203 lines
7.1 KiB
XML
203 lines
7.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9400530.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="40"/>
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<int name="maxHP" value="1800"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="30"/>
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<int name="PADamage" value="120"/>
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<int name="PDDamage" value="70"/>
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<int name="MADamage" value="135"/>
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<int name="MDDamage" value="70"/>
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<int name="acc" value="110"/>
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<int name="eva" value="25"/>
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<int name="undead" value="1"/>
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<int name="pushed" value="100"/>
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<string name="elemAttr" value="H3"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="49" height="65">
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="120"/>
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<vector name="lt" x="-25" y="-54"/>
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<vector name="rb" x="24" y="0"/>
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<vector name="head" x="-6" y="-51"/>
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</canvas>
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<canvas name="1" width="58" height="62">
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<vector name="origin" x="21" y="62"/>
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<int name="delay" value="150"/>
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<vector name="rb" x="29" y="0"/>
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<vector name="head" x="-2" y="-48"/>
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</canvas>
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<canvas name="2" width="61" height="66">
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<vector name="origin" x="19" y="66"/>
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<int name="delay" value="150"/>
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<vector name="rb" x="25" y="0"/>
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</canvas>
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<int name="delay" value="250"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="49" height="65">
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-14" y="-29"/>
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<int name="r" value="300"/>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="21" height="24">
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<vector name="origin" x="-39" y="53"/>
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<int name="delay" value="60"/>
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</canvas>
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<int name="delay" value="60"/>
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<vector name="origin" x="24" y="26"/>
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<int name="delay" value="60"/>
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</canvas>
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<int name="delay" value="100"/>
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<int name="delay" value="80"/>
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</canvas>
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</imgdir>
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<int name="type" value="1"/>
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<int name="attackAfter" value="850"/>
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<int name="PADamage" value="135"/>
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</imgdir>
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<int name="delay" value="200"/>
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</canvas>
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<vector name="origin" x="26" y="65"/>
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<int name="delay" value="150"/>
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<vector name="rb" x="24" y="0"/>
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</canvas>
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<canvas name="2" width="49" height="65">
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="300"/>
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<vector name="lt" x="-25" y="-54"/>
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<vector name="rb" x="24" y="0"/>
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</canvas>
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<canvas name="3" width="56" height="65">
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<int name="delay" value="100"/>
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</canvas>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="5" width="49" height="65">
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="250"/>
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<vector name="rb" x="24" y="0"/>
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<vector name="head" x="-6" y="-51"/>
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</canvas>
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="300"/>
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<vector name="rb" x="24" y="0"/>
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</canvas>
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<int name="delay" value="100"/>
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<vector name="rb" x="24" y="0"/>
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</canvas>
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<canvas name="8" width="49" height="65">
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="100"/>
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</canvas>
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<canvas name="9" width="49" height="65">
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<vector name="origin" x="25" y="65"/>
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<int name="delay" value="150"/>
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<vector name="lt" x="-25" y="-54"/>
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<vector name="rb" x="24" y="0"/>
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<vector name="head" x="-6" y="-51"/>
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</canvas>
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</imgdir>
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<imgdir name="jump">
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<canvas name="0" width="61" height="66">
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<vector name="origin" x="30" y="66"/>
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<vector name="lt" x="-30" y="-55"/>
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<vector name="rb" x="31" y="0"/>
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<vector name="head" x="-11" y="-52"/>
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</canvas>
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</imgdir>
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<imgdir name="hit1">
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<canvas name="0" width="56" height="64">
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<vector name="origin" x="28" y="64"/>
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<int name="delay" value="600"/>
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</canvas>
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</imgdir>
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<imgdir name="die1">
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<canvas name="0" width="56" height="42">
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<vector name="origin" x="28" y="35"/>
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<int name="delay" value="150"/>
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</canvas>
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<int name="delay" value="180"/>
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</canvas>
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<canvas name="2" width="58" height="36">
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<vector name="origin" x="24" y="34"/>
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<int name="delay" value="300"/>
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<int name="a0" value="255"/>
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</canvas>
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</imgdir>
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</imgdir>
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