sweetgum83/wz/Mob.wz/9001009.img.xml
2024-01-19 03:56:28 -05:00

464 lines
17 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="9001009.img">
<imgdir name="info">
<int name="bodyAttack" value="1"/>
<int name="level" value="80"/>
<int name="maxHP" value="150000"/>
<int name="maxMP" value="800"/>
<int name="speed" value="-30"/>
<int name="PADamage" value="330"/>
<int name="PDDamage" value="530"/>
<int name="MADamage" value="320"/>
<int name="MDDamage" value="350"/>
<int name="acc" value="180"/>
<int name="eva" value="10"/>
<int name="exp" value="0"/>
<int name="undead" value="0"/>
<int name="pushed" value="2000"/>
<float name="fs" value="10.0"/>
<int name="summonType" value="1"/>
<int name="boss" value="1"/>
<int name="firstAttack" value="1"/>
<int name="hpTagColor" value="1"/>
<int name="hpTagBgcolor" value="5"/>
<imgdir name="skill">
<imgdir name="0">
<int name="skill" value="114"/>
<int name="action" value="1"/>
<int name="level" value="15"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="1">
<int name="skill" value="120"/>
<int name="action" value="1"/>
<int name="level" value="12"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="2">
<int name="skill" value="127"/>
<int name="action" value="1"/>
<int name="level" value="11"/>
<int name="effectAfter" value="0"/>
</imgdir>
<imgdir name="3">
<int name="skill" value="133"/>
<int name="action" value="1"/>
<int name="level" value="1"/>
<int name="effectAfter" value="0"/>
</imgdir>
</imgdir>
</imgdir>
<imgdir name="move">
<canvas name="0" width="92" height="99">
<vector name="origin" x="43" y="105"/>
<vector name="lt" x="-43" y="-105"/>
<vector name="rb" x="49" y="-6"/>
<vector name="head" x="-25" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="93" height="98">
<vector name="origin" x="43" y="104"/>
<vector name="lt" x="-43" y="-105"/>
<vector name="rb" x="50" y="-6"/>
<vector name="head" x="-25" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="94" height="97">
<vector name="origin" x="43" y="105"/>
<vector name="lt" x="-43" y="-105"/>
<vector name="rb" x="51" y="-8"/>
<vector name="head" x="-25" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="96" height="97">
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<vector name="lt" x="-43" y="-106"/>
<vector name="rb" x="53" y="-9"/>
<vector name="head" x="-25" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="95" height="97">
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</canvas>
<canvas name="5" width="94" height="98">
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<vector name="rb" x="51" y="-8"/>
<vector name="head" x="-26" y="-103"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="stand">
<canvas name="0" width="84" height="100">
<vector name="origin" x="42" y="106"/>
<vector name="lt" x="-43" y="-106"/>
<vector name="rb" x="42" y="-6"/>
<vector name="head" x="-24" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="83" height="98">
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<vector name="lt" x="-42" y="-105"/>
<vector name="rb" x="41" y="-7"/>
<vector name="head" x="-24" y="-102"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="82" height="98">
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<vector name="lt" x="-43" y="-106"/>
<vector name="rb" x="40" y="-8"/>
<vector name="head" x="-24" y="-103"/>
<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="81" height="98">
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<vector name="lt" x="-43" y="-107"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="4" width="82" height="100">
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<int name="delay" value="150"/>
</canvas>
<canvas name="5" width="83" height="100">
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<vector name="lt" x="-42" y="-107"/>
<vector name="rb" x="41" y="-7"/>
<vector name="head" x="-24" y="-103"/>
<int name="delay" value="150"/>
</canvas>
</imgdir>
<imgdir name="attack1">
<imgdir name="info">
<imgdir name="range">
<vector name="lt" x="-299" y="-112"/>
<vector name="rb" x="-22" y="-5"/>
</imgdir>
<imgdir name="hit">
<canvas name="0" width="94" height="70">
<vector name="origin" x="43" y="70"/>
<int name="z" value="0"/>
</canvas>
<canvas name="1" width="97" height="86">
<vector name="origin" x="44" y="87"/>
<int name="z" value="0"/>
</canvas>
<canvas name="2" width="100" height="81">
<vector name="origin" x="46" y="82"/>
<int name="z" value="0"/>
</canvas>
<canvas name="3" width="102" height="80">
<vector name="origin" x="47" y="81"/>
<int name="z" value="0"/>
</canvas>
<canvas name="4" width="104" height="77">
<vector name="origin" x="48" y="78"/>
<int name="z" value="0"/>
</canvas>
<canvas name="5" width="108" height="72">
<vector name="origin" x="50" y="73"/>
<int name="z" value="0"/>
</canvas>
<canvas name="6" width="111" height="11">
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<int name="z" value="0"/>
</canvas>
<canvas name="7" width="114" height="8">
<vector name="origin" x="53" y="13"/>
<int name="z" value="0"/>
</canvas>
<int name="attachfacing" value="1"/>
</imgdir>
<int name="type" value="0"/>
<int name="conMP" value="5"/>
