731 lines
27 KiB
XML
731 lines
27 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="7120102.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="77"/>
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<int name="maxHP" value="114000"/>
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<int name="maxMP" value="150"/>
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<int name="speed" value="-20"/>
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<int name="PADamage" value="250"/>
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<int name="PDDamage" value="250"/>
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<int name="MADamage" value="350"/>
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<int name="MDDamage" value="250"/>
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<int name="acc" value="150"/>
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<int name="eva" value="30"/>
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<int name="exp" value="330"/>
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<int name="pushed" value="1500"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="27"/>
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<int name="hpRecovery" value="20"/>
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<int name="mpRecovery" value="5"/>
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<int name="boss" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="100"/>
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<int name="action" value="1"/>
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<int name="level" value="22"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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<imgdir name="1">
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<int name="skill" value="101"/>
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<int name="action" value="2"/>
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<int name="level" value="18"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<int name="HPgaugeHide" value="1"/>
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<int name="hpTagBgcolor" value="5"/>
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<int name="hpTagColor" value="1"/>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="197" height="183">
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<vector name="origin" x="86" y="169"/>
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<vector name="head" x="-48" y="-109"/>
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<int name="delay" value="210"/>
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</canvas>
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<canvas name="1" width="214" height="183">
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-48" y="-109"/>
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<int name="delay" value="210"/>
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</canvas>
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</canvas>
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<int name="delay" value="210"/>
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</canvas>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="187" height="190">
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<vector name="origin" x="85" y="178"/>
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<vector name="lt" x="-80" y="-160"/>
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</canvas>
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<vector name="origin" x="85" y="179"/>
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<int name="delay" value="210"/>
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<vector name="lt" x="-80" y="-160"/>
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</canvas>
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<int name="delay" value="210"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-47" y="-121"/>
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</canvas>
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<canvas name="4" width="210" height="191">
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<vector name="origin" x="85" y="178"/>
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<int name="delay" value="210"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-47" y="-121"/>
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</canvas>
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<canvas name="5" width="200" height="191">
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="220" height="200">
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<vector name="origin" x="98" y="194"/>
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<int name="delay" value="180"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-44" y="-130"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<canvas name="0" width="229" height="181">
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<vector name="origin" x="86" y="167"/>
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<int name="delay" value="180"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="96" y="0"/>
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<vector name="head" x="-48" y="-110"/>
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</canvas>
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<canvas name="1" width="245" height="180">
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<vector name="origin" x="83" y="164"/>
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<int name="delay" value="180"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-45" y="-108"/>
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</canvas>
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<canvas name="2" width="208" height="180">
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<vector name="origin" x="81" y="166"/>
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<int name="delay" value="180"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-43" y="-111"/>
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</canvas>
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<canvas name="3" width="195" height="183">
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<int name="delay" value="180"/>
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<vector name="lt" x="-80" y="-192"/>
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<vector name="rb" x="80" y="-32"/>
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<vector name="head" x="-47" y="-153"/>
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</canvas>
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<canvas name="4" width="277" height="194">
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<vector name="origin" x="130" y="175"/>
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<int name="delay" value="180"/>
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<vector name="lt" x="-80" y="-160"/>
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<vector name="rb" x="80" y="0"/>
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<vector name="head" x="-52" y="-99"/>
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</canvas>
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<canvas name="5" width="279" height="197">
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<int name="delay" value="180"/>
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</canvas>
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-80" y="0"/>
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<int name="r" value="80"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="188" height="135">
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<vector name="origin" x="96" y="120"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="198" height="211">
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<vector name="origin" x="107" y="197"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="206" height="184">
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<vector name="origin" x="115" y="172"/>
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<int name="delay" value="150"/>
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<canvas name="3" width="174" height="153">
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<canvas name="4" width="186" height="126">
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<vector name="origin" x="95" y="127"/>
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<int name="delay" value="150"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="720"/>
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<int name="jumpAttack" value="1"/>
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<int name="PADamage" value="250"/>
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<int name="knockback" value="1"/>
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</imgdir>
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</imgdir>
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<imgdir name="attack2">
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