361 lines
13 KiB
XML
361 lines
13 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<imgdir name="9300175.img">
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<imgdir name="info">
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<int name="bodyAttack" value="1"/>
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<int name="level" value="65"/>
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<int name="maxHP" value="7500"/>
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<int name="maxMP" value="100"/>
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<int name="speed" value="-50"/>
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<int name="PADamage" value="150"/>
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<int name="PDDamage" value="160"/>
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<int name="MADamage" value="180"/>
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<int name="MDDamage" value="240"/>
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<int name="acc" value="135"/>
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<int name="eva" value="0"/>
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<int name="undead" value="0"/>
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<int name="pushed" value="1200"/>
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<int name="mpRecovery" value="5"/>
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<float name="fs" value="10.0"/>
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<int name="summonType" value="1"/>
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<int name="hideHP" value="1"/>
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<imgdir name="skill">
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<imgdir name="0">
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<int name="skill" value="131"/>
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<int name="action" value="1"/>
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<int name="level" value="8"/>
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<int name="effectAfter" value="0"/>
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</imgdir>
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</imgdir>
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<imgdir name="revive">
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<int name="0" value="9300175"/>
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</imgdir>
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</imgdir>
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<imgdir name="move">
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<canvas name="0" width="97" height="90">
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<vector name="origin" x="47" y="90"/>
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<vector name="lt" x="-47" y="-90"/>
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<vector name="rb" x="49" y="0"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="97" height="90">
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<vector name="origin" x="47" y="91"/>
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<vector name="rb" x="49" y="-1"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="97" height="93">
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="97" height="90">
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<int name="delay" value="150"/>
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</canvas>
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<int name="delay" value="150"/>
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</canvas>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="stand">
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<canvas name="0" width="97" height="91">
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<vector name="origin" x="47" y="90"/>
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<vector name="lt" x="-46" y="-89"/>
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<vector name="rb" x="49" y="0"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="1" width="97" height="90">
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<vector name="rb" x="49" y="0"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="2" width="97" height="89">
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<vector name="origin" x="47" y="88"/>
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<vector name="lt" x="-46" y="-87"/>
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<vector name="rb" x="49" y="0"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="3" width="97" height="90">
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<vector name="origin" x="47" y="89"/>
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<vector name="lt" x="-46" y="-88"/>
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<vector name="rb" x="49" y="-1"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="4" width="97" height="91">
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<vector name="origin" x="47" y="90"/>
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<vector name="lt" x="-46" y="-89"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="150"/>
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</canvas>
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<canvas name="5" width="97" height="92">
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<vector name="origin" x="47" y="91"/>
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<int name="delay" value="150"/>
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</canvas>
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</imgdir>
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<imgdir name="attack1">
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<imgdir name="info">
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<imgdir name="range">
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<vector name="sp" x="-22" y="-12"/>
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<int name="r" value="200"/>
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</imgdir>
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<imgdir name="ball">
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<canvas name="0" width="20" height="17">
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<vector name="origin" x="9" y="8"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="18" height="18">
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<vector name="origin" x="9" y="9"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="2" width="17" height="20">
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<vector name="origin" x="8" y="10"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="3" width="18" height="20">
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<vector name="origin" x="9" y="10"/>
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<int name="delay" value="120"/>
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</canvas>
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</imgdir>
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<imgdir name="hit">
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<canvas name="0" width="84" height="83">
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<vector name="origin" x="49" y="71"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="1" width="64" height="72">
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<vector name="origin" x="43" y="64"/>
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<int name="delay" value="110"/>
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</canvas>
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<canvas name="2" width="56" height="58">
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<vector name="origin" x="38" y="59"/>
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<int name="delay" value="110"/>
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</canvas>
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<int name="attach" value="1"/>
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</imgdir>
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<int name="type" value="2"/>
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<int name="conMP" value="1"/>
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<int name="attackAfter" value="850"/>
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<int name="effectAfter" value="980"/>
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<int name="PADamage" value="175"/>
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</imgdir>
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<canvas name="0" width="97" height="90">
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<vector name="origin" x="47" y="90"/>
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<vector name="lt" x="-46" y="-89"/>
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<vector name="head" x="-1" y="-90"/>
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<int name="delay" value="120"/>
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</canvas>
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<canvas name="1" width="97" height="91">
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<vector name="origin" x="47" y="91"/>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="120"/>
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</canvas>
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<int name="delay" value="150"/>
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</imgdir>
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<imgdir name="skill1">
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<imgdir name="hit1">
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