevel >= 1) {
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reqStr += minLevel + " ~ " + maxLevel;
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} else {
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reqStr += minLevel;
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}
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reqStr += "\r\n Time limit: ";
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reqStr += eventTime + " minutes";
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em.setProperty("party", reqStr);
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}
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function setEventExclusives(eim) {
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var itemSet = [4001130, 4001131, 4001132, 4001133, 4001134, 4001135];
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eim.setExclusiveItems(itemSet);
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}
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function setEventRewards(eim) {
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var itemSet, itemQty, evLevel, expStages;
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evLevel = 1; //Rewards at clear PQ
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itemSet = [2000003, 2000002, 2000004, 2000005, 2022003, 1032016, 1032015, 1032014, 2041212, 2041020, 2040502, 2041016, 2044701, 2040301, 2043201, 2040501, 2040704, 2044001, 2043701, 2040803, 1102026, 1102028, 1102029];
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itemQty = [100, 100, 20, 10, 50, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1];
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eim.setEventRewards(evLevel, itemSet, itemQty);
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expStages = [0, 10000, 20000, 0, 20000, 20000, 0, 0]; //bonus exp given on CLEAR stage signal
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eim.setEventClearStageExp(expStages);
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}
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function getEligibleParty(party) { //selects, from the given party, the team that is allowed to attempt this event
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var eligible = [];
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var hasLeader = false;
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if (party.size() > 0) {
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var partyList = party.toArray();
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for (var i = 0; i < party.size(); i++) {
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var ch = partyList[i];
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if (ch.getMapId() == recruitMap && ch.getLevel() >= minLevel && ch.getLevel() <= maxLevel) {
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if (ch.isLeader()) {
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hasLeader = true;
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}
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eligible.push(ch);
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}
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}
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}
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if (!(hasLeader && eligible.length >= minPlayers && eligible.length <= maxPlayers)) {
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eligible = [];
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}
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return Java.to(eligible, Java.type('net.server.world.PartyCharacter[]'));
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}
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function setup(level, lobbyid) {
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var eim = em.newInstance("MagatiaZ" + lobbyid);
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eim.setProperty("level", level);
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eim.setIntProperty("isAlcadno", 0);
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eim.setIntProperty("escortFail", 0);
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eim.setIntProperty("yuleteTimeout", 0);
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eim.setIntProperty("yuleteTalked", 0);
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eim.setIntProperty("yuletePassed", 0);
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eim.setIntProperty("npcShocked", 0);
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eim.setIntProperty("normalClear", 0);
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eim.setIntProperty("statusStg1", 0);
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eim.setIntProperty("statusStg2", 0);
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eim.setIntProperty("statusStg3", 0);
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eim.setIntProperty("statusStg4", 0);
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eim.setIntProperty("statusStg5", 0);
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eim.setIntProperty("statusStg6", 0);
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eim.setIntProperty("statusStg7", 0);
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eim.getInstanceMap(926100000).resetPQ(level);
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eim.getInstanceMap(926100001).resetPQ(level);
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eim.getInstanceMap(926100100).resetPQ(level);
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eim.getInstanceMap(926100200).resetPQ(level);
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eim.getInstanceMap(926100201).resetPQ(level);
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eim.getInstanceMap(926100202).resetPQ(level);
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eim.getInstanceMap(926100203).resetPQ(level);
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eim.getInstanceMap(926100300).resetPQ(level);
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eim.getInstanceMap(926100301).resetPQ(level);
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eim.getInstanceMap(926100302).resetPQ(level);
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eim.getInstanceMap(926100303).resetPQ(level);
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eim.getInstanceMap(926100304).resetPQ(level);
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eim.getInstanceMap(926100400).resetPQ(level);
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eim.getInstanceMap(926100401).resetPQ(level);
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eim.getInstanceMap(926100500).resetPQ(level);
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eim.getInstanceMap(926100600).resetPQ(level);
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eim.getInstanceMap(926100700).resetPQ(level);
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eim.getInstanceMap(926100201).shuffleReactors(2518000, 2612004);
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eim.getInstanceMap(926100202).shuffleReactors(2518000, 2612004);
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const Point = Java.type('java.awt.Point');
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eim.spawnNpc(2112000, new Point(252, 243), eim.getInstanceMap(926100203));
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eim.spawnNpc(2112000, new Point(200, 100), eim.getInstanceMap(926100401));
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eim.spawnNpc(2112001, new Point(200, 100), eim.getInstanceMap(926100500));
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eim.spawnNpc(2112018, new Point(200, 100), eim.getInstanceMap(926100600));
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respawnStages(eim);
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eim.startEventTimer(eventTime * 60000);
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setEventRewards(eim);
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setEventExclusives(eim);
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return eim;
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}
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function shuffle(array) {
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var currentIndex = array.length, temporaryValue, randomIndex;
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// While there remain elements to shuffle...