<int name="attackAfter" value="1320"/>
<int name="magic" value="1"/>
<int name="knockback" value="1"/>
</imgdir>
<canvas name="0" width="84" height="101">
<vector name="origin" x="43" y="107"/>
<vector name="lt" x="-43" y="-107"/>
<vector name="rb" x="41" y="-6"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="1" width="98" height="109">
<vector name="origin" x="48" y="120"/>
<vector name="lt" x="-48" y="-120"/>
<vector name="rb" x="50" y="-11"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="2" width="145" height="165">
<vector name="origin" x="82" y="181"/>
<vector name="lt" x="-82" y="-181"/>
<vector name="rb" x="63" y="-16"/>
<vector name="head" x="-26" y="-116"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="3" width="144" height="161">
<vector name="origin" x="82" y="178"/>
<vector name="lt" x="-82" y="-178"/>
<vector name="rb" x="62" y="-17"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="4" width="142" height="155">
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<vector name="head" x="-26" y="-118"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="5" width="137" height="147">
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<vector name="lt" x="-67" y="-165"/>
<vector name="rb" x="70" y="-18"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="6" width="140" height="137">
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<vector name="lt" x="-66" y="-156"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="7" width="148" height="129">
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<vector name="lt" x="-70" y="-147"/>
<vector name="rb" x="78" y="-18"/>
<vector name="head" x="-23" y="-123"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="8" width="148" height="128">
<vector name="origin" x="70" y="147"/>
<vector name="lt" x="-70" y="-147"/>
<vector name="rb" x="78" y="-19"/>
<vector name="head" x="-24" y="-123"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="9" width="148" height="130">
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<vector name="lt" x="-70" y="-149"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="10" width="148" height="128">
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<vector name="lt" x="-70" y="-146"/>
<vector name="rb" x="78" y="-18"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="11" width="139" height="137">
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</canvas>
<canvas name="12" width="140" height="126">
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<vector name="lt" x="-111" y="-113"/>
<vector name="rb" x="29" y="13"/>
<vector name="head" x="-44" y="-81"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="13" width="140" height="122">
<vector name="origin" x="112" y="110"/>
<vector name="lt" x="-112" y="-110"/>
<vector name="rb" x="28" y="12"/>
<vector name="head" x="-43" y="-79"/>
<int name="delay" value="120"/>
</canvas>
<canvas name="14" width="153" height="109">
<vector name="origin" x="113" y="106"/>
<vector name="lt" x="-113" y="-106"/>
<vector name="rb" x="40" y="3"/>
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<int name="delay" value="120"/>
</canvas>
<canvas name="15" width="153" height="109">
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</canvas>
<canvas name="16" width="84" height="101">
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<vector name="rb" x="40" y="-5"/>
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<int name="delay" value="120"/>
</canvas>
<uol name="17" value="../stand/0"/>
<uol name="18" value="../stand/1"/>
<uol name="19" value="../stand/2"/>
<uol name="20" value="../stand/3"/>
<uol name="21" value="../stand/4"/>
<uol name="22" value="../stand/5"/>
</imgdir>
<imgdir name="skill1">
<canvas name="0" width="84" height="100">
<vector name="origin" x="42" y="106"/>
<vector name="lt" x="-43" y="-106"/>
<vector name="rb" x="42" y="-6"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="1" width="83" height="98">
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<vector name="rb" x="41" y="-7"/>
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<int name="delay" value="150"/>
</canvas>
<canvas name="2" width="82" height="98">
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<int name="delay" value="150"/>
</canvas>
<canvas name="3" width="81" height="98">
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</canvas>
<canvas name="4" width="82" height="100">
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</canvas>
<canvas name="5" width="83" height="100">
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</canvas>
</imgdir>
<imgdir name="hit1">
<canvas name="0" width="83" height="112">
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<vector name="rb" x="73" y="-6"/>
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<int name="delay" value="600"/>
</canvas>
</imgdir>
<imgdir name="die1">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
<canvas name="6" width="79" height="99">
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</canvas>
<canvas name="7" width="106" height="88">
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
</imgdir>
</imgdir>