233 lines
8.1 KiB
XML
233 lines
8.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9400648.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="30"/>
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<int name="maxHP" value="1300"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="-65"/>
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<int name="PADamage" value="100"/>
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<int name="PDDamage" value="38"/>
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<int name="MADamage" value="0"/>
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<int name="MDDamage" value="40"/>
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<int name="acc" value="65"/>
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<int name="eva" value="12"/>
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<int name="exp" value="60"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="0"/>
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<int name="hpRecovery" value="10"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="24"/>
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<int name="firstAttack" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="33" height="39">
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<vector name="origin" x="16" y="39"/>
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<vector name="lt" x="-16" y="-39"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="1" width="33" height="40">
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<vector name="origin" x="16" y="40"/>
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<vector name="lt" x="-16" y="-40"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="2" width="33" height="37">
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<vector name="origin" x="16" y="37"/>
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<vector name="lt" x="-16" y="-38"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="3" width="33" height="39">
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<vector name="origin" x="16" y="39"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="4" width="33" height="40">
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<vector name="origin" x="16" y="40"/>
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<int name="delay" value="300"/>
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</canvas>
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<int name="delay" value="300"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="33" height="39">
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<vector name="origin" x="16" y="39"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="33" height="37">
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<vector name="origin" x="16" y="37"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="2" width="33" height="39">
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<vector name="origin" x="16" y="39"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="33" height="40">
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<vector name="origin" x="16" y="40"/>
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<vector name="lt" x="-16" y="-40"/>
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<vector name="rb" x="17" y="0"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="200"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-81" y="-62"/>
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<vector name="rb" x="9" y="0"/>
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</imgdir>
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<imgdir name="hit">
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<int name="attach" value="1"/>
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<canvas name="0" width="82" height="77">
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<vector name="origin" x="27" y="90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="99" height="117">
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<vector name="origin" x="42" y="100"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="94" height="90">
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<vector name="origin" x="22" y="112"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="780"/>
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<int name="PADamage" value="110"/>
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</imgdir>
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<canvas name="0" width="33" height="39">
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<vector name="origin" x="16" y="39"/>
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<vector name="head" x="-3" y="-36"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="33" height="40">
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<vector name="origin" x="14" y="40"/>
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<vector name="lt" x="-14" y="-40"/>
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<vector name="rb" x="19" y="0"/>
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<vector name="head" x="-1" y="-38"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="33" height="40">
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<vector name="origin" x="13" y="40"/>
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<vector name="lt" x="-13" y="-40"/>
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<vector name="rb" x="20" y="0"/>
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<vector name="head" x="0" y="-38"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="33" height="40">
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<vector name="origin" x="12" y="40"/>
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<vector name="rb" x="21" y="0"/>
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<vector name="head" x="1" y="-38"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="4" width="57" height="44">
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<vector name="origin" x="39" y="44"/>
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<int name="z" value="0"/>
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<int name="delay" value="150"/>
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<vector name="rb" x="18" y="0"/>
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</canvas>
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<canvas name="5" width="51" height="43">
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<vector name="origin" x="40" y="43"/>
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<int name="z" value="0"/>
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<vector name="rb" x="11" y="0"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="6" width="33" height="39">
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<vector name="origin" x="18" y="39"/>
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<int name="z" value="0"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="34" height="43">
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<vector name="head" x="3" y="-40"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="33" height="47">
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<vector name="origin" x="8" y="48"/>
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<int name="delay" value="250"/>
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</canvas>
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<int name="delay" value="250"/>
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</canvas>
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<vector name="head" x="-21" y="-24"/>
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<int name="delay" value="250"/>
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</canvas>
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<int name="delay" value="200"/>
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</canvas>
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<int name="z" value="0"/>
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<int name="z" value="0"/>
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<int name="z" value="0"/>
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<int name="delay" value="200"/>
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</canvas>
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<int name="z" value="0"/>
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<int name="delay" value="200"/>
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<int name="z" value="0"/>
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</canvas>
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</imgdir>
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</imgdir>
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