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while (0 !== currentIndex) {
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// Pick a remaining element...
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randomIndex = Math.floor(Math.random() * currentIndex);
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currentIndex -= 1;
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// And swap it with the current element.
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temporaryValue = array[currentIndex];
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array[currentIndex] = array[randomIndex];
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array[randomIndex] = temporaryValue;
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}
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return array;
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}
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function generateStg6Combo(eim) {
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var matrix = [];
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for (var i = 0; i < 4; i++) {
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matrix.push([]);
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}
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for (var j = 0; j < 10; j++) {
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var array = [0, 1, 2, 3];
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array = shuffle(array);
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for (var i = 0; i < 4; i++) {
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matrix[i].push(array[i]);
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}
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}
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for (var i = 0; i < 4; i++) {
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var comb = "";
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for (var j = 0; j < 10; j++) {
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var r = matrix[i][j];
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comb += r.toString();
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}
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eim.setProperty("stage6_comb" + (i + 1), comb);
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}
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}
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function afterSetup(eim) {
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eim.setIntProperty("escortFail", 0); // refresh friendly status
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var books = [-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, 1, 1, 1, 1, 1, 1, 1, 2, 3];
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shuffle(books);
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eim.setIntProperty("stg1_b0", books[0]);
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eim.setIntProperty("stg1_b1", books[1]);
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eim.setIntProperty("stg1_b2", books[2]);
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eim.setIntProperty("stg1_b3", books[3]);
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eim.setIntProperty("stg1_b4", books[4]);
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eim.setIntProperty("stg1_b5", books[5]);
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eim.setIntProperty("stg1_b6", books[6]);
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eim.setIntProperty("stg1_b7", books[7]);
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eim.setIntProperty("stg1_b8", books[8]);
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eim.setIntProperty("stg1_b9", books[9]);
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eim.setIntProperty("stg1_b10", books[10]);
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eim.setIntProperty("stg1_b11", books[11]);
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eim.setIntProperty("stg1_b12", books[12]);
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eim.setIntProperty("stg1_b13", books[13]);
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eim.setIntProperty("stg1_b14", books[14]);
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eim.setIntProperty("stg1_b15", books[15]);
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eim.setIntProperty("stg1_b16", books[16]);
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eim.setIntProperty("stg1_b17", books[17]);
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eim.setIntProperty("stg1_b18", books[18]);
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eim.setIntProperty("stg1_b19", books[19]);
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eim.setIntProperty("stg1_b20", books[20]);
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eim.setIntProperty("stg1_b21", books[21]);
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eim.setIntProperty("stg1_b22", books[22]);
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eim.setIntProperty("stg1_b23", books[23]);
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eim.setIntProperty("stg1_b24", books[24]);
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eim.setIntProperty("stg1_b25", books[25]);
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}
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function respawnStages(eim) {
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eim.getMapInstance(926100100).instanceMapRespawn();
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eim.getMapInstance(926100200).instanceMapRespawn();
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if (!eim.isEventCleared()) {
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var mapobj = eim.getMapInstance(926100401);
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var mobcount = mapobj.countMonster(9300150);
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var mobobj;
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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if (mobcount == 0) {
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mobobj = LifeFactory.getMonster(9300150);
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mapobj.spawnMonsterOnGroundBelow(mobobj, new Point(-278, -126));
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mobobj = LifeFactory.getMonster(9300150);
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mapobj.spawnMonsterOnGroundBelow(mobobj, new Point(-542, -126));
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} else if (mobcount == 1) {
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mobobj = LifeFactory.getMonster(9300150);
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mapobj.spawnMonsterOnGroundBelow(mobobj, new Point(-542, -126));
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}
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}
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eim.schedule("respawnStages", 15 * 1000);
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}
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function playerEntry(eim, player) {
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var map = eim.getMapInstance(entryMap);
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player.changeMap(map, map.getPortal(0));
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}
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function scheduledTimeout(eim) {
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end(eim);
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}
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function playerUnregistered(eim, player) {}
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function playerExit(eim, player) {
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eim.unregisterPlayer(player);
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player.changeMap(exitMap, 0);
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}
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function playerLeft(eim, player) {
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if (!eim.isEventCleared()) {
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playerExit(eim, player);
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}
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}
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function changedMap(eim, player, mapid) {
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if (mapid < minMapId || mapid > maxMapId) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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} else if (mapid == 926100203 && eim.getIntProperty("yuleteTimeout") == 0) {
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eim.setIntProperty("yuleteTimeout", 1);
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eim.schedule("yuleteAction", 10 * 1000);
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}
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}
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function yuleteAction(eim) {
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if (eim.getIntProperty("yuleteTalked") == 1) {
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eim.setIntProperty("yuletePassed", 1);
