606 lines
22 KiB
XML
606 lines
22 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9001001.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="80"/>
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<int name="maxHP" value="90000"/>
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<int name="maxMP" value="820"/>
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<int name="speed" value="-50"/>
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<int name="PADamage" value="170"/>
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<int name="PDDamage" value="120"/>
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<int name="MADamage" value="335"/>
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<int name="MDDamage" value="350"/>
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<int name="acc" value="100"/>
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<int name="eva" value="10"/>
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<int name="exp" value="2400"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="boss" value="1"/>
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<int name="hpRecovery" value="100"/>
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<int name="mpRecovery" value="20"/>
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<int name="hideName" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="101"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="103"/>
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<int name="action" value="1"/>
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<int name="level" value="1"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="2">
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<int name="action" value="1"/>
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<int name="level" value="2"/>
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<int name="effectAfter" value="0"/>
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<int name="skill" value="120"/>
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</imgdir>
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<imgdir name="3">
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<int name="action" value="1"/>
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<int name="level" value="3"/>
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<int name="effectAfter" value="0"/>
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<int name="skill" value="200"/>
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</imgdir>
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</imgdir>
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<int name="mobType" value="6"/>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="87" height="160">
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<vector name="origin" x="47" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="87" height="157">
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<vector name="origin" x="47" y="165"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="87" height="155">
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<vector name="origin" x="47" y="165"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="87" height="157">
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<vector name="origin" x="47" y="167"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="87" height="159">
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<vector name="origin" x="47" y="167"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="87" height="162">
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<vector name="origin" x="47" y="168"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="87" height="160">
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<vector name="origin" x="47" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="87" height="157">
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<vector name="origin" x="47" y="165"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="87" height="155">
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<vector name="origin" x="47" y="165"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-93"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="87" height="157">
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<vector name="origin" x="47" y="167"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-93"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="4" width="87" height="159">
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<vector name="origin" x="47" y="167"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="5" width="87" height="162">
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<vector name="origin" x="47" y="168"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="skill1">
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<canvas name="0" width="90" height="160">
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<vector name="origin" x="47" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="1" width="110" height="160">
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<vector name="origin" x="67" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="4" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="500"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-150" y="-150"/>
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<vector name="rb" x="150" y="0"/>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="23" height="45">
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<vector name="origin" x="16" y="181"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="1" width="24" height="48">
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<vector name="origin" x="16" y="184"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="25" height="49">
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<vector name="origin" x="16" y="185"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="3" width="114" height="138">
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<vector name="origin" x="56" y="147"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="4" width="117" height="139">
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<vector name="origin" x="59" y="147"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="133" height="133">
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<vector name="origin" x="65" y="134"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="6" width="136" height="134">
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="7" width="136" height="134">
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<vector name="origin" x="67" y="135"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="8" width="134" height="133">
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<vector name="origin" x="66" y="135"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="9" width="128" height="130">
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<vector name="origin" x="60" y="135"/>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="10" width="252" height="258">
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<vector name="origin" x="128" y="192"/>
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<int name="delay" value="130"/>
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</canvas>
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<canvas name="11" width="246" height="250">
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<vector name="origin" x="125" y="188"/>
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<int name="delay" value="140"/>
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</canvas>
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<canvas name="12" width="246" height="250">
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<vector name="origin" x="125" y="188"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="60" height="53">
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<vector name="origin" x="30" y="26"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="62" height="52">
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<vector name="origin" x="31" y="25"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="63" height="52">
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<vector name="origin" x="31" y="26"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="3" width="64" height="51">
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<vector name="origin" x="33" y="26"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="4" width="61" height="47">
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<vector name="origin" x="32" y="29"/>
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<int name="delay" value="70"/>
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</canvas>
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<canvas name="5" width="53" height="44">
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<vector name="origin" x="31" y="32"/>
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<int name="delay" value="70"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="3"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="800"/>
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<int name="magic" value="1"/>
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</imgdir>
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<canvas name="0" width="90" height="160">
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<vector name="origin" x="47" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="1" width="110" height="160">
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<vector name="origin" x="67" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="105" height="160">
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<int name="delay" value="200"/>
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</canvas>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="700"/>
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</canvas>
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</imgdir>
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<imgdir name="attack2">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-150" y="-150"/>
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<vector name="rb" x="150" y="0"/>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="110" height="140">
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<vector name="origin" x="53" y="140"/>
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<int name="delay" value="95"/>
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</canvas>
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<canvas name="1" width="124" height="140">
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<int name="delay" value="95"/>
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</canvas>
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<canvas name="2" width="132" height="142">
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<int name="delay" value="95"/>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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</canvas>
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<int name="delay" value="95"/>
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</canvas>
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</canvas>
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<canvas name="9" width="21" height="113">
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<int name="delay" value="95"/>
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</canvas>
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<canvas name="10" width="3" height="53">
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<int name="delay" value="95"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="48" height="81">
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<vector name="origin" x="10" y="209"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="54" height="57">
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<int name="delay" value="80"/>
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</canvas>
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<canvas name="2" width="73" height="72">
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<int name="delay" value="80"/>
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</canvas>
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<canvas name="3" width="79" height="78">
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<vector name="origin" x="30" y="58"/>
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</canvas>
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<canvas name="4" width="80" height="79">
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<vector name="origin" x="38" y="46"/>
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<int name="delay" value="80"/>
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</canvas>
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<canvas name="5" width="76" height="75">
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<vector name="origin" x="38" y="37"/>
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</canvas>
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</imgdir>
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<int name="type" value="0"/>
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<int name="conMP" value="3"/>
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<int name="effectAfter" value="0"/>
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<int name="attackAfter" value="800"/>
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</imgdir>
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<canvas name="0" width="90" height="160">
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="300"/>
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</canvas>
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<canvas name="1" width="110" height="160">
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="2" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="3" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="lt" x="-21" y="-128"/>
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<vector name="rb" x="28" y="-15"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="200"/>
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</canvas>
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<canvas name="4" width="105" height="160">
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<vector name="origin" x="62" y="166"/>
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<vector name="head" x="-3" y="-90"/>
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<int name="delay" value="700"/>
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</canvas>
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</imgdir>
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<imgdir name="attack3">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="lt" x="-150" y="-150"/>
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<vector name="rb" x="150" y="0"/>
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</imgdir>
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<imgdir name="effect">
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<canvas name="0" width="162" height="142">
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<vector name="origin" x="82" y="120"/>
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<int name="delay" value="120"/>
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