67 lines
2.4 KiB
Java
67 lines
2.4 KiB
Java
/*
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This file is part of the OdinMS Maple Story Server
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Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
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Matthias Butz <matze@odinms.de>
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Jan Christian Meyer <vimes@odinms.de>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation version 3 as published by
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the Free Software Foundation. You may not use, modify or distribute
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this program under any other version of the GNU Affero General Public
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License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package net.server.channel.handlers;
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import client.Character;
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import client.Client;
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import client.SkillFactory;
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import constants.game.GameConstants;
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import constants.skills.Aran;
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import net.AbstractPacketHandler;
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import net.packet.InPacket;
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public class AranComboHandler extends AbstractPacketHandler {
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@Override
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public void handlePacket(InPacket p, Client c) {
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final Character player = c.getPlayer();
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int skillLevel = player.getSkillLevel(SkillFactory.getSkill(Aran.COMBO_ABILITY));
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if (GameConstants.isAran(player.getJob().getId()) && (skillLevel > 0 || player.getJob().getId() == 2000)) {
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final long currentTime = currentServerTime();
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short combo = player.getCombo();
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if ((currentTime - player.getLastCombo()) > 3000 && combo > 0) {
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combo = 0;
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}
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combo++;
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switch (combo) {
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case 10:
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case 20:
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case 30:
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case 40:
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case 50:
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case 60:
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case 70:
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case 80:
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case 90:
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case 100:
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if (player.getJob().getId() != 2000 && (combo / 10) > skillLevel) {
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break;
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}
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SkillFactory.getSkill(Aran.COMBO_ABILITY).getEffect(combo / 10).applyComboBuff(player, combo);
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break;
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}
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player.setCombo(combo);
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player.setLastCombo(currentTime);
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}
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}
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}
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