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eim.dropMessage(5, "Yulete: Ugh, you guys disgust me. All I desired was to make this nation the greatest alchemy powerhouse of the entire world. If they won't accept this, I will make it true by myself, at any costs!!!");
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} else {
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eim.dropMessage(5, "Yulete: Hahaha... Did you really think I was going to be so disprepared knowing that the Magatia societies' dogs would be coming in my pursuit after my actions? Fools!");
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}
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eim.setIntProperty("yuleteTalked", -1);
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var mapobj = eim.getMapInstance(926100203);
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var mob1 = 9300143, mob2 = 9300144;
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mapobj.destroyNPC(2112000);
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const LifeFactory = Java.type('server.life.LifeFactory');
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const Point = Java.type('java.awt.Point');
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var mobobj1, mobobj2;
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for (var i = 0; i < 5; i++) {
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mobobj1 = LifeFactory.getMonster(mob1);
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mobobj2 = LifeFactory.getMonster(mob2);
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mapobj.spawnMonsterOnGroundBelow(mobobj1, new Point(-455, 135));
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mapobj.spawnMonsterOnGroundBelow(mobobj2, new Point(-455, 135));
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}
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for (var i = 0; i < 5; i++) {
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mobobj1 = LifeFactory.getMonster(mob1);
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mobobj2 = LifeFactory.getMonster(mob2);
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mapobj.spawnMonsterOnGroundBelow(mobobj1, new Point(0, 135));
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mapobj.spawnMonsterOnGroundBelow(mobobj2, new Point(0, 135));
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}
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for (var i = 0; i < 5; i++) {
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mobobj1 = LifeFactory.getMonster(mob1);
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mobobj2 = LifeFactory.getMonster(mob2);
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mapobj.spawnMonsterOnGroundBelow(mobobj1, new Point(360, 135));
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mapobj.spawnMonsterOnGroundBelow(mobobj2, new Point(360, 135));
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}
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}
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function changedLeader(eim, leader) {
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var mapid = leader.getMapId();
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if (!eim.isEventCleared() && (mapid < minMapId || mapid > maxMapId)) {
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end(eim);
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}
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}
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function playerDead(eim, player) {}
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function playerRevive(eim, player) { // player presses ok on the death pop up.
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function playerDisconnected(eim, player) {
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if (eim.isEventTeamLackingNow(true, minPlayers, player)) {
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eim.unregisterPlayer(player);
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end(eim);
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} else {
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eim.unregisterPlayer(player);
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}
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}
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function leftParty(eim, player) {
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if (eim.isEventTeamLackingNow(false, minPlayers, player)) {
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end(eim);
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} else {
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playerLeft(eim, player);
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}
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}
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function disbandParty(eim) {
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if (!eim.isEventCleared()) {
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end(eim);
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}
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}
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function monsterValue(eim, mobId) {
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return 1;
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}
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function end(eim) {
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var party = eim.getPlayers();
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for (var i = 0; i < party.size(); i++) {
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playerExit(eim, party.get(i));
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}
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eim.dispose();
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}
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function giveRandomEventReward(eim, player) {
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eim.giveEventReward(player);
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}
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function clearPQ(eim) {
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eim.stopEventTimer();
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eim.setEventCleared();
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}
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function monsterKilled(mob, eim) {
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var map = mob.getMap();
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if (map.getId() == 926100001 && eim.getIntProperty("statusStg1") == 1) {
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if (map.countMonsters() == 0) {
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eim.showClearEffect();
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eim.giveEventPlayersStageReward(2);
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eim.setIntProperty("statusStg2", 1);
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}
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} else if (map.getId() == 926100203 && eim.getIntProperty("statusStg1") == 1) {
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if (map.countMonsters() == 0) {
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eim.showClearEffect();
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eim.giveEventPlayersStageReward(5);
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generateStg6Combo(eim);
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map.getReactorByName("rnj6_out").forceHitReactor(1);
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}
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} else if (mob.getId() == 9300139 || mob.getId() == 9300140) {
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eim.showClearEffect();
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eim.giveEventPlayersStageReward(7);
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eim.spawnNpc(2112006, new java.awt.Point(-370, -150), map);
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var gain = (eim.getIntProperty("escortFail") == 1) ? 90000 : ((mob.getId() == 9300139) ? 105000 : 140000);
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eim.giveEventPlayersExp(gain);
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map.killAllMonstersNotFriendly();
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if (mob.getId() == 9300139) {
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eim.setIntProperty("normalClear", 1);
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}
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eim.clearPQ();
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}
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}
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function friendlyKilled(mob, eim) {
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eim.setIntProperty("escortFail", 1);
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}
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function allMonstersDead(eim) {}
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function cancelSchedule() {}
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function dispose(eim) {}
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