92 lines
2.8 KiB
JavaScript
92 lines
2.8 KiB
JavaScript
/*
|
|
This file is part of the OdinMS Maple Story Server
|
|
Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
|
|
Matthias Butz <matze@odinms.de>
|
|
Jan Christian Meyer <vimes@odinms.de>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU Affero General Public License as
|
|
published by the Free Software Foundation version 3 as published by
|
|
the Free Software Foundation. You may not use, modify or distribute
|
|
this program under any other version of the GNU Affero General Public
|
|
License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Affero General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Affero General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
/**
|
|
-- Odin JavaScript --------------------------------------------------------------------------------
|
|
Bamboo Warrior Spawner
|
|
-- Edited by --------------------------------------------------------------------------------------
|
|
Ronan - based on xQuasar's King Clang spawner
|
|
|
|
**/
|
|
function init() {
|
|
scheduleNew();
|
|
}
|
|
|
|
function scheduleNew() {
|
|
setupTask = em.schedule("start", 0); //spawns upon server start. Each 3 hours an server event checks if boss exists, if not spawns it instantly.
|
|
}
|
|
|
|
function cancelSchedule() {
|
|
if (setupTask != null) {
|
|
setupTask.cancel(true);
|
|
}
|
|
}
|
|
|
|
function start() {
|
|
const LifeFactory = Java.type('server.life.LifeFactory');
|
|
var mapObj = em.getChannelServer().getMapFactory().getMap(800020120); // original mapid was 251010101
|
|
var mobObj = LifeFactory.getMonster(6090002);
|
|
|
|
if (mapObj.getMonsterById(6090002) != null) {
|
|
em.schedule("start", 3 * 60 * 60 * 1000);
|
|
return;
|
|
}
|
|
|
|
const Point = Java.type('java.awt.Point');
|
|
const PacketCreator = Java.type('tools.PacketCreator');
|
|
mapObj.spawnMonsterOnGroundBelow(mobObj, new Point(560, 50));
|
|
mapObj.broadcastMessage(PacketCreator.serverNotice(6, "From amongst the ruins shrouded by the mists, Bamboo Warrior appears."));
|
|
em.schedule("start", 3 * 60 * 60 * 1000);
|
|
}
|
|
|
|
// ---------- FILLER FUNCTIONS ----------
|
|
|
|
function dispose() {}
|
|
|
|
function setup(eim, leaderid) {}
|
|
|
|
function monsterValue(eim, mobid) {return 0;}
|
|
|
|
function disbandParty(eim, player) {}
|
|
|
|
function playerDisconnected(eim, player) {}
|
|
|
|
function playerEntry(eim, player) {}
|
|
|
|
function monsterKilled(mob, eim) {}
|
|
|
|
function scheduledTimeout(eim) {}
|
|
|
|
function afterSetup(eim) {}
|
|
|
|
function changedLeader(eim, leader) {}
|
|
|
|
function playerExit(eim, player) {}
|
|
|
|
function leftParty(eim, player) {}
|
|
|
|
function clearPQ(eim) {}
|
|
|
|
function allMonstersDead(eim) {}
|
|
|
|
function playerUnregistered(eim, player) {}
|
|
|